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1Yūdai’s Initials   Empty Yūdai’s Initials Mon Apr 21, 2014 8:33 am

Yuudai Itami

Yuudai Itami
Name: Sky Glider
Rank: D
Magic Cost: 10 [An upkeep of 5]
Requirements: Lightning Magic
Class: Supplementary
Element: Lightning
Cooldown: 3 turns following cancellation
Duration: Instant
Effect: A supplementary technique created for several utilities, this type of spell employs high speed and mobility. Generating an electromagnetic repulsion field via the use of concentrated lightning (discharged from his palms or feet) Yūdai is able to propel himself into the air at high speeds, or move above ground level with great mobility (10% increase respectively). This can be used continuously for some consumption of his magic as he can suspend or move along his initial burst to glide/levitate to modest altitudes. By altering fluctuations in his propulsions, the Mage can even change and modify directional patterns on a whim.  This technique is primarily used for evasion and overcoming height/speed obstacles.

Name: Quick Draw
Rank: D
Magic Cost: 10
Requirements: Lightning Magic
Class: Offensive
Element: Lightning
Cooldown: N/A
Duration: Instant
Effect: Using his electrical magic to influence neural impulses and receptiveness, Yūdai, from any limb, can send a blinding strike at alarming speeds, speeds far greater than normally possible due to his reaction and speed augmented (10 m/s). While fast-moving, this applies to a single strike and it’s characterized by faint traces of blue and yellow static enveloping said limb. The attack relies more heavily on its speed by nerve stimulation and not augmentative, overwhelming strength.

Name: Short-Circuit
Rank: D
Magic Cost: 10
Requirements: Lightning Magic
Class: Supplementary
Element: Lightning
Cooldown: 1 Turn.
Duration: Instant.
Effect: A  fundamental technique, Yūdai will apply his Lightning magic—namely its Electrical properties—to equipment or technical instruments. This surge of static electricity is enough to override and force objects of the technological nature to instantly malfunction. If not backed by a magical source, its power supply is corrupt until properly fixed. Objects maintaining some ties to a magical conduit will malfunction and shut down for a short internal (2 turns) before rebooting. Likewise, as a means to force machinery dead, Yūdai can overcharge items, giving them more power to utilize. Very simple and a basic application of Lightning Magic, the Wizard can use this comfortably.

Name: Flash Bang
Rank: D
Magic Cost: 10
Requirements: Lightning Magic
Class: Supplementary
Element: Lightning
Cooldown: 3 turns.
Duration:  Instant
Effect: Amassing lightning magic into the palm of his hand(s), Yūdai can discharge an instantaneous burst of electrical energy. An improvised defibrillator, the Wizard is able to send a controlled current through his body, namely to his heart, to ‘jump’ it. This results in avoiding certain unconsciousness if done in time. While not to the level of restarting one’s heart, this is an instrumental technique for prolonged combat and while magic isn’t restored, the body is given newfound liveliness. Furthermore, this can be done on others besides himself.

Name: Voided Stasis
Rank: C
Magic Cost: 20
Requirements: Lightning Magic
Class: Debuff
Element: Lightning
Cooldown: 3 turns
Duration: 2 turns.
Effect: An omnidirectional attack, Yūdai will build up magical potency within his form before allowing it to explode outwards in all directions upwards to ten meters. This dome-shaped discharge, characterized as a mass of transparent yellow holds no too destructive ability; its utility is more immobilizing. Sentient beings caught in its scope will suffer electrical damage to the nervous stimuli, impeding motor functions. This result in lessened mobility and speed, as well as reactive timing could be skewed (20% Debuffing). While crippling to an extent, this process of partial-paralysis is transitory, after a short amount of time (2 posts) the affected will find their hindered abilities restored.



Last edited by Yuudai Itami on Mon Apr 21, 2014 2:36 pm; edited 2 times in total

2Yūdai’s Initials   Empty Re: Yūdai’s Initials Mon Apr 21, 2014 8:58 am

Aoi Mitsurugi

Aoi Mitsurugi
Hello 4th hokage! I.. Could have sworn you were dead.. But anyway!! Let's get to your spells, shall we-nya?~

So your first spell, I want to say I love the explanation of how it works. It makes my heart happy to see that from people.
-But as far as grading, please state this spell will increase your speed by 10%, as it seems your buffing speed with this spell.
-Now, you can remove the part in magic cost of the "if applicable" and just keep it as 10, with an upkeep of 5 however you want to put it, just so long as it makes sense for others if they go to read it.
-please increase the cooldown to 3 posts

Your next spell is again, well worded, which again makes me a happy kitteh.
-please remove the buffer portion. You cannot have multi function spells like supplementary and offensive or any combination of that.
-Base D rank speed is about 10 m/s, so your spell will travel that fast.
-this spell in terms of damage can only do bruising and small stinging pain.

As far as the rest, exit accordingly to be 2 more D ranks an a single C rank for your starters please.

Bump when edited, please and thank mew~ =3

3Yūdai’s Initials   Empty Re: Yūdai’s Initials Mon Apr 21, 2014 2:36 pm

Yuudai Itami

Yuudai Itami
lol @ 4th Hokage

Everything is corrected so...

BUMP!

4Yūdai’s Initials   Empty Re: Yūdai’s Initials Thu Apr 24, 2014 8:13 am

Yuudai Itami

Yuudai Itami
Bump?

5Yūdai’s Initials   Empty Re: Yūdai’s Initials Thu Apr 24, 2014 7:28 pm

Aoi Mitsurugi

Aoi Mitsurugi
Sorry! Spells are approved~

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