What Is Dragon Force?
Dragon Force is the ultimate form of Dragon Slaying Magic and is the pinnacle of a Dragon Slayer's power--which is already a formidable magic. Only 3rd Generation Dragon Slayers can activate this at will, but it's still not certain if it's a true Dragon Force as it seems relatively weaker to the First Generations Dragon Force when used. For first Generation Magic users, it is only achieved through digesting a super concentrated form of magic--particularly their element. Ether-nano can be used, though it has adverse effects upon the body. A list below will state the 'items' required for Dragon Force to be entered, based on elements.
- Fire: Flames of Retribution
- Water: Water of Absolution
- Wind: Winds of Virtue
- Holy: Light of the Heavens
- Shadow: Shadows of the Past
- Frost: Snows of Justice
- Poison: Fumes of Ill Intent
- Jewel: Crystallized Vengeance
- Earth: Shard of Resolution
- Lightning: Thundering Resolve
How can I enter Dragon Force?
You must have one of the aforementioned items, and ingest it. These items will be initially available through limited time shops around the site. You can only ever have one of these items on your person at any given time, and thus cannot purchase and horde them. The cost of these items will be substantial.
So I can enter Dragon Force with one of these items!?
There are some things to keep in mind: First, you must obviously possess Dragon Slaying Magic. Secondly, you must be S Class. The Dragon Force ability is an S Rank spell that, if purchased, will fill one of the Dragon Slayers S Rank spell slots--and these spell slots only become available upon reaching S Rank.
We all have different items, are the Dragon Forces different too?
Yes! Each Dragon Slayer has a different Dragon Force spell based on their element that compliments their abilities. Lightning Dragon Slayer? Except to be turning into Lightning and bolting around--at whim. Poison Dragon Slayer? You can spread Poison like Santa spreads joy.
Why are these spells outside of the rules?
Dragon Force spells do not follow the normal sustainable rules in that they cannot be turned off once activated. You must remain in Dragon Force until the fight is ended, or you run out of Magic. Either end will see you put into a Hospital where you cannot participate in any threads except Hospital visits for 1 week real time.
Wait...What?
Dragon Force spells are very powerful, and are designed to be the Ace in the Hole for Dragon Slayers. To be able to use them, and push the boundaries of what is allowable on the site, there are severe drawbacks to using them. This is done so that the spells feel powerful, as they should be, but the player must ask themselves if this particular fight or altercation they are in is worth it.
Initial Cost
It is worthy to note that to enter Dragon Force there is no initial spell cost, as the item is used as the catalyst to put the Dragon Slayer in that mode. The sustainable cost remains to be paid every post (including the post that Dragon Force was entered).
The Spells
Fire
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Fire Dragon Slaying Magic, Flames of Retribution
Class: Supplementary
Element: Fire
Cooldown: 1 per thread, 1 per item
Duration: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. This spell greatly enhances the user's magical power. While in Dragon Force, flames can be seen surrounding the caster. The flames emit a passive heat that can deal 2nd degree burns to anyone within the range of one meter. Direct impact would cause 3rd degree burns. All of the caster's stats are increased by C Rank Buffs. All spells cast while in this form will be increased by one rank up until A-Rank (An A-Rank can't be increased to S-Rank), but they will cost an extra 10MP to cast. All elemental weaknesses of fire are ignored while the the user is in Dragon Force and the fire no longer respects the elemental chart. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Holy
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Holy Dragon Slaying Magic, Light of the Heavens
Class: Supplementary
Element: Holy
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. When activated, the caster takes on the aspect of the Holy Dragon, increasing stamina and MP reserves temporarily by 150 MP--only usable for the duration of this effect. The caster has the ability to let out a flash of light magic that fully blinds the target for 1 post. This light reaches 10 Meters around them, and costs 10 MP. This ability is usable once every other post. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Poison
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Poison Dragon Slaying Magic, Fumes of Ill Intent
Class: Supplementary
Element: Poison
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. When activated, the caster takes on the aspect of the Poison Dragon. For the duration of this effect, the caster is able to expel fumes up to 10 meters away from their body for an additional 10 MP cost. These fumes decrease the targets statistics by an S Rank Debuff of their choosing (caster must state, and only one debuff can be active at any time) for each post they remain within the fumes. This debuff lasts two posts. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Ice
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Frost Dragon Slaying Magic, Snow of Justice
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. The caster takes on the aspect of the Frost Dragon. While activated, the caster's spells passively reach 10 meters farther, and the caster has the ability to harden the water within their body to use it as a shield, capable of stopping up to 1 S Rank spell, at an additional 10 MP cost. This ability is usable once per post, and this shield is ignores the elemental charts. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Earth
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Earth Dragon Slaying Magic, Shard of Resolution
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. The caster takes on the aspect of the Earth Dragon. While activated, the caster's spells passively reach 10 meters farther, and the caster has the ability to harden their skin reducing the damage of an incoming spell by 1 Rank at the cost of an additional 10 MP. This ability is usable every post. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Sky
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Sky Dragon Slaying Magic, Winds of Virtue
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. This spell greatly enhances the user's magical power. While in Sky Dragon Force, the caster's healing spells are increased by a single rank. They can also cast their healing spells on themselves. The caster can spend 10MP to launch themselves into the sky and can stay airborne by spending another 10MP per post. While airborne, the caster's speed is increased by a C Rank speed buff. While in Dragon Force, the caster can manipulate the sky to a certain extent. As a result, the cool downs for spells B-Rank or lower are removed. Certain Sky Dragon Slayer spells can also be used in different angles, such as a spell appearing from behind or above the target when the caster is in front of the target. When the spell is no longer sustainable, the caster is disabled and cannot participate in any threads beside hospital visits for a week real time.
Water
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Water Dragon Slaying Magic, Waters of Absolution
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. The caster takes on the aspect of the Water Dragon. While activated, the caster gains Water Body which causes all physical attacks to pass through them with no harm (spells still hit). For an additional 10MP, the caster can absorb water from all sources around them except ice to restore vigor, healing B Rank wounds and below. This ability can be used every post. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Lightning
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Lightning Dragon Slaying Magic, Thundering Resolve
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. This spell greatly enhances the user's magical power. Small sparks of electricity can be seen emitting from the caster's skin when they are in Lightning Dragon Force. The caster's speed is increased by a C Rank Speed Buff and all of their spells move 50% faster. Once every two posts, the caster can turn into a lighting bolt and dash 10 meters in a single second. When the spell is no longer sustainable, the caster is disabled and cannot participate in any threads beside hospital visits for a week real time.
Shadow
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Shadow Dragon Slaying Magic, Shadows of the Past
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. The caster takes on the aspect of the Shadow Dragon. When activated, the caster melds their shadow and physical body together, granting them the ability to dodge 1 A Rank spell every post. The caster can spend an additional 10MP once per post to turn their body into a Shadow and move along the ground to a location within 10 meters. Any attacks that strike them while in this form do 1 Rank less in damage. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
Jewel
Name: Dragon Force
Rank: S
Magic Cost: 25 MP Sustained (as the item initiates it, the spell itself has no cost)
Requirements: Any Jewel Dragon Slaying Magic, Crystalized Vengeance
Class: Supplementary
Element: None
Cooldown: 1 per thread, 1 per item
Duration: Sustained, until no longer sustainable
Effect: The caster enters into Dragon Force, effectively becoming a humanoid dragon, gaining reptilian scales, sharper and elongated canines as well scale patterns on their skin. The caster takes on the aspect of the Ruby Dragon. When activated, the caster passively becomes as tough as diamonds taking 2 ranks less damage from all sources. All spells cast while in this form cost 10MP more, but do 1 Rank higher in damage up to S Rank. Any attacks that strike them while in this form do 1 Rank less in damage. When no longer sustainable, the caster is disabled and cannot participate in any threads other than hospital visits for a week real time.
These Spells are subject to change, and the owner will be notified.