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1Sorcery Magic Starters Empty Sorcery Magic Starters Sat Dec 06, 2014 6:41 pm

Mars Bellum

Mars Bellum
Name: Shikigami: Rush
Rank: D
Magic Cost: 10
Requirements: Sorcery Magic
Class: Offensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: Spawns a single Shikigami that rushes up to an opponent and deals minor blunt damage. The Shikigami can be created from leaf, paper, ink or rock, and is the size of an average adult's palm.

Name: Shikigami: Count
Rank: D
Magic Cost: 10
Requirements: Sorcery Magic
Class: Defensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: Spawning a Shikigami soldier, this spell uses the created Shikigami to block any spell up to C-rank in power. Any power stronger would destroy the Shikigami formed, as well as the material used as its vessel. The Shikigami is about the size of an average adult's palm, but fully absorbs the damage so long as it can 'interact' with the offending spell.

Name: Shikigami: Poke
Rank: D
Magic Cost: 10
Requirements: Sorcery Magic
Class: Offensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: Spawning a Shikigami soldier that rushes forward and pokes a target. The Shikigami is about the size of an average adult's palm. The poked target would be sent back 3 meters and receive a minor bruise [cutting damage] on the poked area.

Name: Seal: 卯 [U]
Rank: D
Magic Cost: 10
Requirements: Sorcery Magic
Class: Offensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: By forming a certain hand sign, the user creates a yellow field around them in a radius of 5 meters. Anything that comes inside the field is knocked back 3 meters, receiving minor blunt. The field appears as a half-transparent yellow glow around the user.

Name: Shikigami: Spawn Rush
Rank: C
Magic Cost: 20/10
Requirements: Sorcery Magic
Class: Offensive
Element: N/A
Cooldown: 3
Duration: 3
Effect: Using sorcery, this spell spawns a Shikigami soldier from leaf, paper, ink or rock, to stay and aid its master in any task with priority. The Shikigami is about the size of an average adult's palm and can move up to 10 m away from its user before requiring to return. For the duration of the spell, the Shikigami will assault any target, dealing blunt damage all the while (major bruises).



Last edited by Mars Bellum on Sat Dec 06, 2014 7:02 pm; edited 2 times in total

2Sorcery Magic Starters Empty Re: Sorcery Magic Starters Sat Dec 06, 2014 6:53 pm

Ardere Kasai

Ardere Kasai
-Approved

-How large is it?

-Give size, and make the knockback 3 m.

-Make the knockback 3 m

-You cant really enhance magic with other magic like a buff. So I'd just make another spell idea.

3Sorcery Magic Starters Empty Re: Sorcery Magic Starters Sat Dec 06, 2014 7:00 pm

Mars Bellum

Mars Bellum
Fixed!

4Sorcery Magic Starters Empty Re: Sorcery Magic Starters Sat Dec 06, 2014 7:03 pm

Ardere Kasai

Ardere Kasai
Good good, approved.

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