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1LeeAnn Nakamura (WIP) Empty LeeAnn Nakamura (WIP) Thu Feb 05, 2015 11:49 am

LeeAnn Nakamura

LeeAnn Nakamura

  LeeAnn Nakamura (WIP) Kushina-08-1--1e9790c
   __________________________________________________
   "Personal quote can be placed here"
   

Name(s): LeeAnn Nakamura
Nickname(s): The White Tiger
Age: 18
Sex: Female
Birthday: January 31st, X764
Class:  Scavenger
Alignment: Chaotic Good
Rank: D-Class
Guild: Fairy Tail
Guild Tattoo: Dark blue on her upper left arm
Face Claim: Kushina- Naruto

II. APPEARANCE

Height: 5'9"
Weight: 160 lbs
Hair: Long, red crimson hair down to her
Eyes: Blue Eyes
General Appearance: A tall, young girl with a muscular built and a great figure to tag along with it. LeeAnn usually wears either her black leather armor with a black cape. It hides her face pretty well if doesn't feel like talking to people, but it does move out of her face. In a nice occasion, she would wear a variety of dress but she would wears a white summer dress if not a long dark blue dress with long white gloves. During the summer, she would wear a lot of summer swim shorts, tank tops and other things. Due to having her tiger stripes her bandages her torso to keep from others seeing it.

Extra: -Tiger Stripes: LeeAnn has black stripes on her back just like a tiger in a interesting pattern. She was granted this from combining her soul with Seiri, one of her two guardians. There is some on her shoulders and little on her upper arms.

-Bandaged Torso: She hates showing people her stripes or getting looks from them so she bandages her torso to hid that. It’s very notice able when she is wearing a tank top or dress

-Seiri, one of two gaudians: A white tiger spirit that has combined her spirit with LeeAnn's soul. She is able to give LeeAnn advice and guide her through her journey as a mage.

-Resonia, second guardian: A large creature known to be a lizard-like with dog behavior. He has no eyes but a bone plate on the half of his face. He is very friendly and innocent. He, too, has a combined his spirit with LeeAnn's soul. He speaks in a different tongue that only she can understand.


III. PERSONALITY

Personality: When you look at LeeAnn most  people see a strong willed girl, but on the inside she is a fragile girl. Her heart has been broken many times by fate so she puts on a front on most. LeeAnn acts really tough and nothing affects her. She believes that showing emotion in front of people such as fear or crying is a sign of weakness and doesn’t want to be defined as weak. Despite that, she does believe in heart and following what you believe in. All her life she had been lied to, betrayed, and hurt, but she somehow managed to stay strong without letting any sort of darkness interfere. During battle, she gets very engaged and is very focused on what her opponent is doing or what they are up to. It's quite had to break her focus during battle. She is like a demon in battle thanks to her training from her guardians. The magic of all of this is she isn't perfect, when too focus she would get easily annoyed or frustrated with herself. This is when her horrible temper comes into play . LeeAnn has been known to match the color of her hair with that temper of hers. The girl becomes extremely violent and isn't afraid to hurt anyone

LeeAnn is kind-hearted and doesn't believe in killing someone without a good reason. Due to this belief, she does also believe in second chance, given to ALMOST everybody. She tries to be friendly, but sometimes it doesn't come off to everyone. With her fear of men, she does get very frightened and goes into a panic. LeeAnn does have high anxiety making her extremely vulnerable to do injury or danger being blinded by sudden panic. The best way to calm her down is to give her either hot chocolate or hug her, depending if she will allow you to touch her. If you somehow manage to get through her thick shell and open her up, you have gain her trust. She can tell when someone tries to get to know her or trustworthy. She is extremely good with body language and reading it like it's a second language.

Likes: -Having a Pet: A traveling companion is the best way to go. You are never alone and she has always desired something to help her on her travels other than her gauridans. The gods only know how far that can go.

-Take Over Magic: Since she was a little kid, she was always extremely fond of Take Over magic specifically due to the fact that you could practically turn into cute animals or ferious demons. It was the nature of that magic she grew fond of.

-Fairy Tail: LeeAnn has a rich heritage of famous or just plain Fairy Tail mages. She has always loved the culture the guild brings to her. She plans on continuing her family tradition of always being a fluttering fairy.

-Her Guardians: They have always been there when she really needed them even near death. Concord and Seiri are the voices of reason in her head (she's not crazy) that make her from doing anything she might or will regret. Though they aren't perfect they try to be.

Dislikes: -Abuse: Her last has consisted of abuse and worse as being sexually taken advantage of in her mid teens. She hates this wih a passion and is permantely scarred from it.

-Evil: As all good mages, she despises evil and what it brings as this was proven as a child to her multiple times. Many times before evil people with greedy intentions have manipulated her so many times she has grown into a hatred to it.

-Extremely Whiny Girls: It doesn't annoy her more than anything to hae that one annoying girl complain how they broke a nail or how the last guy dumped her for some stupid reason. If she could she would pound them in the face as hard as she could then make them bleed slowly but no death.

-Killing: At all costs she is against killing another human. It is not how she was raised. Killing is bad right? She would only do such a thing if her or someone elses's life is on he line.

Motovations:Finding her Brother:[/i] LeeAnn knows her big brother is out there somewhere. She won’t give up until she knows he is dead or alive. He was one of her only things in love and will not rest until he is found.

-Fairy Tail: LeeAnn has a rich heritage in Fairy Tail and well known for her father’s actions. She looks at it as a light in her life she can fall back on without being scared or saddened. It’s her on and only family out there.

-Her Guardians: Being born with a horrible fate from the start and was suppose to die, the guardians granted her a miracle and allowed her to live. They always give her the best advice and guidance anyone can ever grant her.

-Finding the person Who ruined her Life: Teh thought of killing someone is bad enough but when there is so much hate in this one person, she will never forgive. IT motovates her to have that emptiness and revs feel settles and out her father's spirit at rest.

Fears: -Men: Due to a bad past, LeeAnn has been extremely scared of men. She doesn't mind hanging around them but will freak if they come near her

-Loosing those Close to her: She is extremely scared of loosing people such as close friends and loved ones to death or anything out of the sort. Experiences in her past made her like that.

Positive Traits: Alertness (+2): You have finely tuned senses.

Explanation: Passive D Rank hearing, sight, and smell buffs.

High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.

Explanation: You are capable of having threads with nobles. Those without this feat cannot.

Negative Traits: Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense. This forces you to investigate something unusual, even if it looks like it might be dangerous.

Explanation: You will walk deeper into the forest you have never been before. You won't turn around from the castle that you have never seen. This can result into getting you into very dangerous situations.

Branded (-2): You have fled for a crime committed and now have a prominent brand. You may have been a criminal, a slave, or some other such illicit individual. The brand is such that it cannot be easily covered, and a cursory search reveals it each time. Law enforcement agents of any lawful land will immediately take you into custody if they see the mark, for extradition or imprisonment. It is your choice as to whether or not you were falsely accused of the crime.

Explanation : You have a visible sign on your body that can not be hidden. This sign reveals itself clearly when you are in the presence of Rune Knights which will allow them to freely arrest you. Every time you get arrested you must pay a fine to the local authorities to get out. Resisting arrest will result into a larger fine.

Allergies (-1) (Eating Seafood): You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application.

Explanation: Whenever this allergy comes into play you must suffer the consequences. The allergy must be something that can actually come and not something strange and unique.

Derangement/Insanity (-3): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.

Generalized Anxiety Disorder: The character suffers from a variety of physical and emotional symptoms that can be grouped into certain categories (panic attacks, fainting spells, shakiness).

Explanation: Character has a tendency to snap at people for no reason.

IV. MAGIC

Magic: Take Over: Guardian Overload
Caster or Holder: Caster
Description: (Give a detailed description about your magic.)
Strengths: (What are the strengths of your magic? Be sure to list the honest strengths here, otherwise we might deny future spells if they weren't mentioned before as capabilities of your magic.)
Weaknesses: (What are the weaknesses of your magic? Be sure to list the honest weaknesses here. Do not give us a bs weakness. The magic should have its flaws so it could be countered somehow, whether it's some elements or something else.)

V. HISTORY

History:

Arc 1 :

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