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"This is my winter song to you. The storm is coming soon."
Name(s): Rinora
Nickname(s): Rinny, Blue Gush
Age: 12
Sex: Female
Birthday: January 8th, X768
Sexuality: Heterosexual (but too young to act on)
Class: Mystic
Alignment: Neutral Good
Rank: D-class
Guild: Saber Tooth
Guild Tattoo: Right shoulder, ice blue in color.
Face Claim: Touwa Erio from Denpa Onna to Seishun Otoko
II. APPEARANCE
Height: 5'2" (160 cm).
Weight: 95-100 lbs. approximately.
Hair: Wavy, an extremely light blue (almost teal) and long enough to reach her thighs.
Eyes: Icy blue with some paleness to it.
General Appearance: Rinora dresses like any normal little girl would with white shirt made of wool and lace, revealing the arms but covering her entire body like a frilly tanktop. She either wears shorts, pants, or skirts with her clothes. Her outfit seems to change periodically depending on the season/weather, but the main idea is that she doesn't seem to wear extremely revealing items. One of her quirks is that her shirt slips from one her shoulders, revealing the guild tattoo there in all its glory.
Extra: Sometimes she wears a black cloak that covers her entire body, protecting from outward harms from nature like sandstorms or the rain.
III. PERSONALITY
Personality: Rinora, being merely twelve years old, is a very typical little girl; the only difference being that she is able to use fairly potent magic that involves water. She is shy when it comes to meeting new people, much to her chagrin once she was introduced to her guild-mates in front of everyone. Her childlike personality makes her very... well, childish. She has this fondness for pretty dresses that she has to touch them regardless of personality boundaries, though she apologizes afterwards in hopes of being forgiven for it (also showing she doesn't understand the idea of a personal bubble, only knowing that some people don't want to be touched at all). Even though her shyness gets in the way, Rinora does like being with people.
Although an optimist most of the time, she is unsure on how to make the right decisions. Life-changing decisions such as saving one person over the other puts her in a spot of panic, which leaves her vulnerable to anyone's manipulation. She is also very clumsy, tripping on practically nothing, and dropping fragile objects from hiccups - which most people seem to be okay with. While she is a child, Rinora is also fairly intelligent. She knows how to deduce magic, how to analyze things carefully, and actually formulate strategies in her head. All in all, Rinora is a cutie patootie.
Likes:
- Saber Tooth: She adores the rambunctiousness of the guild to a large extent, enjoying the company of others and admiring their willingness to assist other guild members out of friendliness.
- Dresses: This is definitely one of Rinora's childlike, girlish favorites. Though she doesn't wear much dresses often, she does enjoy looking at them and people shouldn't be surprised when she's tugging at one around her. She doesn't do it to be annoying, she just loves the prettiness that comes with them.
- Milk: She likes drinking milk. A lot. That's it.
- Animals: Rinora will try to pet animals the chances she get, like a little girl.
- Sweets: Candies, chocolates, lollipops, all of that are to her liking. Don't be afraid to give her some.
Dislikes:
- Water: Ironically, Rinora does not enjoy much water. The only exceptions are pools where she knows it's safe, but wildlife bodies of water are never her forte due to almost drowning on accident as a child. She is not afraid of it as she is more hateful for it.
- Peas: She does not enjoy eating peas. Everything but peas is an okay to her.
- Criminals: Although guilty for stealing something when she was a toddler, she does not tolerate people committing crimes in front of her eyes, especially heinous ones like murder.
Motivations:
- Having the normal life she has always wanted, free from hardships, and an abundance of happiness.
- To get over her disdain for water.
- Becoming a pretty woman as she gets older.
Fears:
- Acrophobic: Rinora is deathly afraid of heights for almost no reason. She begins to feel sick when looking down, making her nauseated.
- Losing People: She does not want that to happen ever.
- Sharp objects: SHE DOES NOT WANT TO GO NEAR KNIVES. EVER.
Positive Traits:
- Die Hard (+2): You can remain conscious after attacks that would fell others.
- Diligent (+2) Your meticulousness allows you to analyze minute details that others miss.
- Persuasive (+2) You have a way with words and body language. Somehow you manage to persuade weaker minded people easily.
Total: 6
Negative Traits:
- Merciful (-1): For a villain, you have a terrible weakness--you don't like to hurt people. Given the choice, you'd rather exile your deposed brother to another country than do him in. Whether this is because you want him to live knowing that you beat him, or whether you just have a small soft spot down in your heart somewhere, the result is the same: your enemies keep coming back again and again.
- Indecisive (-1): You have been known to hesitate when faced with difficult choices or split-second decisions. If forced to choose between letting a villain escape and rescuing a loved one from being lowered into a snake pit, you're likely to agonize over the situation until something--perhaps a cry for help from your sweetheart--forces your hand.
- Careless (-1): For some reason, people always seem to escape your clutches. You don't understand how that's possible. After all, you throw them into your easily escapable deathtraps before leaving them alone with your bumbling guards while you wander away for no apparent reason. You just can't manage to do a great job at anything.
- Clumsiness (-1): You have the unfortunate habit of dropping things, knocking things over, or tripping. Once per battle the opponent can call upon your clumsiness and easily dodge one of your attacks.
- Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense.
This forces you to investigate something unusual, even if it looks like it might be dangerous. - Shy (-1): You are distinctly ill at ease when dealing with people, and you try to avoid social situations whenever possible. When you become the center of attention you freeze. Don't expect to make any public speeches.
Total: 6
IV. MAGIC
Magic: Water Magic
Caster or Holder: Caster
Description: Water Magic is a fairly self-explanatory magic that gives its user the ability to generate water from the air molecules and manipulate them in many different ways, weapon-wise and cosmetic-wise. This magic could be manipulated in different ways, such as pressurizing water, boiling/cooling down water, creating a field of rain, or to simply walk on top of it. And of course depending on the level of magic power required, it drains her immensely.
Like any other elemental magic, some users are able to transform their bodies into that of the element. A notable person to transform their body into water is Juvia Lockser, to negate attacks most of the time.
Strengths: Water is pretty much everywhere, and is incredibly versatile in defensive and offensive styles. She could bend water into barriers to protect herself from harm, compress them into a single sphere and blast it out in a high-pressured line of water. This element is strong against fire and earth.
Weaknesses: Unfortunately this element is weak against the elements of lightning and anything of nature (besides Earth).
V. HISTORY
History:
Rinora was born under a family of rich socialites alongside a twin sister, almost treated like celebrities in Fiore. So, it's safe to say that Rinora had the typical life of luxury and an extravagant lifestyle, riding horses like a princess and wearing jewels like everyday accessories. She's went to many parties, sticking onto the arms of her mother as much as possible while her father lent out business details to his partners which Rinora could have cared less about. Her mother was literally a goddess to her, showering her daughter in praises and compliments that she grew up to be somewhat mildly spoiled. Rinora's sister was also spoiled, but being the slightly older one of the two - also being labelled the older one - forced her to mature quickly.
Rinora learned the magic that came down from her mother with ease and eventually did little things such as splashing nearby pool water at her sister for fun, whom didn't have magic. Still, they had fun messing with each other in various ways like the sisters they were. There was one moment Rinora almost drowned in the pool, only to be saved by her mother. Since then she has grown weary of water in general. But things were still okay. Unfortunately this was when things began to go downhill for the family. Rinora's father got into business trouble and the family started losing their wealth and social status altogether steadily. Eventually, they were left with nothing but a pocketful of changes. They couldn't reach out for the help of other socialites because of their loss. Luckily Rinora's mother was a great extortionist and put the family back on track. Rinora, in all her innocence just continued playing with her magic. And she began aspiring on joining a guild one day when she felt that she was capable enough to do so.
They were all back on track then, and Rinora was finally old enough to join a guild. She wanted to choose one where she could enjoy herself while simultaneously keeping in close contact with her family, which just so happened to be Saber Tooth. They allowed her and she was in it fairly quick, becoming surrounded by new people that she has never met before, some intimidating and some just outrageously friendly. Initially shy, she stayed in the corner and just sipped on bottles of milk. Then she got to actually know some people, getting along with them as friends regardless of how young she was. Though her magical powers may be extremely deterring compared to the more experienced members, she is still rather proud of herself for getting there.
Last edited by Rinora on Sat Apr 19, 2014 2:12 pm; edited 2 times in total