Name: Follow A Problematic Individual
Requester: Terrence Rilby
Request Difficulty: D
Location: Onibus
Requirements: None
Reward: 1,000J and 500 exp
Request Roll: Bronze dice (+500J) (+200 words)
Story: Recently, a gang of thugs have been causing trouble around town. This is something we do not want as it will attract all sorts of unwanted attention.Thus, we need to deal with this gang. This is where you come in. We need you to track one of the gang members to their hideout so we can send someone over to 'deal' with them.
Your best lead right now is a member of the gang who calls himself 'gunslinger' He is known to hang around a certain bar called 'Nancy's tavern' during his free time. We have narrowed the location of their hideout down to the valley of beasts area not too far from town, so make sure to start following him once he starts moving in that direction. Also, please take care not to be detected. This man is known to be violent and will undoubtedly not take kindly to your following him.
If he does detect you though, the contingency plan is for you to knock him out and bring him to the guild for interrogation. This is not our first option as it would likely provoke his comrades.
As per agreed in your contract of recruitment, this message will self-destruct five seconds after you have let it leave your grip. Please do not attempt to prevent this, it would not be in your best interests to do so.
Extra Information:Enemies: Gunslinger (D-rank Gun mage)
Dice rolls
Bronze Dice 1: 1-5= Detection, fight ensues and contingency plan is activated. 6-10= Gunslinger does not realise he is being followed and leads his pursuer right to the hideout.
Requester: Terrence Rilby
Request Difficulty: D
Location: Onibus
Requirements: None
Reward: 1,000J and 500 exp
Request Roll: Bronze dice (+500J) (+200 words)
Story: Recently, a gang of thugs have been causing trouble around town. This is something we do not want as it will attract all sorts of unwanted attention.Thus, we need to deal with this gang. This is where you come in. We need you to track one of the gang members to their hideout so we can send someone over to 'deal' with them.
Your best lead right now is a member of the gang who calls himself 'gunslinger' He is known to hang around a certain bar called 'Nancy's tavern' during his free time. We have narrowed the location of their hideout down to the valley of beasts area not too far from town, so make sure to start following him once he starts moving in that direction. Also, please take care not to be detected. This man is known to be violent and will undoubtedly not take kindly to your following him.
If he does detect you though, the contingency plan is for you to knock him out and bring him to the guild for interrogation. This is not our first option as it would likely provoke his comrades.
As per agreed in your contract of recruitment, this message will self-destruct five seconds after you have let it leave your grip. Please do not attempt to prevent this, it would not be in your best interests to do so.
Extra Information:Enemies: Gunslinger (D-rank Gun mage)
Dice rolls
Bronze Dice 1: 1-5= Detection, fight ensues and contingency plan is activated. 6-10= Gunslinger does not realise he is being followed and leads his pursuer right to the hideout.