Name: Tidal Speed
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 3 (unless recalled)
Effect: The user casts water around herself and Irwynn: Blade of the sea. The water increases the speed of the user: increasing movement and striking speed by 25%. If Irwynn is knocked from the user's hand, the spell will be canceled.
Name: Tidal Strength
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 3 (unless recalled)
Effect: Water surrounds the user's arms and the sword Irwynn: Blade of the Sea, causing boosting the user's strength by 25%. If Irwynn is knocked from the user's hand, the spell will be canceled.
Name: Geyser
Rank: D
Magic Cost: 10
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Offensive
Element: Water
Cooldown: 2
Duration: Instant
Effect: he user summons a geyser that is 1 meter in diameter and 3 meters high that forms underneath an opponent no more than 5 meters away. The geyser can do D rank damage-- causing some minor bruising. It can be blocked by a D-rank defensive spell.
Name: Rainfall
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 4 posts unless recalled
Effect: The caster summons rain to fall upon the terrain of the area within 5 meters of the user-- effectively causing everything around to become wet. After one turn of being cast it causes a decrease in speed by 5% to all users in its range (excluding the caster).
It may also clear airborne debris or sandstorms.
Name: Waters of Protection
Rank: C
Magic Cost: 20 | 10
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Defensive
Element: Water
Cooldown: 3
Duration: 2 posts (unless recalled or destroyed)
Effect: The user summons a wall of protection that can block: 1 B rank, 2 C rank or 3 D rank spells. If the spells are plant, ice, or lightening based in nature the caster can only block 1 C spell.
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 3 (unless recalled)
Effect: The user casts water around herself and Irwynn: Blade of the sea. The water increases the speed of the user: increasing movement and striking speed by 25%. If Irwynn is knocked from the user's hand, the spell will be canceled.
Name: Tidal Strength
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 3 (unless recalled)
Effect: Water surrounds the user's arms and the sword Irwynn: Blade of the Sea, causing boosting the user's strength by 25%. If Irwynn is knocked from the user's hand, the spell will be canceled.
Name: Geyser
Rank: D
Magic Cost: 10
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Offensive
Element: Water
Cooldown: 2
Duration: Instant
Effect: he user summons a geyser that is 1 meter in diameter and 3 meters high that forms underneath an opponent no more than 5 meters away. The geyser can do D rank damage-- causing some minor bruising. It can be blocked by a D-rank defensive spell.
Name: Rainfall
Rank: D
Magic Cost: 10 | 5
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Supplementary
Element: Water
Cooldown: 3
Duration: 4 posts unless recalled
Effect: The caster summons rain to fall upon the terrain of the area within 5 meters of the user-- effectively causing everything around to become wet. After one turn of being cast it causes a decrease in speed by 5% to all users in its range (excluding the caster).
It may also clear airborne debris or sandstorms.
Name: Waters of Protection
Rank: C
Magic Cost: 20 | 10
Requirements: Irwynn: Blade of the Sea must be in the user's possession
Class: Defensive
Element: Water
Cooldown: 3
Duration: 2 posts (unless recalled or destroyed)
Effect: The user summons a wall of protection that can block: 1 B rank, 2 C rank or 3 D rank spells. If the spells are plant, ice, or lightening based in nature the caster can only block 1 C spell.
Last edited by Adalee Parris on Sun Apr 13, 2014 4:30 pm; edited 1 time in total