Name: Holy Bang
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Offense
Element: Light
Effect: This shoots out a bright star shining bright almost blinding, the ball is about a meter all around. It travel up to five meters before flashing a bright light, not blinding then disappearing. If it hits someone it will explode but not like a explosion that leaves you with smoke coming off like a explosion of force that can push you back leaving you with bruises/D rank damage the explosion is able to push you back two meters.
Cooldown: One-post
Duration: Instant
Name: Homing Stars
Rank: C
Magic Cost: 20
Requirements: N/A
Class: Offense
Element: Light
Effect: Each star that charges at her opponent is about two meters all around and there are three stars. Each traveling at the equivalent speed of ten meters per second. They can go all the way up to ten meters before a bright flash and implodes. The damage they do is 1/3 C rank damage each so a deep bruise or so.
Cooldown: Three-post
Duration: Instant
Name: Shining Razor
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Offense
Element: Light
Effect: Shimmering light gathers in her hands as a spell circle appears and Orihima grabs a handle throw a razor wheel at her opponent when she throws it the handle becomes a spike, the razor wheel has spike all around. The spike are only sharp enough to cause bruises they're like circle topped spikes, and this spell it's self does D rank damage. It can travel at five meters per second and can go up to five meters. The circle part of this spell is about a meter wide and same with the length the spikes coming off are a meter tall and wide.
Cooldown: One-post
Duration: Instant
Name: Shimmering Dome
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Defense
Element: Light
Effect: A dome made of almost blinding light rises from the spell circle on the ground has a bright light that rises to five meters within the five meter radius inside people can stay inside it's five meter across as well. It takes two d-rank attacks or one c-rank to destroy it. The dome rises at five meters per second.
Cooldown: Two-post
Duration: Instant/Until Broken or called off
Name: Stars Shine Bright
Rank: D
Magic Cost: 10 (Sustained cost: 5)
Requirements: N/A
Class: Supplementary
Element: Light
Effect: At night when the stars shine the brightest Orihima is able to cast a spell that makes them shine brighter and increasing her strength so she can do D-rank damage like bruises.
Cooldown: Three-post
Duration: Two-post
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Offense
Element: Light
Effect: This shoots out a bright star shining bright almost blinding, the ball is about a meter all around. It travel up to five meters before flashing a bright light, not blinding then disappearing. If it hits someone it will explode but not like a explosion that leaves you with smoke coming off like a explosion of force that can push you back leaving you with bruises/D rank damage the explosion is able to push you back two meters.
Cooldown: One-post
Duration: Instant
Name: Homing Stars
Rank: C
Magic Cost: 20
Requirements: N/A
Class: Offense
Element: Light
Effect: Each star that charges at her opponent is about two meters all around and there are three stars. Each traveling at the equivalent speed of ten meters per second. They can go all the way up to ten meters before a bright flash and implodes. The damage they do is 1/3 C rank damage each so a deep bruise or so.
Cooldown: Three-post
Duration: Instant
Name: Shining Razor
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Offense
Element: Light
Effect: Shimmering light gathers in her hands as a spell circle appears and Orihima grabs a handle throw a razor wheel at her opponent when she throws it the handle becomes a spike, the razor wheel has spike all around. The spike are only sharp enough to cause bruises they're like circle topped spikes, and this spell it's self does D rank damage. It can travel at five meters per second and can go up to five meters. The circle part of this spell is about a meter wide and same with the length the spikes coming off are a meter tall and wide.
Cooldown: One-post
Duration: Instant
Name: Shimmering Dome
Rank: D
Magic Cost: 10
Requirements: N/A
Class: Defense
Element: Light
Effect: A dome made of almost blinding light rises from the spell circle on the ground has a bright light that rises to five meters within the five meter radius inside people can stay inside it's five meter across as well. It takes two d-rank attacks or one c-rank to destroy it. The dome rises at five meters per second.
Cooldown: Two-post
Duration: Instant/Until Broken or called off
Name: Stars Shine Bright
Rank: D
Magic Cost: 10 (Sustained cost: 5)
Requirements: N/A
Class: Supplementary
Element: Light
Effect: At night when the stars shine the brightest Orihima is able to cast a spell that makes them shine brighter and increasing her strength so she can do D-rank damage like bruises.
Cooldown: Three-post
Duration: Two-post
Last edited by Orihima Sukika on Sun Aug 17, 2014 3:32 pm; edited 3 times in total