Name: Frozen Fangs
Rank: C-rank
Magic Cost: 20 mp
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Duration: Instant
Cooldown: 3 posts
Effect: The spell creates three simple looking ice knives, created with one hand. The knives are about the size of a phone. The knives can be concealed in the hand, and thrown at any time. The daggers deal almost no damage when hit, maybe make small cuts. The impact of the knives will cause a small burst of ice spikes. The spikes have almost no range, and won't hit unless the knives hit you directly. The spikes reach out not any further than half a meter. The spikes can cause small bruises, as they have no sharp points as of yet. The knives can be thrown at a range of 10 meters. If the spell is used at a longer range (up to 5 meters extra), the next spell will deal 25% less damage. This attack can be blocked by a D-rank (or higher) shield, or by a D-rank (or higher) spell.
Name: Ice Hexagon
Rank: D-rank
Magic Cost: 10 mp, 5 mp sustained
Requirements: Ice-make Magic
Class: Defensive
Element: Ice
Cooldown: 3 posts
Duration: 2 Posts
Effect: The user slams his hand into the ground, creating a Hexagon made out of ice, the size is about equal to the height of Raze himself. It's not more than 20 centimeters thick. The shield will stay in place for two posts, even when Raze isn't holding his hand behind it. The shield can be broken by either two D-rank or one C-rank spell.
Name: Frost Gauntlet
Rank: D-rank
Magic Cost: 10 mp, sustained 5 mp
Requirements: Ice-make Magic
Class: Supplementary
Element: Ice
Cooldown: 4 posts
Duration: 3 posts
Effect: Covers the lower part of one arm in solid ice, increasing the physical damage dealt by 25%.
Name: Frost Rocket
Rank: D-rank
Magic Cost: 10
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Cooldown: 3 Posts
Duration: Instant
Effect: The user fires a reasonably large rocket made of ice (about 30 centimeters in length, 15 in width), exploding into shards (20 shards, about the same size as a pencil) after 4 meters. The shards head in the general direction of the rocket for the remaining meter. If the shards were to go outside of it's range, the user will be stuck in place for 2 post. The rocket itself deals bruises and scratches, while the shards only scratch you.
Name: Ice grenade
Rank: D-rank
Magic Cost: 10, 5 mp for detonation
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Cooldown: 3 posts
Duration: 2 posts
Effect: The user creates a ball of ice, the size of a hand grenade, which, after 2 posts, will explode into ice spikes in every direction. The spikes deal small bruises. The grenade can be thrown for a longer range effect. The max range is 5 meters. The ice melts after 2 posts. The explosion reaches out a meter in each direction.
Rank: C-rank
Magic Cost: 20 mp
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Duration: Instant
Cooldown: 3 posts
Effect: The spell creates three simple looking ice knives, created with one hand. The knives are about the size of a phone. The knives can be concealed in the hand, and thrown at any time. The daggers deal almost no damage when hit, maybe make small cuts. The impact of the knives will cause a small burst of ice spikes. The spikes have almost no range, and won't hit unless the knives hit you directly. The spikes reach out not any further than half a meter. The spikes can cause small bruises, as they have no sharp points as of yet. The knives can be thrown at a range of 10 meters. If the spell is used at a longer range (up to 5 meters extra), the next spell will deal 25% less damage. This attack can be blocked by a D-rank (or higher) shield, or by a D-rank (or higher) spell.
Name: Ice Hexagon
Rank: D-rank
Magic Cost: 10 mp, 5 mp sustained
Requirements: Ice-make Magic
Class: Defensive
Element: Ice
Cooldown: 3 posts
Duration: 2 Posts
Effect: The user slams his hand into the ground, creating a Hexagon made out of ice, the size is about equal to the height of Raze himself. It's not more than 20 centimeters thick. The shield will stay in place for two posts, even when Raze isn't holding his hand behind it. The shield can be broken by either two D-rank or one C-rank spell.
Name: Frost Gauntlet
Rank: D-rank
Magic Cost: 10 mp, sustained 5 mp
Requirements: Ice-make Magic
Class: Supplementary
Element: Ice
Cooldown: 4 posts
Duration: 3 posts
Effect: Covers the lower part of one arm in solid ice, increasing the physical damage dealt by 25%.
Name: Frost Rocket
Rank: D-rank
Magic Cost: 10
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Cooldown: 3 Posts
Duration: Instant
Effect: The user fires a reasonably large rocket made of ice (about 30 centimeters in length, 15 in width), exploding into shards (20 shards, about the same size as a pencil) after 4 meters. The shards head in the general direction of the rocket for the remaining meter. If the shards were to go outside of it's range, the user will be stuck in place for 2 post. The rocket itself deals bruises and scratches, while the shards only scratch you.
Name: Ice grenade
Rank: D-rank
Magic Cost: 10, 5 mp for detonation
Requirements: Ice-make Magic
Class: Offensive
Element: Ice
Cooldown: 3 posts
Duration: 2 posts
Effect: The user creates a ball of ice, the size of a hand grenade, which, after 2 posts, will explode into ice spikes in every direction. The spikes deal small bruises. The grenade can be thrown for a longer range effect. The max range is 5 meters. The ice melts after 2 posts. The explosion reaches out a meter in each direction.
Last edited by Raze Trevon on Sat Jun 14, 2014 8:06 am; edited 4 times in total