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1Gray, Raine  Empty Gray, Raine Mon Apr 21, 2014 6:45 pm

Raine Gray

Raine Gray

   Gray, Raine  Qyjmj8J
   __________________________________________________
   "Sorry, didn't hear you... My mind was up in the clouds."
   

Name(s): Raine Gray
Nickname(s): Gray, Range, Puffy
Age: 20
Sex: Male
Birthday: 8/March/761
Sexuality: Heterosexual
Class: Scavenger
Alignment: True Neutral
Rank: D
Guild: Saber Tooth
Guild Tattoo: On the upper side palm of his right hand.
Face Claim: N/A

II. APPEARANCE

Height: 5'11
Weight: 140lb
Hair: Has quite long steel blue hair that spikes up and yet the front droops down and has a bang that covers his right eye over half the time.
Eyes: Most of them time he is half asleep so his eyes are in a constant state of droop, not showing their true beauty unless in a serious moment, his eyes are a bright blue with silver twisted in.
General Appearance: Raine a rather tall and lanky man, not having a ton of muscle build onto him, with that said, he has rather fair shade of skin, not to dark, not to light. He sports a rather sharp face, as if he wasn't always so nonchalant it would be like his expression could pierce through you. His style of clothing he would consider it classy, his signature outfit is comfy fitting navy slacks with a beige long sleeve with one sleeve being frilly while the other sleeve is cut to the elbow, complimented with a pair of fingerless black gloves. Other outfits are well... Just some shorts and a tank with the same gloves, depends if he feels like being presentable or not.
Extra: Carries a cane for walking, has a large burn scar across his back.

III. PERSONALITY

Personality: Raine has a rather... Unique personality... If you had to sum him up in a single word it would have to be, nonchalant. As a young child he was quite weak and sick which led to him never caring about much, due to events in his life it led to his eventual rolling into a guild where he continued not caring and eventually lazy. Even as an adult, his nonchalance has proven to be both charming and in a dark humor type of way, hysterical. The only time that he shows an emotion other than apathetic indifference, is under a serious event, such as a personal loss, or a life and death situation. Other than that, it's mainly sarcasm and indifference these days, don't worry though! He knows how to still have fun, he just shows it in a different way. And even though he is seems to be so uncaring, in all reality he cares, listens, and analyzes everything that comes across him... Just loves screwing with people though so remember, "Always keep a cool head!" Though for the most part other than his nonchalance, he's just an honest person, not much for lying and a bit to naive to even notice when he's getting lied to. He's just a simple guy who knows how to keep his cool and have a little bit of fun. not much else, even when you looked at his past it would say otherwise.
Likes:

  • Naps


  • Drifting around


  • Cloud Watching


  • His Guild

Dislikes:

  • Working


  • Spicy Foods


  • Obnoxious People that ruin his flow


  • Arrogance

Motivations: Nothing really, just does what he's told and just wants to be with people that care for him.
Fears:

  • Being utterly alone


  • Creatures that are not supposed to be a certain size, I.e. Giant rats, giant ants, pigmy elephants etc.
  • His true Family

Positive Traits:

  • High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.


  • Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.


  • Alertness (+2): You have finely tuned senses.


  • Diehard (+2): You can remain conscious after attacks that would fell others.


  • Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.



Negative Traits:

  • Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.


  • Merciful (-1): For a villain, you have a terrible weakness--you don't like to hurt people. Given the choice, you'd rather exile your deposed brother to another country than do him in. Whether this is because you want him to live knowing that you beat him, or whether you just have a small soft spot down in your heart somewhere, the result is the same: your enemies keep coming back again and again.


  • Slow (-2): Due to a birth defect of some sort, usually in the form of a lame leg or legs, you move exceptionally slowly. As you were born this way, it cannot be healed by any means.


  • Trusting (-2): You don't like to believe that other people are capable of misleading and lying to you. After all, people are basically good, right?


  • Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.]


  • Clumsiness (-1): You have the unfortunate habit of dropping things, knocking things over, or tripping. Once per battle the opponent can call upon your clumsiness and easily dodge one of your attacks.


  • Allergies (-1): You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application.


  • Dark Secret (-1): You have some sort of secret that, if revealed, would make you an outcast amongst your society and companions. While this secret is on your mind at all times, it will come up in topics only once in a while, but when it does, watch out!


  • Disfigurement (-2): A hideous disfigurement makes you ugly and easy to notice—-and easy to remember. Whatever your particular choice of disfigurement, it has to be something blatantly obvious to a casual glance. In addition, as it is a birth deformity, it cannot be healed, though you could employ magics to cover it via illusions in some instances, and perhaps utilize high level magics to transform yourself into a more pleasing form for the duration, though you'll always have the lingering fear of it being dispelled.


IV. MAGIC

Magic: Tempest Cloud
Caster or Holder: Caster
Description: Through years of practice, the user has learned how to create clouds and through them learned how to use Air weather magic that can mimic real wind conditions such as gales or tornadoes and the like.
Strengths: With practice one could make tornadoes or vast pressure changes, early on their isn't much combat prowess measly only able to create clouds or possibly small buffs. Raine has used this to aid him in walking(we'll be explained in history) as he merely floats on cloud. At its strongest it can recreate the harshest weather conditions such as Hurricanes scale gales or tornadoes. Also since it is well you know, magic... Some spells can act as buffs to help himself or allies.
Weaknesses: Heavy weakness to fire and earth magics, only fueling most fires or doing nothing to Earth in general.

V. HISTORY

History: Raine, Raine, poor Raine... He was born to a rather wealthy family, a family with the name of Kraus. Though for such a rather positive root, his life from there was nothing but that. His mother died during childbirth and it would only go down hill from there. He was severely ill that his legs were rather weak no matter how he used them. His father was a rather… horrible man, he abused and neglected him in horrible ways. Their was a time when his father was a justified man, but after many magical experimentations on the boys body to enhance his legs, which had all failed and in fact strengthened his body to such a point that his father grew even more bitter.

He was conditioned by private tutors and whenever he stepped out of line, and that included asking adults question or eating in the wrong way his father would punish him. His favorite method was a few good smacks with his heavy ring hand. He silently grew bitter and hate filled and than this significant event happened. It was a dinner party and he accidentally let it slip to one of the more influential of his fathers friends about his treatment toward him. His father was able to persuade the man that what he said was a figment of his imagination and was able to hide him away in the family weapon storeroom till later. He came back and was as angry as he would ever see him. He had a whole array of weapons to punish him with, all he could do was cower with his back to him. So the moment came, he picked up an enchanted sword, It burned hot with searing fire. He screamed that he should know his place and dove the blade which erupted into fire onto his back. His whole back was lit aflame and he fell down in tears as the pain was immeasurable. He thought his life was over and than.., a large hammer hit his father to the side and the fire stopped. He was barely conscious when someone picked up his frail body up and took him away from there.

A day later he awoke in a cabin far far away. He woke up to find his fathers head bodyguard at his side. At first he panicked and almost had a heart attack right there and than but the man explained himself. He knew of the abuse his father did to him and was disgusted. He watched in silence, putting duty over responsibility. However he had had enough of it and the guilt was destroying him. So as he watched his father burn him he picked up a blunt War hammer from the storeroom and to save him, struck his employer and took him to this cabin. He Listened to this and all he could do... Was hug him, hug his savior and cry, he had never been this happy in all his life.

This event marked the true beginning of his life, he was 7 and now under of the care of this man who was named Yojimbo Gray. Acting on his true roots he had dropped the Kraus from his name and picked up her foster father's Gray. Under his request Yojimbo trained the boy physically and taught him how to use weapons and fight. For being so young he quickly was able to build up some strength up and wield weapons, the two traveled all around the country and they were both happy. It was nice...

So he hit the age of 12 and all was well. Yojimbo and Raine were in a random bar in some random town. They were looking for some side jobs to do for some money. They found one in some mine to empty of it of some lowly monsters. They accepted this Job with Gusto and went off to do it. All went well during the little job except the fact that this was an ambush. His father had spent years trying to capture the two and get his revenge, however this job was left to the high level guilds to capture them. Yojimbo wouldn't have this and the two had nearly escaped this predicament until they were surrounded at the end. Yojimbo told him to run and he held back several of the mages as he forced Raine to run away. He ran far until he couldn't run anymore. He broke down once he knew that he had escaped. He found a cave and cried for several days straight. He was ready to die again... His only reason for living was gone again. Than... A elderly woman found him in the cave and asked him what happened. He had nothing else so told his story... The woman listened and picked him up with magic. She offered to make the boy strong... To Give him the Freedom that he begged for... So with nothing else... Raine agreed...

Years passed and Raine excelled in this strange weather magic, his weak legs even had a crutch as he spent most of his time, sitting on a cloud. He was now an established 16 year old guy. His master told him that it was time to move on. He understood this greatly and thanked his master, his friend, his mother... Soon after he joined a guild that allowed him his freedom and he has been there ever since being happy for being free~




Last edited by Raine on Mon Oct 13, 2014 1:21 pm; edited 3 times in total

2Gray, Raine  Empty Re: Gray, Raine Thu Apr 24, 2014 4:28 pm

Tali Zorah

Tali Zorah
As your magic is now, it is not allowed with the use of multiple elements like you have it now. You will have to select between wind, lightning, and rain/water based effects. Select the aspect and change your strengths and weaknesses accordingly, if necessary, and you will be approved.

3Gray, Raine  Empty Re: Gray, Raine Wed May 14, 2014 12:44 pm

Sayuri

Sayuri
Hello, you have one week to finish this application or it will be archived.

4Gray, Raine  Empty Re: Gray, Raine Mon Oct 13, 2014 12:00 pm

Elizabeth Silvershield

Elizabeth Silvershield
This app has been pulled out of the Archives upon User's Request.

5Gray, Raine  Empty Re: Gray, Raine Mon Oct 13, 2014 1:27 pm

Ardere Kasai

Ardere Kasai
Looks good buddy, approved.

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