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“It's like learning to ride a unicorn. You never forget.”
Name(s): Artemis Fowl
Nickname(s): Art, Arty
Age: 21
Sex: Female
Birthday: Feb 20th, X761
Sexuality: Heterosexual
Class: Mystic
Alignment: Lawful Neutral
Rank: D
Guild: Sabertooth
Guild Tattoo: Right Hip
Face Claim: Elesis - Elsword
II. APPEARANCE
Height: 5'5"
Weight: 120 lbs
Hair: Crimson
Eyes: Crimson
General Appearance: Artemis has maintained a slender body since puberty. Due to constant training she retains a light amount of muscle, just enough to increase her strength and endurance but not hinder her speed. To assist in this she tends to wear light clothes that tend to seem revealing at times. Black, Red, and White are the general color scheme and vary depending on the day.
Extra: None
III. PERSONALITY
Personality: Just like her magic Artemis has a fiery personality, being an emotional girl that reflects her magic perfectly. At times she's like a calm flame, flickering gently by candle light. At others she's like a roaring inferno, burning everything in her path till nothing but cinders and ash lay in her wake. As cruel as it may sound however this is only a result of righteous fury. A proof of her character, being that she only truly shines when defending her friends or the just path.
With friends and family she's a kind and obedient girl, both fun loving and intelligent, an enjoyment to be around. She's for the most part the life of the party, with a natural affinity to attract those around her and increase her list of allies. Those who know her well can attest to the fact that she's a useful and welcome member of any group, and those who fear her want only to escape her presence. With enemies she's a demon of flame, trapped in a girl's body, her eyes burning crimson red when angered. All whilst bathed in the glow of her own flame, she's a true warrior to the core.
Likes:
- Candles
- Weaponry
- Friends
- Kittens
Dislikes:
- Bows
- Cold Weather
- Clouds
- Lizards
Motivations: Artemis is driven solely by her will to live freely. She want's only to live her life to the fullest in the way she chooses without regrets. Anything that gets in the way of that can only become a stepping stone in her path to greatness.
Fears: Artemis truly fears being alone. Despite being able to attract many friends and followers she isn't jaded. She's intelligent enough to understand that anything can be there one minute and gone the next. As such she keeps in mind that one day she could end up alone if she doesn't treat people the way they're meant to be treated.
Positive Traits: (+9)
Diehard (+2): You can remain conscious after attacks that would fell others.
Explanation: Allows for 1 A Rank spell to be shrugged off. Damage is still applied, but no pain is shown. Limit of once per battle.- Swift (+3): You are fleet of foot. When running, you move three times your normal speed.
Explanation: You have a passive C Rank speed buff at all times. - Zealot (+4): This person has trained themselves to wield a specific type of weapon. This weapon can be mentioned behind the Zealot feat within brackets to claim it upon approval.
Explanation: Self Explanatory.
Negative Traits: (-9)
- Allergies (-1): Sakura Petals cause her to get light headaches.
- Curiosity (-1)
- Daredevil (-2)
- Intolerance (-1): A dislike of Lizards and other reptiles
- Overconfident (-1)
- Reckless (-1)
- Trusting (-2)
IV. MAGIC
Magic: Empress Flame
Caster or Holder: Caster
Description: The Empress Flame is a collective of fire based magic. An ancient fire that's undergone purification as it's passed down to each new successor. It's current age is estimated to be around 3,000 years old. Due to this it's said that any who should inherit the flame shall become a person capable of changing the world with their actions. The magic itself was said to be lost over time, but was found within a glass case in the ruins of a civilization that Artemis stumbled upon.
Strengths: Empress Flame is a pure burning flame, hotter than basic non-magical flames. It's power is an object of the user's will and relies, but is not hindered, by the user's emotions. It can be solidified into forms of fire based on the user's wishes and can supply the user with added abilities, capable of defending or providing supplementary and debuff effects.
Weaknesses: Although the Empress Flame is a strong and ancient magic, so is the magic of slayers. The flame is capable of being eating by Slayers with strong resilience to their natural element, and strong water magic can hinder the flame in various ways depending on the strength of the user.
V. HISTORY
History: Artemis was raised in a loving home, with a supporting family. As a child she was always vibrant and full of energy. However, despite how much she yearned for it, she could never be a magician. She didn't retain the capacity or ability to handle the flames she was born with. As such she struggled to prove herself in other fields. She continued to study, and train in the ways of various weapons and martial arts to perfect her body in place of her weak magic. Despite only being able to control weak tiny flames she was content, knowing she could personally cut down trees with a swing of her blade. As time went on she grew content, and on her 18th birthday she bid farewell to her family.
She had chosen the path of an explorer, choosing the roam the country of Fiore in search of mystical treasures and adventure. However she was unprepared for what she would stumble upon during her journey. While searching atop Mount Hakobe she fell through a chasm that was created beneath her due to the movement of the earths terrain. She dropped right into the middle of a large temple, untouched by time, housing various wonders and treasures. She was completely ecstatic, carefully observing everything in sight. But what caught her attention was a small flickering flame.
It radiated brightly in the temple, a curious oddity in a place that seemed so old. There was no device to keep the flame burning, and was encased in a glass housing, which only added to its mystery. Without oxygen there was no way the flame could burn, and it was this knowledge that brought Artemis to a quick conclusion. It was most assuredly magic. She smiled as she reached toward the case, the flame growing as her hand neared it. She didn't waver, entranced by the dull crimson glow of the flame. Her blue eyes dulled as he hands passed through the class, her open palm caressing the flame as she brought her hand underneath it.
Artemis drew her hand back, the class case disappearing as she did so, the flame burning brightly in her hand. As she stared into it's wondrous flickering rhythm it slowly faded, dropping into her hand. It merged with her very being, turning her blue eyes and black hair into the same beautiful crimson of the flame itself. She awoke from her trance and looked at her now empty hand, vaguely recalling what had happened and staring off in wonder. She felt power within her body, a warmth she had longed for for so long. Finally, she was a mage.
Last edited by Artemis Fowl on Sat Jan 03, 2015 4:09 pm; edited 1 time in total