Name: Proxy of the Gods
Rank: D
Magic Cost: 10
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 2 Post
Duration: 1 Post
Effect: Eric, while touching some form of earth, is able to slip out of his body leaving a clay replica behind. He can travel in the ground at a speed of 5 meters a second up to a total distance of 14 meters away before he has to remerge. The spell can be used when the damage of an attack is or less than a C rank of damage. If the damage is greater than a C rank then the clay statue will not have time to form completely and Eric cannot slip into the ground, instead he will be dealt the damage of the incoming attack.. The replica being a statue will remain stationary and can only have the facial expression that Eric had when he was attacked. He cannot tell exactly where he is when reforming due to not being able to see while in the earth making it extremely hard to pin point enemies or allies so attacking while resurface or under will be extremely difficult if not impossible to do. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Cavern of Remorse
Rank: D
Magic Cost: 10 (5)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 3 Post
Duration: 2 Post
Effect: Eric holds out his hand and then causes the ground under a person to jet up causing them to be trapped. It will take a C rank of damage to break the dome over the person. The dome will be able to reach a max size of 3longx3widex3high m2. The dome will make things pitch black due to the EGS magic running through the area. This dome can form up to 5 meters away. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Rank: C
Magic Cost: 20 (10)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 3 Post
Duration: 3 Post
Effect: Eric summons a massive golem like creation that will appear anywhere within 10 meters of him instantly. The golem will be the size of 3 meters tall, 2 meters wide. It will remain stationary and be able to withstand the damage that is up to a B rank of damage before shattering. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Tears of a Fallen Angel
Rank: C
Magic Cost: 20
Requirements: Earth God Slayer Magic
Class: Offensive
Element: Earth
Cooldown: 2 Post
Duration: Instant
Effect: ric summons black tiny specs of rocks that are each the size of a grain of sand. These minerals can form anywhere within 10 meters of himself. These minerals will appear 3 meters in the air above the target and will fall at a speed of 10 meters a second covering an area that is 3x3 m2. The damage done will be enough to lodge these minerals in a person’s body as well as causing major bruising and scraps.
Name: Mausoleum of Fallen Heroes
Rank: B
Magic Cost: 30 (15)
Requirements: Earth God Slayer Magic
Class: Defense
Element: Earth
Cooldown: 4 Post
Duration: 3
Effect: Eric causes a home to appear made out of black marble. This home can have dimensions up to 5 meters long, 5 meters tall and 5 meters wide, these are its maxed sizes. The home can block attacks up to an A ranks worth before breaking. This mausoleum can be formed anywhere within 15 meters of Eric. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: God’s Appetite
Rank: B
Magic Cost: 30 (15)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 5 Post
Duration: 4 Post
Effect: Eric is able to cause the ground within 15 meters of himself to become a soft liquid like substance similar to quicksand. The area that this spell can target has a max size of 5 meters x 5 meters. The ground will suck in objects and people in this area at a speed of 10 meters a second and will require damage of a A rank to blast ones way out of the spell. Those that are trapped will be pulled down to just their heads before the earth hardens to a concrete like state around their body. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Stone Maiden
Rank: A
Magic Cost: 40
Requirements: Earth God Slayer Magic
Class: Offensive
Element: Earth
Cooldown: 3 Post
Duration: Instant
Effect: If/ when an enemy(ies) are trapped, encased, surrounded by, or inside of an object/ area made of earth of created by Eric, he will be able to cause spikes to jet out into that area. Each spike will be the size of 2.5 meters long 1 meter wide and will cover every inch of the area that is being targeted and the encasement. The spikes will deal damage that is strong enough to rip through flesh, muscles, break bones, and even pierce organs.
Name: Stone Knight’s Armor
Rank: A
Magic Cost: 40 (20)
Requirements: Earth God Slayer Magic
Class: Defense
Element: Earth
Cooldown: 4 Post
Duration: 5 Post
Effect: Eric will cause a jagged rocks to cover his body instantly protecting him from damage up to an S ranks worth. The armor will not impede his movements, physical skills, or senses. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Rank: D
Magic Cost: 10
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 2 Post
Duration: 1 Post
Effect: Eric, while touching some form of earth, is able to slip out of his body leaving a clay replica behind. He can travel in the ground at a speed of 5 meters a second up to a total distance of 14 meters away before he has to remerge. The spell can be used when the damage of an attack is or less than a C rank of damage. If the damage is greater than a C rank then the clay statue will not have time to form completely and Eric cannot slip into the ground, instead he will be dealt the damage of the incoming attack.. The replica being a statue will remain stationary and can only have the facial expression that Eric had when he was attacked. He cannot tell exactly where he is when reforming due to not being able to see while in the earth making it extremely hard to pin point enemies or allies so attacking while resurface or under will be extremely difficult if not impossible to do. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Cavern of Remorse
Rank: D
Magic Cost: 10 (5)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 3 Post
Duration: 2 Post
Effect: Eric holds out his hand and then causes the ground under a person to jet up causing them to be trapped. It will take a C rank of damage to break the dome over the person. The dome will be able to reach a max size of 3longx3widex3high m2. The dome will make things pitch black due to the EGS magic running through the area. This dome can form up to 5 meters away. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
- Spoiler:
Rank: C
Magic Cost: 20 (10)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 3 Post
Duration: 3 Post
Effect: Eric summons a massive golem like creation that will appear anywhere within 10 meters of him instantly. The golem will be the size of 3 meters tall, 2 meters wide. It will remain stationary and be able to withstand the damage that is up to a B rank of damage before shattering. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Tears of a Fallen Angel
Rank: C
Magic Cost: 20
Requirements: Earth God Slayer Magic
Class: Offensive
Element: Earth
Cooldown: 2 Post
Duration: Instant
Effect: ric summons black tiny specs of rocks that are each the size of a grain of sand. These minerals can form anywhere within 10 meters of himself. These minerals will appear 3 meters in the air above the target and will fall at a speed of 10 meters a second covering an area that is 3x3 m2. The damage done will be enough to lodge these minerals in a person’s body as well as causing major bruising and scraps.
Name: Mausoleum of Fallen Heroes
Rank: B
Magic Cost: 30 (15)
Requirements: Earth God Slayer Magic
Class: Defense
Element: Earth
Cooldown: 4 Post
Duration: 3
Effect: Eric causes a home to appear made out of black marble. This home can have dimensions up to 5 meters long, 5 meters tall and 5 meters wide, these are its maxed sizes. The home can block attacks up to an A ranks worth before breaking. This mausoleum can be formed anywhere within 15 meters of Eric. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: God’s Appetite
Rank: B
Magic Cost: 30 (15)
Requirements: Earth God Slayer Magic
Class: Defensive
Element: Earth
Cooldown: 5 Post
Duration: 4 Post
Effect: Eric is able to cause the ground within 15 meters of himself to become a soft liquid like substance similar to quicksand. The area that this spell can target has a max size of 5 meters x 5 meters. The ground will suck in objects and people in this area at a speed of 10 meters a second and will require damage of a A rank to blast ones way out of the spell. Those that are trapped will be pulled down to just their heads before the earth hardens to a concrete like state around their body. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Name: Stone Maiden
Rank: A
Magic Cost: 40
Requirements: Earth God Slayer Magic
Class: Offensive
Element: Earth
Cooldown: 3 Post
Duration: Instant
Effect: If/ when an enemy(ies) are trapped, encased, surrounded by, or inside of an object/ area made of earth of created by Eric, he will be able to cause spikes to jet out into that area. Each spike will be the size of 2.5 meters long 1 meter wide and will cover every inch of the area that is being targeted and the encasement. The spikes will deal damage that is strong enough to rip through flesh, muscles, break bones, and even pierce organs.
Name: Stone Knight’s Armor
Rank: A
Magic Cost: 40 (20)
Requirements: Earth God Slayer Magic
Class: Defense
Element: Earth
Cooldown: 4 Post
Duration: 5 Post
Effect: Eric will cause a jagged rocks to cover his body instantly protecting him from damage up to an S ranks worth. The armor will not impede his movements, physical skills, or senses. Magic that is strong to earth magic will need only half the damage to break it while magic weak to earth needs double.
Last edited by Eric Flamel on Mon Jul 28, 2014 7:57 pm; edited 7 times in total