Name: Light of the Holy Dragon
Rank: D
Magic Cost: 10
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 1
Duration: Until dismissed
Effect: The user snaps his fingers, and emits a white light from his hand. This spell acts like a lantern for the user, and is not used for combat purposes, but rather practical purposes. The user can fluctuate the amount of light he wants to emit. At full power, the user will be able to see 3 meters from his hand is.
Name: Stomp of the Holy Dragon
Rank: D
Magic Cost: 10
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The user imbues his foot (left or right) with light, and charges at the target, dealing some light damage to the opponent. Upon impact, the opponent will be sent back 5 meters. If they're easily injured, then they might sustain some bruises.
Name: Claw of the Holy Dragon
Rank: C
Magic Cost: 20
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 5
Duration: 4
Effect: The user gathers light in their hand and fires it at their opponent, engraving a stigma into their skin, thus restricting their movement. The opponent's speed will be reduced by 10 percent. The stigma will burn away after 4 posts.
Name: Barrier of the Holy Dragon
Rank: C
Magic Cost: 20
Requirements: Holy Dragon Slayer Magic
Class: Defensive
Element: Light
Cooldown: 3
Duration: Until dismissed or destroyed
Effect: Manipulating the light around him, the user creates a barrier formed out of light. It is capable of deflecting projectiles by opponents. It can deflect 4 D rank spells, 2 C rank spells, or one B rank spell, before being destroyed.
Name: Roar of the Holy Dragon
Rank: B
Magic Cost: 30
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The White Dragon Slayer's exclusive Dragon's Roar, incorporating the element of light. The user releases a tornado of light from their mouth to attack the target. The destructive power of this spell is high, being able to damage buildings, should the hit be direct. A direct hit from this spell can cause minor internal bruises, and fractures to the bones. It is a stronger variant of Howl of the Holy Dragon. The tornado of light is 2 meters in width. It's range is twenty meters.
Name: Sanctuary of the Holy Dragon
Rank: B
Magic Cost: 30
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 4
Duration: Until dismissed.
Effect: The user manipulates the light around him, causing their hands to glow a bright white color. The user can then put their hands over another person's wound. The wound will then be healed. At B-Rank, the spell can heal some deep bruises, and may help some small fractures, and while it may not be able to heal broken bones, it may be able to numb some of the pain. The user cannot use heal himself with this spell.
Name: Holy Breath
Rank: A
Magic Cost: 40
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The user quickly gathers and releases a large quantity of light from their mouth, firing it at an opponent. The size of the spell is slightly more sizable than of Roar of the Holy Dragon's, at 2.5 meters in width. This spell is very similar to 'Roar of the Holy Dragon', the only difference being Holy Breath deals more damage, causing more serious fractures and deep internal bruises. The spell's range is 30 meters, substantially greater than that of 'Roar of the Holy Dragon'. It's blast radius is 5 meters, making it a good spell for taking out several enemies at a time.
Name: Judgement of the Holy Dragon
Rank: A
Magic Cost: 40
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 4
Duration: Instant
Effect: The user enters a crouched stance, gathering light in their hands. Shortly thereafter, the user opens their hands, releasing 100 beams of light, inflicting a substantial amount of damage to the target. It can cause some serious fractures, and deep internal bruising upon impact. This spell can also be used to hit more than one opponent at a time. It's range is 25 meters.
Rank: D
Magic Cost: 10
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 1
Duration: Until dismissed
Effect: The user snaps his fingers, and emits a white light from his hand. This spell acts like a lantern for the user, and is not used for combat purposes, but rather practical purposes. The user can fluctuate the amount of light he wants to emit. At full power, the user will be able to see 3 meters from his hand is.
Name: Stomp of the Holy Dragon
Rank: D
Magic Cost: 10
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The user imbues his foot (left or right) with light, and charges at the target, dealing some light damage to the opponent. Upon impact, the opponent will be sent back 5 meters. If they're easily injured, then they might sustain some bruises.
Name: Claw of the Holy Dragon
Rank: C
Magic Cost: 20
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 5
Duration: 4
Effect: The user gathers light in their hand and fires it at their opponent, engraving a stigma into their skin, thus restricting their movement. The opponent's speed will be reduced by 10 percent. The stigma will burn away after 4 posts.
Name: Barrier of the Holy Dragon
Rank: C
Magic Cost: 20
Requirements: Holy Dragon Slayer Magic
Class: Defensive
Element: Light
Cooldown: 3
Duration: Until dismissed or destroyed
Effect: Manipulating the light around him, the user creates a barrier formed out of light. It is capable of deflecting projectiles by opponents. It can deflect 4 D rank spells, 2 C rank spells, or one B rank spell, before being destroyed.
Name: Roar of the Holy Dragon
Rank: B
Magic Cost: 30
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The White Dragon Slayer's exclusive Dragon's Roar, incorporating the element of light. The user releases a tornado of light from their mouth to attack the target. The destructive power of this spell is high, being able to damage buildings, should the hit be direct. A direct hit from this spell can cause minor internal bruises, and fractures to the bones. It is a stronger variant of Howl of the Holy Dragon. The tornado of light is 2 meters in width. It's range is twenty meters.
Name: Sanctuary of the Holy Dragon
Rank: B
Magic Cost: 30
Requirements: Holy Dragon Slayer Magic
Class: Supplementary
Element: Light
Cooldown: 4
Duration: Until dismissed.
Effect: The user manipulates the light around him, causing their hands to glow a bright white color. The user can then put their hands over another person's wound. The wound will then be healed. At B-Rank, the spell can heal some deep bruises, and may help some small fractures, and while it may not be able to heal broken bones, it may be able to numb some of the pain. The user cannot use heal himself with this spell.
Name: Holy Breath
Rank: A
Magic Cost: 40
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The user quickly gathers and releases a large quantity of light from their mouth, firing it at an opponent. The size of the spell is slightly more sizable than of Roar of the Holy Dragon's, at 2.5 meters in width. This spell is very similar to 'Roar of the Holy Dragon', the only difference being Holy Breath deals more damage, causing more serious fractures and deep internal bruises. The spell's range is 30 meters, substantially greater than that of 'Roar of the Holy Dragon'. It's blast radius is 5 meters, making it a good spell for taking out several enemies at a time.
Name: Judgement of the Holy Dragon
Rank: A
Magic Cost: 40
Requirements: Holy Dragon Slayer Magic
Class: Offensive
Element: Light
Cooldown: 4
Duration: Instant
Effect: The user enters a crouched stance, gathering light in their hands. Shortly thereafter, the user opens their hands, releasing 100 beams of light, inflicting a substantial amount of damage to the target. It can cause some serious fractures, and deep internal bruising upon impact. This spell can also be used to hit more than one opponent at a time. It's range is 25 meters.
Last edited by Noah Starkk on Mon Jan 06, 2014 5:27 pm; edited 6 times in total