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1Arcane Magic [Starter Spells]  Empty Arcane Magic [Starter Spells] Fri Jul 18, 2014 7:40 pm

Elendril Kimura

Elendril Kimura
Name: Arcane Blast
Rank: C
Magic Cost: 20
Requirements: Arcane Magic
Class: Offensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: A magic circle will appear anywhere around 5 meters of Elendril, it will then proceed to shoot out a blast of Arcane energy that will be about the size of a basketball at a target. This blast will move at speed's of 10 m/s up to 10 meters. It being able to cause deep bruises on contact as well as push targets back. Being able to knockone back 3 meters

Name: Arcane Disk
Rank: D
Magic Cost: 10
Requirements: Arcane Magic
Class: Offensive
Element: N/A
Cooldown: 1
Duration: Instant
Effect: Elendril will shoot a disk of Arcane energy that will move at 8 m/s, and once it makes contact withs something it will explode on impact with the explosion being 3x3 m2. These can be shot up to a range of 5 meters

Name: Arcane Dome
Rank: D
Magic Cost: 10 [5]
Requirements: Arcane Magic
Class: defensive
Element: Arcane Magic
Cooldown: 2
Duration: 5 post
Effect: A magic cirle will appear under Elendril, instantly a dome of Arcane energy will be formed around Elendril with a 3x3 m2 area it is able to Can resist up to an accumulated damage of 2D, 1C.

Name: Arcane dash
Rank: D
Magic Cost: 10 [5]
Requirements: Arcane Magic
Class: Support
Element: Arcane Magic
Cooldown: 2
Duration: As long as sustained
Effect: Elendril will focus Arcane magic into his body, he will then start to glow a redish color as now all of his movements are increased by 25%

Name: Arcane Twister
Rank: D
Magic Cost: 10 [5]
Requirements: Arcane Magic
Class: Offensive
Element: N/A
Cooldown: 2
Duration: As long as sutained
Effect: A magic circle will appear around Elendril forming Arcane energy, a twister of Arcane energy will form around Elendril in a 1x1 m2. This can be utilized as an attack to send enemys flying back 3 meters



Last edited by Elendril Kimura on Sun Aug 17, 2014 3:45 pm; edited 4 times in total

2Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sat Jul 26, 2014 3:16 am

Jabo Devine

Jabo Devine
System has changed a bit, check it out Here.

3Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Mon Jul 28, 2014 12:47 pm

Tali Zorah

Tali Zorah
I'm terribly sorry, but according to the results of the recent site wide poll, we have elected to return to the original format. Please refer to the Magic Rules and Magic Template to make your edits and do not be afraid to ask a member of staff if you have any questions.

4Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Fri Aug 01, 2014 3:26 pm

Elendril Kimura

Elendril Kimura
Fixed them hopefully

5Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sat Aug 02, 2014 1:54 pm

Tali Zorah

Tali Zorah
Arcane Blast needs a knockback range.

Arcane Disk needs a range.

Arcane Dome needs a set duration.

Arcane Dash is too high. The current buff for a D rank spell is 25% if it is not part of an all buffing magic. It also needs a set duration.

Arcane Twister cannot be both offensive and defensive. It has to be one or the other.

6Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sun Aug 03, 2014 11:27 pm

Elendril Kimura

Elendril Kimura
bumps i guess

7Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Thu Aug 07, 2014 3:16 pm

Elendril Kimura

Elendril Kimura
Bump once again

8Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Mon Aug 11, 2014 2:38 am

Elendril Kimura

Elendril Kimura
hm i been fixed these so bump again

9Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Wed Aug 13, 2014 4:55 am

Elendril Kimura

Elendril Kimura
BUMP BUMP BUMP

10Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Fri Aug 15, 2014 9:33 pm

Elendril Kimura

Elendril Kimura
Will i ever get these checked

11Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Fri Aug 15, 2014 9:38 pm

Ardere Kasai

Ardere Kasai
Since it's been a while I'll take over.

-C rank range is 10 m.

-D rank range is 5 m.

-Approved.

-Approved.

-Take out the defense part, it's not a defensive spell. You can use it to stop an offense, but it's still technically an offensive spell so just take that part out and when you want to use it to stop an oncoming attack do so.

12Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sat Aug 16, 2014 1:07 am

Elendril Kimura

Elendril Kimura
fixed and i hate you Ard it took you like 2 weeks to finnaly check these

13Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sat Aug 16, 2014 10:38 am

Ardere Kasai

Ardere Kasai
I havent been staff that long, I got my mod rights yesterday anyways. And Tali was the one who neglected you lol

Give Arcane Twister a knock back range.

14Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sun Aug 17, 2014 3:45 pm

Elendril Kimura

Elendril Kimura
Fixed it and what not

15Arcane Magic [Starter Spells]  Empty Re: Arcane Magic [Starter Spells] Sun Aug 17, 2014 3:46 pm

Ardere Kasai

Ardere Kasai
Approved good sir

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