Name: Deliverance [3/3]
Requester: Kipp Starkhaven
Request Difficulty: A
Location: Worth Woodsea
Requirements: Completed all other Deliverance entries
Reward: 3,000 exp and 5,000J
Request Roll: None
Story: Still unable to find Alexia, you continue to move through the forest. Eventually you come upon the Hunters camp. In the center is a crater that is surrounded by wooden pyres on all sides with spiked tips. Entering the crater you see Alexia in a cage. Entering the pit is a direct challenge to the leader of the Hunter camp, which he gladly accepts. You face him in a one on one fight to the death. If you survive, break Alexia out and flee the forest. The Hunters who survived, seeing their chief defeated, do not follow.
Extra Information: 1x S Rank Wizard, uses ReQuip: The Hunter variant. This magic allows him to utilize bows, hatchets, blow guns, snares, and bola. The blow gun darts are coated with a poison that causes a B Rank debuff to all stats.
Requester: Kipp Starkhaven
Request Difficulty: A
Location: Worth Woodsea
Requirements: Completed all other Deliverance entries
Reward: 3,000 exp and 5,000J
Request Roll: None
Story: Still unable to find Alexia, you continue to move through the forest. Eventually you come upon the Hunters camp. In the center is a crater that is surrounded by wooden pyres on all sides with spiked tips. Entering the crater you see Alexia in a cage. Entering the pit is a direct challenge to the leader of the Hunter camp, which he gladly accepts. You face him in a one on one fight to the death. If you survive, break Alexia out and flee the forest. The Hunters who survived, seeing their chief defeated, do not follow.
Extra Information: 1x S Rank Wizard, uses ReQuip: The Hunter variant. This magic allows him to utilize bows, hatchets, blow guns, snares, and bola. The blow gun darts are coated with a poison that causes a B Rank debuff to all stats.