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1Raphael Drakneel  Empty Raphael Drakneel Sat Nov 09, 2013 8:02 pm

Raphael Drakneel

Raphael Drakneel

Raphael Drakneel  Suoh_m10
   __________________________________________________
   "If one suffers we all suffer. Togetherness is strength. Courage.
   

Name(s): Rahpael Drakneel
Nickname(s): TBD [other members will decide]
Age: 19
Sex: Male
Birthday: December 11th, X761
Sexuality: Heterosexual
Class: Mystic (Not sure which fits so, yeah)
Alignment: Lawful Neutral
Rank: D-class
Guild: Lamia Scale
Guild Tattoo: Right side of Pelvis
Face Claim: Suoh Mikoto/K Project

II. APPEARANCE

Height: 6'3"
Weight: 195 lbs
Hair: Dark Red
Eyes: Gold
General Appearance:Raphael is a tall man with powerful expressions. His unique golden eyes draw most of the attention to his appearance. His short dark red hair along with powerful expressions and golden eyes make his appearance one of "power". He stands at 6 feet 3 inches ad weighs 195 which is mostly muscle. Raphael's guild tattoo is located on the right side of his pelvis. He normally wear a white V neck T shirt with a black jacket and bolo tie. Upon further inspection the jacket is shown to have furred hood. Raphael also normally wears black jean pants with a chain attatched to them.
Extra:

III. PERSONALITY

Personality: Raphael is the definition of a leader. He never tires of helping someone perfect themselves. Anciano does not care about what Guild the person is, if he notices how they can improve he tries to help them out. This even carries over into battle. He has a deep bond with all that he encounters as if he had known them since they were young. Many Mage even say he is like a father to them.

He is a man with odd ways and never lets out his true intentions. Putting it simply he is a mysterious man, not only that but he is kind hearted and loyal. He constantly thinks of the well being of the Mages as a whole. If he gets wind of a Lamia Scale Mage being hurt he is as fierce as a mother protecting her child, but he doesn't show his anger. Raphael prefers to stay calm, cool, and collected.

He is a talkative man to a extent, while at times he is quiet and analytical. When he is relaxed and around his "children" he is like a average silly Father, while when in more serious moments he doesn't talk and lets his powerful presence speak for itself.  Speaking on his lighter side more, he likes to mess with the other Lamia Scale Mages pointing out any little thing that may embarrass them. A example would be him pointing out how two mages of different sexes spend a lot of time with each other. He likes to keep the atmosphere positive cause he has seen how negative thoughts effect morale.

Likes:

  • Lamia Scale
  • Fire
  • Relaxing
  • Joking

Dislikes:

  • The Cold
  • Water/Ice
  • Tyrants
  • Quitters

Motivations:

  • Protecting Lamia Scale
  • Being Great
  • Becoming the Guild Master
  • Proving Himself to Others

Fears:

  • Being Weak
  • Being Forgotten
  • Water/Drowning

Positive Traits:

  • Animal Tongue (+4): You are capable of speaking with animals.

  • Acrobatic (+3): You have excellent body awareness and coordination.

  • Blindsight (+4): Using senses such as acute hearing and sensitivity to vibrations, you detect the location of opponents who are no more than five feet away from you. Darkness and Invisibility are irrelevant, though you cannot detect non corporeal beings.

  • Swift (+3): You are fleet of foot. When running, you move three times your normal speed.

  • Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.

  • Daunting Presence (+2): You are skilled at inducing fear in your opponents.

  • Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.

Negative Traits:

  • Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.

  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing himsefl to the limit at every available opportunity.

  • Indecisive (-1): You have been known to hesitate when faced with difficult choices or split-second decisions. If forced to choose between letting a villain escape and rescuing a loved one from being lowered into a snake pit, you're likely to agonize over the situation until something--perhaps a cry for help from your sweetheart--forces your hand.

  • Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.

  • Righteous (-1): The end justifies the means. You are willing to perform morally repugnant actions in order to achieve noble goals. Unfortunately, this can alienate those people who might support your cause if you didn't use such heavy-handed methods.

  • Intolerance - Water/Ice Mages (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.

  • Lazy (-1): You will never do any more work than is absolutely necessary. You will rely on your companions to do things such as build campfires, cook, and keep watch throughout the night. Generally, you will neglect details of preparedness in order to grab a few extra minutes of sleep. Failure indicates that you think the time would be better spent napping or laying under the shade.

  • Short Attention Span (-1): You have little patience, causing you to have difficulty concentrating on repetitive tasks.

  • Derangement/Insanity - Phobia (Drowning) (-3): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad.
    Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.

  • Dark Secret - Father's Death (-1): You have some sort of secret that, if revealed, would make you an outcast amongst your society and companions. While this secret is on your mind at all times, it will come up in topics only once in a while, but when it does, watch out!

  • Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense.
    This forces you to investigate something unusual, even if it looks like it might be dangerous.

  • Dependent - Little Brother and Sister (-3): You have a ward or charge that depends on you, usually a young child or elderly relative that needs you to provide for them and devote at least part of your time to them. In money terms, this will cost you five percent of your jewels a month. You may also be required to stay near home often in case you are needed.

  • Bravado (-2): You are rash in combat, refusing to show weakness by falling back from your enemies' blows. You either face it and stop it, or get hit in the progress. In addition, you cannot fight defensively.

  • Bad Reputation - Arrogance (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.

  • Allergies (-1): You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application. [ Pollen ]


IV. MAGIC

Magic: Fire Dragon Slayer
Caster or Holder: Caster
Description: Fire Dragon Slayer Magic is a type of Dragon Slayer Magic that grants the user various characteristics typical of a Fire Dragon: lungs capable of spewing flames, scales that grant protection against fire, and nails covered in flames. Consequently, Fire Dragon Slayer Magic allows the user to produce and control fire from any part of their body, which can be used both in melee and as a ranged form of offense. The generated flames can be manipulated in a wide variety of ways, their “type” can be changed at will, and they can even be given a material consistency. Such fire seems to have a “blunt” effect to it, seemingly causing hitting damage alongside burnings. The fire produced by this type of Magic produces much more heat than a standard one, with even the user’s body temperature being capable of melting iron; not only that, but the user’s fire is strictly connected to their feelings, meaning the more emotional they get, the more their flames will increase exponentially in temperature, something that is referred to as “Flames of Emotion”.
Strengths:  The Fire Dragon slayer magic is a magic that allows the user to increase his psychical strength and Vitality. The main focus of this magic is it can increase the destructive power of a person’s attacks by coating their limbs in dragon flame, adding more force and a burning effect to them. He can also regain his stamina and Vitality by consuming other flame magic that are not his, allowing him to continue fighting even after suffering heavy damage if the flame is available.
Weaknesses: Even if the user can eat other flame, the user can’t use their own flames, or things set on fire by them, to reinvigorate themselves by eating it. Classes of flames which are “higher” in rank to those produced by this type of Magic can’t be eaten directly and will thus damage the user. Water and Earth based Attacks Deal more Damage.

V. HISTORY

It was a warm and beautiful day in the small town of Lotusa. Not many people knew about the town because it was small. There was only a population of around 400 people. Raphael was born into a seemingly caring Family that was well known in the small town. Many people were standing outside of the home Raphael was born in, in anticipation of his birth and when he was born everyone was extatic. This was mainly because his mother was loved throughout the town. While people dealt with his Father.

Growing up was ruff in this Family. Raphael's Father worked in a mine and had gotten laid off. This was when th troubles started for Raphael. His Father began to take out his pent up frustraion on Raphael. This didn't get any better when his Young Sister and Brother were born. Raphael protected them by taking there beating for them. One day Raphael's Father was drunker than usual and began sputing nonsense about Dragons. The town began to say it was a omen, but Raphael was more worried about his mother and siblings. This time around Raphael's Father had a glass bottle and threw it at Raphael's younger Brother. His missed but the bottle shattered and flew into the eye of Raphael's younger brother. This caused Raphael to snap. Raphael would pick up the bottle remains and use them to kill his Father. Raphael's Mother had came in to hear the comotion and say what had happend. She was shocked, but oddly relieved. She got rid of the body during the night, so no one in the town would notce his dissapearance. The following months were good, except when Raphael's Mother died to a sickness that ravaged the village. Out of fear for his siblings Raphael left the town with them.

Teachings: Raphael and his siblings traveled for months bareky mangaing to survive. They didn't know what to do or were to go. Raphael wished that somehow someway he could gain power to portect them. This is when he heard a voice. This voice guided him and his siblings to food, water, and shelter. One day the voice asked if Raphael would like to meet him, of course Raphael was curious to know who was guiding them no matter if it was a trap of not. When Raphael and his siblings found the voice they were shocked to see that it was a dragon, but not just any Dragon it was Ignis. The King of Fire Dragons. Raphael had thought Ignis was just some kind of Children's Fantasy, but he was actually real. Ignis then asked Raphael why he strived to protect his siblings. Raphael simply replied a man who doesn't die for something lives for nothing. Those words strung a cord within Ignis. Ignis then proposed that he could raise them and give Raphael strength. Raphael obviously accpeted and taught Raphael everything he could. Ignis just vanished one day, without Raphael even noticing. It did not matter though because Ignis raised them to take care of themselves. When Raphael finally noticed Ignis gone he vowed to one day find him. That being said he and his siblings who where both 15 took off to Join the Guild Lamia Scale.



Last edited by Raph on Mon Nov 11, 2013 9:05 am; edited 4 times in total

2Raphael Drakneel  Empty Re: Raphael Drakneel Sun Nov 10, 2013 7:50 pm

Raphael Drakneel

Raphael Drakneel
Completion bump

3Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 6:55 am

Naga


Mention your intolerance, dark secret, phobia and allergy in the negative traits section.

e.g. Intolerance - Something (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.

And then highlight this intolerance in your character history and dislikes. etc.

4Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 7:09 am

Raphael Drakneel

Raphael Drakneel
Done

5Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 7:15 am

Naga


Okay:


  • Your general appearance is in red.
  • The list coding is kinda off in your traits. 
  • Add personal fears, the fears you mentioned are too common.

6Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 7:17 am

Raphael Drakneel

Raphael Drakneel
They are personal and relevant to his History...

7Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 7:19 am

Naga


I know, they're just too common. What about your phobia? That should be added to your fears as well.

8Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 7:30 am

Raphael Drakneel

Raphael Drakneel
I cant think of any but i tried changing them and i dont know how to change the bullets....

9Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 8:46 am

Naga


I fixed some parts myself. I just need you to change Igneel to Ignis.

10Raphael Drakneel  Empty Re: Raphael Drakneel Mon Nov 11, 2013 9:01 am

Raphael Drakneel

Raphael Drakneel
Done

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