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1Malthaels Spells Empty Malthaels Spells Sun Feb 02, 2014 6:16 pm

Malthael the Fallen

Malthael the Fallen
Name: Hammer of Judgement
Rank: C
Magic Cost: 20
Requirements: The Angels Judgement
Class: Offensive
Element: Light
Cooldown: 4
Duration: 1 post to summon from handseals
Effect: A hammer slowly falls from the sky, causing light damage over 2 posts. This damage is dealt slowly at first and increases over time, culminating in a final burst of damage which causes deep bruises and knock opponents to the ground. This is summoned by malthael performing odd handseals and pointing his hand to the sky above his opponent. The hammer can be blocked by 1 C rank shield or destroyed by 1 C rank spell or 2 D rank spells. The damage in actuality is condensed rays of light which cause burning effects on the skin of those hit and the damage only effects those in a ten meter radius where the hammer is falling. It cannot be moved from the spot it is summoned so running away past the 10 meter zone will save you from the damage of the hammers radiance.
Spoiler:

Name: Radiant Sheath
Rank: D
Magic Cost: 10/5
Requirements: The Angels Judgement
Class: Defensive
Element: Light
Cooldown: 3
Duration: Shield can last 3 posts unless destroyed or dispelled
Effect: Radiant sheathe is one of Malthaels defensive spells which takes on the form of a clear hardened light barrier, the shield is 5 foot in height and width. This can be used to block 2 D rank and 1 C rank spells before being shattered. The shield cannot stop physical weapons of any type or C rank and above spells.

Name: Barrier of the Order
Rank: D
Magic Cost: 10/5
Requirements: The Angels Judgement
Class: Defensive
Element: Light
Cooldown: 4
Duration: Shield can last 3 posts unless destroyed or dispelled
Effect: Barrier of the Order is another one of Malthaels defensive spells which takes on the form of a clear hardened light barrier, the shield is 5 foot in height and width. This is the opposite of Radiant sheathe meaning it can block 2 D rank and 1 C rank physical attack before being destroyed, but cannot block any D rank or higher spells.

Name: Ray of Eternal Judgement
Rank: D
Magic Cost: 10
Requirements: The Angels Judgement
Class: Offensive
Element: Light
Cooldown: 3
Duration: 1 post to use handseals, then instant
Effect: This spell is created by Malthael touching his wrists together with the fingers point up and down on each hand. Once in this stance it takes one post of hardened light energy to form in a straight line from hand to hand. Once fully charged up a beam of light energy is fired in a straight line able to cut any solid object as if it was butter but to human flesh it just causes minor cuts since the light energy is concentrated enough to seriously damage the flesh or humans. The beam travels five meters before vanishing and cannot pierce and shield type spells.

Name: Blade of Atonement
Rank: D
Magic Cost: 10/5
Requirements: The Angels Judgement
Class: Offensive
Element: Light
Cooldown: 4
Duration: Lasts until destroyed or dismissed
Effect: By channeling light magic into a orb between his hands channeling the light energy for 1 post before closing his hands around the orb, which can be interrupted by using a D rank or higher spell on the orb. After this manner of closing around the orb is done Malthael separates his hands creating a 5 ft pillar of light between his hands which then forms a blade of pure hardened light. The blade can stay summoned as long as Malthael has magic or until it is destroyed or dismissed. The blade can be destroyed by 1 D rank offensive/defensive spells or 1 C rank offensive/defensive spell. The blade can cut through 1 D rank shield/armor and causes minor cuts to those hit. Those cut by the blade experience minor burning of the skin.
Spoiler:



Last edited by Malthael the Fallen on Sat Feb 08, 2014 12:41 pm; edited 1 time in total

2Malthaels Spells Empty Re: Malthaels Spells Fri Feb 07, 2014 11:50 am

Aoi Mitsurugi

Aoi Mitsurugi
Hello Malt, first off, happy birthday. Secondly, imam grade your spells =3

#1: State the type of damage they would be taking over the two posts, but include how they would be taking damage by this, and the range in which they would need to be in to take this damage.

#2: -State the dimensions of the shield.
-Make the sustain of it 2 D ranks or 1 C rank to break it.

#3: -Again, same as last spell, state the dimensions of the shield.
-Make the sustain of it 2 D ranks or 1 C rank to break it.

#4: -State that this spell cannot go through shield based spells.

#5: -Can you be stopped from channeling this spell?
-You have a minor spelling error 'untils' in it. Fix it please.
-Change the sustain on the sword from 2 D ranks or a C rank to 1 D rank.

Bump when edited.

3Malthaels Spells Empty Re: Malthaels Spells Sat Feb 08, 2014 12:42 pm

Malthael the Fallen

Malthael the Fallen
edits made

4Malthaels Spells Empty Re: Malthaels Spells Sun Feb 09, 2014 2:08 pm

Aoi Mitsurugi

Aoi Mitsurugi
Alright, approved for final review.

5Malthaels Spells Empty Re: Malthaels Spells Tue Feb 25, 2014 9:04 pm

Tali Zorah

Tali Zorah
A thousand apologies for the long delay. Approved.

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