Name: 鉄神の鎧 Iron God's Armor
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Supplementary
Element: Iron
Cooldown: 2 posts
Duration: 1 paa(post after activation)
Effect: Black metallic plates slither into appearance and cover the user from head to toe in a sturdy exoskeleton of iron armor. This magical armor of the gods not only works defensively to give the user a defensive buff, but it also adds even more bite to the user's defense with its jagged edges, making it painful to make physical contact with the armor. At D-Rank, Iron God's Armor gives a 25% defense buff.
Name: 鉄神の剣術 Iron God's Swordplay
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Offensive
Element: Iron
Cooldown: 2 posts
Duration: Immediate(gone after use)
Effect: The user's arms produces jagged black iron until a sharp sword shape is constructed on both limbs before rushing their opponent and delivering multiple slashes. At D-Rank, Iron God's Swordplay isn't strong enough to cut but instead leaves bruises.
Name: 鉄神の弾丸拳 Iron God's Bullet Fist
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Offensive
Element: Iron
Cooldown: 2 posts
Duration: Immediate(gone after use)
Effect: The user covers their fist in plates of black iron before throwing a well-aimed punch at their intended target. At D-Rank, Iron God's Bullet Fist uses the jagged black metal to leave bruises.
Name: 鉄神の天ドーム Iron God's Heavenly Dome
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Defensive
Element: Iron
Cooldown: 3 posts
Duration: 1 paa(post after activation)
Effect: The user utilizes their unique magic to construct a black iron dome around themselves to protect against incoming attacks at the cost of movement from the user. At D-Rank, Iron God's Heavenly Dome has a radius of 7 meters, leaves the user completely immobile, and completely neutralizes 2 D-Rank spells and 1 C-Rank spell except for those with the elemental properties of Fire and Water.
Name: 鉄神の天ファランクス Iron God's Heavenly Phalanx
Rank: C
Magic Cost: 20mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant", must have "Iron God's Heavenly Dome" active
Class: Offensive
Element: Iron
Cooldown: N/A
Duration: Immediate(gone after use)
Effect: The user uses the black iron from Iron God's Heavenly Dome to warp into the shape of jagged spearheads that are then launched outward, slicing and impaling anyone surrounding the exterior of the dome. At C-Rank, Iron God's Heavenly Phalanx shoots forth 10 spears which travel out 10 meters before dissipating and aren't strong enough to cut, leaving deep bruises instead. This spell also forces Iron God's Heavenly Dome to end.
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Supplementary
Element: Iron
Cooldown: 2 posts
Duration: 1 paa(post after activation)
Effect: Black metallic plates slither into appearance and cover the user from head to toe in a sturdy exoskeleton of iron armor. This magical armor of the gods not only works defensively to give the user a defensive buff, but it also adds even more bite to the user's defense with its jagged edges, making it painful to make physical contact with the armor. At D-Rank, Iron God's Armor gives a 25% defense buff.
Name: 鉄神の剣術 Iron God's Swordplay
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Offensive
Element: Iron
Cooldown: 2 posts
Duration: Immediate(gone after use)
Effect: The user's arms produces jagged black iron until a sharp sword shape is constructed on both limbs before rushing their opponent and delivering multiple slashes. At D-Rank, Iron God's Swordplay isn't strong enough to cut but instead leaves bruises.
Name: 鉄神の弾丸拳 Iron God's Bullet Fist
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Offensive
Element: Iron
Cooldown: 2 posts
Duration: Immediate(gone after use)
Effect: The user covers their fist in plates of black iron before throwing a well-aimed punch at their intended target. At D-Rank, Iron God's Bullet Fist uses the jagged black metal to leave bruises.
Name: 鉄神の天ドーム Iron God's Heavenly Dome
Rank: D
Magic Cost: 10mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant"
Class: Defensive
Element: Iron
Cooldown: 3 posts
Duration: 1 paa(post after activation)
Effect: The user utilizes their unique magic to construct a black iron dome around themselves to protect against incoming attacks at the cost of movement from the user. At D-Rank, Iron God's Heavenly Dome has a radius of 7 meters, leaves the user completely immobile, and completely neutralizes 2 D-Rank spells and 1 C-Rank spell except for those with the elemental properties of Fire and Water.
Name: 鉄神の天ファランクス Iron God's Heavenly Phalanx
Rank: C
Magic Cost: 20mp
Requirements: Must know "Lost Magic - God Slayer : Iron Variant", must have "Iron God's Heavenly Dome" active
Class: Offensive
Element: Iron
Cooldown: N/A
Duration: Immediate(gone after use)
Effect: The user uses the black iron from Iron God's Heavenly Dome to warp into the shape of jagged spearheads that are then launched outward, slicing and impaling anyone surrounding the exterior of the dome. At C-Rank, Iron God's Heavenly Phalanx shoots forth 10 spears which travel out 10 meters before dissipating and aren't strong enough to cut, leaving deep bruises instead. This spell also forces Iron God's Heavenly Dome to end.
Last edited by Gilgamesh Godfist on Fri Dec 27, 2013 10:12 pm; edited 4 times in total