NAME: Hellfire Shot
RANK: D
MAGIC COST: 10
REQUIREMENTS: Blue Flare
CLASS: Offensive
ELEMENT: Fire
COOLDOWN: 2
DURATION: Instant
EFFECT: In the palm of the user's hand, a small ball of blue fire is made. This fire cannot be used as a base for other spells, so it stays in it's ball shape at all times. This ball then can be thrown, that when on impact it will also explode. If thrown it will go as far as 5 meters.
NAME: Hellfire Breath
RANK: D
MAGIC COST: 10 (5)
REQUIREMENTS: Blue Flare
CLASS: Offensive
ELEMENT: Fire
COOLDOWN: 2
DURATION: Until canceled or destroyed
EFFECT: The user uses their magic to convert their exhaled breath into fire. This fire only comes from the mouth, and requires a fair amount of air (about the same amount required for a yell). This fire can be used in various ways, and it does D rank damage. The fire reaches out to about 5 meters away from the user.
NAME: Hellfire Gauntlet
RANK: D
MAGIC COST: 10 (5)
REQUIREMENTS: Blue Flare
CLASS: Offensive
ELEMENT: Fire
COOLDOWN: 2
DURATION: Until canceled or destroyed
EFFECT: The user engulfs their hands in fire, strengthening their fists and close combat power. They deal light bruises on impact. This fire can also deal first degree burns.
NAME: Hellfire Whiplash
RANK: D
MAGIC COST: 10 (5)
REQUIREMENTS: Blue Flare
CLASS: Buff
ELEMENT: Fire
COOLDOWN: 2
DURATION: Until canceled or destroyed
EFFECT: The caster's feet are now constantly firing streams of fire from the soles. This speeds up the user so now that they can run 10 m/s, dash 4 m/s and can dash once per three posts.
NAME: Hellfire Bullet
RANK: D
MAGIC COST: 10
REQUIREMENTS: Blue Flare
CLASS: Offensive
ELEMENT: Fire
COOLDOWN: 2
DURATION: Instant
EFFECT: The user makes one big ball of fire, which is about 5 times the size of Hellfire Shot, it's 5 meters in diameter. Those hit by the Hellfire bullet will receive first degree burns. It's range is 5 meters.
Last edited by Blink on Mon Mar 28, 2016 12:33 pm; edited 9 times in total