Name: Take Over: Azazel's Claw
Rank: B
Magic Cost: 30 Mp [15 after 1 post to sustain]
Requirements: Take Over :Azazel Soul
Class: (Offensive)
Element: (Darkness)
Cooldown: (5 post)
Duration: 4 post
Effect: This spell changes the hand of the user. The normal hand of the mage would change into a demon textured skin, with metal coated nails. These nail would measure up to 3 inches in length and resemble that of needles.
With out the claws Knux does C ranked melee damage, these claws however are like blades that could possibly do more then a surface scratch sometimes opening the flesh which could cause light bleeding.
Name: (Take Over: Azazel's Legs)
Rank: (C)
Magic Cost: (20 MP 10 to sustain)
Requirements: Take Over: Azazel's Soul)
Class: (supplementary)
Element: (N/A)
Cooldown: (4 post)
Duration: 3 post Maximum.
Effect: The users legs change into that of the demon's Azazel. Becoming longer and muscular legs, making the user slightly taller, and a much faster, more agile, quicker in general. Without this spell, the user can top out at about 10 m/s(D Rank), while with this spell they can go B Rank: Run 14 m/s, Dash 16 m/s. Can only dash once per post.
Name: (Take Over : Azazel's right Arm)
Rank: (B)
Magic Cost: (30 MP 15 to sustain after 1st post.)
Requirements: (Azazel's soul)
Class: (Offensive)
Element: (Darkness)
Cooldown: (5 post)
Duration: 3 Post
Effect: (Though taking on the arm of the great Demon Azazel would be seen as normally giving Knuckles greater strength, before it was limited though now he can use it to cause greater damage output doing B Rank: Able to cause internal bruising up to 1 inch deep on impact.
Name: (Take Over: Azazel's Soul : Left Arm)
Rank: C
Magic Cost: 20 MP 10 Sustain
Requirements: Take Over: Azazel's Soul
Class: Offensive
Element: (Darkness)
Cooldown: (4 post)
Duration: (3 post)
Effect: Like the right arm this arm becomes layered with demon skin looking of black skin. This arm however has a Shield like build coming from the forearm. This would be used to slam into a target which could crush them against another object or used to knock someone off their feet. Knuckles Does C ranked damage so this spell has no buffing effects but gives more options in his melee strategies.
Rank: B
Magic Cost: 30 Mp [15 after 1 post to sustain]
Requirements: Take Over :Azazel Soul
Class: (Offensive)
Element: (Darkness)
Cooldown: (5 post)
Duration: 4 post
Effect: This spell changes the hand of the user. The normal hand of the mage would change into a demon textured skin, with metal coated nails. These nail would measure up to 3 inches in length and resemble that of needles.
With out the claws Knux does C ranked melee damage, these claws however are like blades that could possibly do more then a surface scratch sometimes opening the flesh which could cause light bleeding.
- Spoiler:
- Name: Take Over: Azazel's Claw
Rank: C
Magic Cost: 20 Mp [10 after 1 post to sustain]
Requirements: Take Over :Azazel Soul
Class: (Offensive)
Element: (Darkness)
Cooldown: (4 post)
Duration: 3 post
Effect: This spell changes the hand of the user. The normal hand of the mage would change into a demon textured skin, with metal coated nails. These nail would measure up to 3 inches in length and resemble that of needles.
With out the claws Knux does C ranked melee damage, these claws however are like blades that could possibly do more then a surface scratch sometimes opening the flesh which could cause light bleeding.
Name: (Take Over: Azazel's Legs)
Rank: (C)
Magic Cost: (20 MP 10 to sustain)
Requirements: Take Over: Azazel's Soul)
Class: (supplementary)
Element: (N/A)
Cooldown: (4 post)
Duration: 3 post Maximum.
Effect: The users legs change into that of the demon's Azazel. Becoming longer and muscular legs, making the user slightly taller, and a much faster, more agile, quicker in general. Without this spell, the user can top out at about 10 m/s(D Rank), while with this spell they can go B Rank: Run 14 m/s, Dash 16 m/s. Can only dash once per post.
- Spoiler:
- Name: (Take Over: Azazel's Legs)
Rank: (D)
Magic Cost: (10 MP 5 to sustain)
Requirements: Take Over: Azazel's Soul)
Class: (supplementary)
Element: (N/A)
Cooldown: (4 post)
Duration: 2 post Maximum.
Effect: The users legs change into that of the demon's Azazel. Becoming longer and muscular legs, making the user slightly taller, and a much faster, more agile, quicker in general. Without this spell, the user can top out at about 10 m/s(D Rank), while with this spell they can go 12 m/s, dashing up to 14 m/s once per thread.
Name: (Take Over : Azazel's right Arm)
Rank: (B)
Magic Cost: (30 MP 15 to sustain after 1st post.)
Requirements: (Azazel's soul)
Class: (Offensive)
Element: (Darkness)
Cooldown: (5 post)
Duration: 3 Post
Effect: (Though taking on the arm of the great Demon Azazel would be seen as normally giving Knuckles greater strength, before it was limited though now he can use it to cause greater damage output doing B Rank: Able to cause internal bruising up to 1 inch deep on impact.
- Spoiler:
- Name: (Take Over : Azazel's Arm)
Rank: (D)
Magic Cost: (10 MP 5 to sustain after 1st post.)
Requirements: (Azazel's soul)
Class: (Offensive)
Element: (Darkness)
Cooldown: (4 post)
Duration: 2 Post
Effect: (Though taking on the arm of the great Demon Azazel would be seen as normally giving Knuckles greater strength, his connection To Azazel limits the power he could generate from a punch but maybe more durable then his normal arm.
Name: (Take Over: Azazel's Soul : Left Arm)
Rank: C
Magic Cost: 20 MP 10 Sustain
Requirements: Take Over: Azazel's Soul
Class: Offensive
Element: (Darkness)
Cooldown: (4 post)
Duration: (3 post)
Effect: Like the right arm this arm becomes layered with demon skin looking of black skin. This arm however has a Shield like build coming from the forearm. This would be used to slam into a target which could crush them against another object or used to knock someone off their feet. Knuckles Does C ranked damage so this spell has no buffing effects but gives more options in his melee strategies.