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1Sayuno Yato Empty Sayuno Yato Thu Feb 11, 2016 2:38 am

Sayuno

Sayuno
Sayuno Yato Fr0j6mQ

__________________________________________________________________

The sheath that held her soul had assumed significance - that was all.
She was a sun, radiant, growing, gathering light and storing it - then after an eternity pouring it forth in a glance, the fragment of a sentence, to that part of him that cherished all beauty and all illusion.


- F. Scott Fitzgerald, The Beautiful and Damned


__________________________________________________________________


general information


Name: Sayuno Yato
Nicknames: Yuno, Daemon Princess
Age: 24
Gender: Female
Birthday: January 17th | Capricorn
Sexuality: Heterosexual
Rank: S - Rank
Guild: Guildless
Tattoo: white - sternum
Face Claim: Zero -  Drakengard 3



appearance

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Height: 170cm
Weight: 54kg
Hair: snow white
Eyes: deep red
Description: Sayuno is undoubtedly a sight to behold. Despite her little interest in superficialities, the sorceress has the well endowed body of a woman. Her hour-glass figure is adorned by lovely curves - striking but not blatant, long legs and fair but not flawless skin. Marked by little scars across her back, around her wrists and ankles, Sayuno visibly has suffered the consequences of a life full of hardships. Her red eyes are sharp, almost cat-like, and framed by thick lashes. Sayuno’s silky and slightly wavy hair reaches down to her hip and is white with a faint silvery shimmer in colour. She wears it open, rarely tied up in a high ponytail or a loose french braid, with a thick fringe and a few shorter strands framing her face. Quite often can Sayuno be seen wearing simple clothing in darker colours. A leathern cloak as well as high-heeled boots, gloves and skin-tight pants, dresses or skirts seem to be among her favourite pieces.


personality


Introvert: Sayuno is an introvert at heart. Ever since the loss of her memory, the woman has grown suspicious and tired of mankind, much to the pleasure of her spiritual companions. She is independent and no longer relies on social ties and and other human beings.

Emotionally Stable: Without her memory, Sayuno is at a state in her life where she has yet to experience any traumatizing events. She is, albeit faintly curious about her past, in a fairly peaceful state of mind. She rarely lashes out and behaves neutral, yet selfish all the times.

Honest: Sayuno has always been an awfully blunt young woman - and she still is. She is not naive enough to speak her mind without over thinking her words for the sake of her own safety, but all together she can be considered an almost rude individual; that is if she chooses to speak up at all.

Forgiving: Sayuno rarely holds grudges against people. Not exactly the most vengeful person in the world, she considers her own time far too valuable and important to waste in on someone who has already proven themselves to be completely useless and not worth the work. Her gentle nature is showing from time to time as well, although she tries her best to hide it.


Motivations: Above all else, Sayuno desires knowledge. Knowledge of any kind, be it of her past or the unknown future, magic or even the common people. She has always had little interest in power or money, but she is willing to overthrow anything and everything for the sake of wisdom.

Fears: Sayuno harbours a fear of deep bodies of water such as ponds, lakes and, of course, the ocean. She's likely to refuse visiting port cities and her inability to swim puts her at disadvantage. She keeps this a secret but when confronted with this phobia it shows in her behavior. Another fear of hers are the Dragon Slayers. Ever since her amnesia set in, Sayuno has had an almost uncontrollable fear of Dragon Slayers, although the source of said fear is unknown to her. They represent danger and death and she tries to avoid them under any circumstances.

Likes: There is little to nothing Sayuno enjoys specifically, other than the presence of her comrades. Mizujin and Zaevos the Spectrana have been by her side before and after the memory loss. They are precious and much loved friends and according to Sayuno herself the only company she will ever need.

Dislikes: Sayuno is allergic to cat hair and as a result, she has grown to heavily dislike the presence of felines. This includes Exceeds of all sorts, but excludes Spectranas since they're spirits. Pretentious and pushy men are another thing Sayuno finds quite repulsive and thus prefers stays away from.

Positive Characteristics (8):



  • Diligent (+2): Reduces training cost of spells by 10% in word cost.
  • Daunting Presence (+2): Players of lesser rank cannot initiate combat against you, but are capable of defending themselves.
  • Regeneration (+4): C-rank damage healed every post.


Negative Characteristics (8):


  • Aloof (-1): You can't act nice to people and you can't make friends easily.
  • Allergies (-1): Whenever this allergy comes into play you must suffer the consequences. The allergy must be something that can actually come and not something strange and unique. (cat-hair)
  • Amnesia (-1): You can't refer to anything about your past. The rest of your flaws or not nulled by this characteristic but rather unknown to your character.
  • Derangement/Insanity - Phobia (-3): Character is unable to face anything that has it's fear. If you're afraid of spiders and someone uses spider magic, you flee. (oceans, lakes ect.)
  • Intolerance (-1): You must act very disgusted and displeased when your dislikes come into play. (felines)
  • Righteous (-1): Your beliefs guide you so strongly that you are willing to kill an entire village that's harboring a thief, if it kills the thief too.


magic
the queen and her servants

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Magic: Take Over: Daemon Soul
Type: Caster
Element: Darkness
Description: Take Over Magic allows the caster to take over the powers and abilities of particular creatures. Sayuno's Take Over specializes on demonic, almost barbaric creatures and her chosen spirits are exclusively female. Her theme is  reminiscent of succubi above all else. It can increase the strength, speed or defense of the caster, sometimes adding a new skill, such as flying or swimming to it. Take Over also enables the caster to channel elemental magical skills through their body and unleash them upon their targets, making it a magic that is easily and often used for combat purposes.


history


Sayuno was born to be a quirky and loving, yet unfortunate woman. As short and irrelevant as her childhood was, she spent little of it with her family. Their small town was famine-ridden and as poverty took over completely, her parents gave her away, hoping she would eventually get to live a life less influenced by others - one she could lead and create according to her own desires and wishes. At that time, she was brought up by teachers, somewhere close to Valderice, where the weather would always be freezing cold and unforgiving. Said teachers were skilled fighters but no wizards. They taught her how to write, read and fight. Martial arts were the core of the temple they lived in and as soon as the children developed magical powers they were sent off to earn money and repay their debts.

As Sayuno left the temple to live on her own she only knew little about herself and the world she lived in. Although never completed, it seemed that after years of traveling and learning Sayuno’s journey had finally reached its peak when she obtained a legendary Djinn and befriended a Spectrana. Both creatures were a much loved change from the recurring voices in her head and little did she know at that time that the three of them were from then on bound by fate.

Beautiful, strong and loved as she was, it was no surprise that all kinds of wizard guilds appealed to her and she ended up joining (and leaving) plenty of them until she eventually met the people who would finally change her life. A man and a woman, siblings as they later turned out to be, whose interest in Sayuno was as enormous as it was dangerous. While he had no ill intentions, she certainly did. Chased away from the man she chose to love, she did no less than completely ruin and break the person Sayuno once used to be.

What appeared to be disfavour and jealousy at first, turned out to be nothing but the spark of pure evil. And that was all she was, a creation of the devil himself. Needless to say, mercy was a word unknown to her. Left not to die, but to live as the pathetic creature she had become, the voices inside Sayuno’s head as well as the spirits that were with her the whole time, yet unable to save her from evil, decided that she no longer had to live with the memory of either him or her. They gave her a new face, a new identity and a new life, leaving her with only her name, to remind themselves of the person she once used to be, the person they failed to protect - so their mistakes won’t be repeated.

And she continued to live like that from then on. Sayuno knew that she had forgotten something but she also had learned not to question what was long gone and thus she moved on with life, never remembering herself or the people who once used to be with her.



Last edited by Sayuno on Tue Apr 26, 2016 3:23 pm; edited 6 times in total

2Sayuno Yato Empty Re: Sayuno Yato Sat Feb 13, 2016 11:05 am

Naga


Hey, particular creatures is the only thing that needs to be changed. Gonna need to be a bit more specific there.

3Sayuno Yato Empty Re: Sayuno Yato Sat Feb 13, 2016 11:28 am

Sayuno

Sayuno
Made some slight changes, hopefully this offers a clearer insight!

4Sayuno Yato Empty Re: Sayuno Yato Sat Feb 13, 2016 3:01 pm

Khnum

Khnum
Well, since you did specify, I'll jump in and give an approved stamp.

5Sayuno Yato Empty Re: Sayuno Yato Mon Feb 29, 2016 1:11 pm

Khnum

Khnum
Pulled so user may fix coding. Don't try anything funny, I screenshot it.

6Sayuno Yato Empty Re: Sayuno Yato Mon Apr 25, 2016 3:31 pm

Rosencrantz

Rosencrantz
Moved for Appearance change

7Sayuno Yato Empty Re: Sayuno Yato Tue Apr 26, 2016 3:28 pm

Sayuno

Sayuno
This is now finished!

8Sayuno Yato Empty Re: Sayuno Yato Wed Apr 27, 2016 12:56 pm

Rosencrantz

Rosencrantz
Faceclaim change approved

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