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1Chimera Silveous Empty Chimera Silveous Thu Jun 12, 2014 4:53 pm

Chimera Silveous

Chimera Silveous

Chimera Silveous 250px-Owain_(FE13_Artwork)    
  __________________________________________________
   "oh…um…hi…"
   

Name(s): Chimera Silveous
Nickname(s): Beast
Age: 18
Sex: male
Birthday: 11/9/x761
Sexuality: heterosexual
Class: Scavenger
Alignment: Chaotic Good
Rank: D-class
Guild: Rune Knights
Guild Tattoo: a skin tone a slight bit darker than his own, located on right shoulder
Face Claim: Owain- Fire Emblem Awakening

II. APPEARANCE

Height: about 5'6"
Weight: 180 lbs
Hair: blonde
Eyes: black
General Appearance:

He is an adult male, reaching five and a half feet and is built finely. He had blonde hair, which brings out his pitch black eyes, and an average skin tone for a Caucasian male. He prefers to wear a very flashy outfit. It’s an oriental garb, the kind you see on dynast warriors, with the back color upwards rather than folded, and fur lining the short sleeves, on the top of the finger-less gloves, and his black boots.

Extra: His tattoo is normally covered.

III. PERSONALITY

Personality: Chimera has two personas, in battle and out of battle. Out of battle he is a happy, friendly, great person everyone knows and loves. He is the guy you would think couldn't hurt a fly if you got to know him. Sadly, due to a rumor, everyone thinks of him as cruel and try to avoid him. He is often heard crying in his room over being avoided, showing how sensitive he is to what his comrades’ think of him. Sadly, most people think it’s some victim he is torturing. When angered out of combat, he radiates a dark feeling, one that is good at striking fear into those around him. He, however he may seem, means only good to those in his guild and cares for them deeply.

Then there is in combat. In combat, he smiles brightly and jumps head 1st into a brawl, enjoying the adrenaline pumping through his body. He is reckless, hard headed, and much like a mix berserker and protector in combat, not caring much for his own safety, but caring deeply for others. He however, is very skilled in fighting, being a Dragon Slayer. He is seeing beating enemies and taking damage normal people wouldn't be able to take, dishing out what he takes in. HOWEVER, he is not a heartless fighter, and if he sees fit, will refuse to kill an opponent. This is one thing he is stubborn on, even saying that he will defend the man in front of him from the rest of his guild if he sees fit.

Likes:  

  • fighting
  • thrill
  • being kind
  • sweets

Dislikes:  

  • being forced to kill
  • power hungry idiots
  • being alone
  • his past being blank

Motivations:

  • To Remember: Being amnesiac, he wants to learn who he was, and his past. This keeps him alive
  • Protector: He wants to protect those he cares about.

Fears:

  • Loosing those he loves
  • being talked to or attacked from behind

Positive Traits:

  • Alertness (+2): You have finely tuned senses.
  • Athletic (+3): You have a knack for athletic endeavors.
  • Blind-Fight (+4): You know how to fight in melee without being able to see your foes.
  • Daunting Presence (+2): You are skilled at inducing fear in your opponents
  • Diehard (+2): You can remain conscious after attacks that would fell others
  • Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.
  • Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.
  • Swift (+3): You are fleet of foot. When running, you move three times your normal speed

Negative Traits:

  • Amnesia (-1): You are unable to remember anything about your past, yourself, or your family. Your life is a blank slate. However, your past may someday come back to haunt you. The rest of the flaws you pick are unknown to your character; over the course of your progress, your character will slowly discover them.
    Explanation: You can't refer to anything about your past. The rest of your flaws or not nulled by this characteristic but rather unknown to your character.
  • Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.
    Explanation: You can't communicate easily with non player characters. Somehow they've heard of you and the things they've heard weren't too good.
  • Bravado (-2): You are rash in combat, refusing to show weakness by falling back from your enemies' blows. You either face it and stop it, or get hit in the progress. In addition, you cannot fight defensively.
    Explanation: You can't create any defensive spells. Offensive spells are made to inflict damage while defensive spells do not inflict any damage at all and are made to prevent damage.
  • Colorblind (-2): Though this is a misconception, for roleplay purposes, you see everything in black, white, and shades of gray.
    Explanation: You can't see colors. You can therefore never refer to
  • Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.
    Explanation: You can't lie and you will tell the truth when someone asks you something instead of lying. So if your team is impressing an ogre and the ogre asks if you guys are truly from the guild you guys claimed you were and lied about it, you will screw it up and say the truth.
  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
    Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group.
  • Dependent (-3): You have a ward or charge that depends on you, usually a young child or elderly relative that needs you to provide for them and devote at least part of your time to them. In money terms, this will cost you five percent of your jewels a month. You may also be required to stay near home often in case you are needed.
    Explanation: You will be placed on a list and at the end of the moment five percent of your jewels will be deducted.
  • Harbinger of Ill Omen (-1): You seem to be cursed to forever bump into a specific person, time and time again. Each time you do, something bad happens not long afterward. This person in no way does this purposefully, it just happens with alarming frequency.
    Explanation: You will have character assigned to you by roleplay department of staff who will enter you threads randomly from time to time. When this happens, staff will change the conditions of your thread against you. Such as heavy storm, avalanches or beasts catching onto your smell.
  • Indecisive (-1): You have been known to hesitate when faced with difficult choices or split-second decisions. If forced to choose between letting a villain escape and rescuing a loved one from being lowered into a snake pit, you're likely to agonize over the situation until something--perhaps a cry for help from your sweetheart--forces your hand.
    Explanation: You take too much time when making decisions. You can never instantly make a decision when it is presented to you.
  • Intolerance (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.
    Explanation: You must act very disgusted and displeased when your dislike comes into play.
  • Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense. This forces you to investigate something unusual, even if it looks like it might be dangerous.
    Explanation: You will walk deeper into the forest you have never been before. You won't turn around from the castle that you have never seen. This can result into getting you into very dangerous situations.
  • Night Blindness (-2): Your night vision isn't worth squat, due to a physiological deficiency. This is due to a birth defect, and therefore cannot be healed by any means.
  • Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.
  • Trusting (-2): You don't like to believe that other people are capable of misleading and lying to you. After all, people are basically good, right?

IV. MAGIC

Magic: Iron Dragon Slayer Magic
Caster or Holder: Caster
Description:
the user has learned iron dragon slayer magic, incorporating iron into their body. This gives him traits of a iron dragon, allowing him to eat iron (and steel..and preeeeetty much any metal), turn his body into weapons, and enter the powerful Dragon Force.

Strengths:
+Able to use Iron dragon scales to reduce damage
+Able to eat metal/Iron
+Able to turn parts of his body into weapons
Weaknesses:
-Motion-sickness
-Can't consume the element he creates  
-If he tries to consume an element higher rank than Chimera is, he'll take damage rather than gain vigor.
- weakness to lightning

V. HISTORY

History:
Chimera was born and raised in a long forgotten city. His family consisted of him and his little brother Ghost, who is five years younger than Chimera, no mother or father to care for them. They would steal stuff, and if they got caught run from the merchant or marketer laughing. They would restle, and play pranks and all around have fun. However, his childhood was not a happy one. This village was full of hardened fighters, not the best place to grow up. However, both him and his brother manages to live and stay happy. His brother was good and stealing stuff, entering and leaving with half a shop in his pockets without being noticed. Chimera earned money and items a differently, brawls. Even at the age of 6 he would challenge people to fights and winning most of the time. He won bets, always bet on him, and got rich on these fights. This is what developed his fight persona, which was different from his normal one, being the stereo typical guy fighter attitude. When Chimera was 15, and his brother 10 the thing he feared came true, the war found his town. The war waged for days, until his town was nothing but a ruin of its former self.

a caring iron dragon noticed went to check on the village, finding only a child as a survivor. The dragon taking pitty on him, took him under her wing. She took him to her cave, and they began to live with each other. When she asked what had happened to his village, she discovered he had lost him memory from his past, which made him even more vulnerable to the world. Every lesson he had ever been taught was forgotten. However, he seemed to have a love for fighting, though he sucked at it. So she taught him the lost magic of the Iron Dragon Slayers. When Chimera was 17, he ended ups saving a kid from a group of bandits. Upon recognizing him, the kid revealed to be his brother, and referred to him as “Chimera.” This added to his links to his past, so he welcomed his little brother, and took him “under his wing”

Apparently, the two had gotten separated after the huge battle, and Ghost had been looking the world for him. He had seen the dragon and ran in fear, managing to hide from her. When Chimera explained she was a nice dragon, Ghost trusted his older brother and followed him there. When he met her, he was scared, but got used to her.

Afterwards, he traveled the world, seeking new adventure…and hoping to get his memory back. When he saved a village from a bandit attack, though very crappy bandits, one using metal magic, he was recruited for the Rune Knights, those who saw shocked after seeing his rare magic, and, of course he accepted their offer. He now lives with his little brother in the barracks, so far being the outcasts of a rumor.




Last edited by belac uchiha reborn on Sat Jun 14, 2014 11:54 am; edited 8 times in total

2Chimera Silveous Empty Re: Chimera Silveous Thu Jun 12, 2014 8:32 pm

Imogen Aeneid

Imogen Aeneid
Alright, let's get down to reviewing your app shall we?
There's a good bit of little things to update, but that's alright, our application looks different from other places, so I'm going to assist you through it. Together we'll get you all approved and ready to go.  :D I'm just going to go down the list.


Birthday: We are in the year x780 on this site (rather than 2014) so please use this number rather then present year.

Sexuality: The "technical term" is Heterosexual

Alignment: I'm guessing CG means "Chaotic Good" Please type out the full thing.

Guild Tattoo: Please state the color of your guild tattoo in addition to your placement.

Appearance:
In your height section, you state that Chimera is 5'6" and later go on to say he is 6 feet tall. Please pick one.

Likes/Dislikes/Motivations/Fears

The lists should look like this:

  • First thing
  • Second thing
  • Third thing
  • Fourth thing
  • etc.


I have attached the code to do this below, but you can also find it by picking the bullet list above where you post (near the left, center, and right orientation buttons)

Code:
[list][*]First thing
[*]Second thing
[*]Third thing
[*]Fourth thing
[*]etc.[/list]

For your positive and negative traits section, please keep the description and + or - number of each of your traits. [This helps us know that they are balanced and helps other rpers keep track of what your traits mean]

Magic:
Description: While you are more than welcome to use the wiki to help you describe Iron God Slayer, you cannot just link the wiki as your description. Allow yourself to be a little bit creative with it as well, or put some things into your own words.

You'll want to mention some of the things that your magic can do. Can you harden your skin? Do you eat metal? What are some of the attacks that you might use etc.

Strengths:
Focus on the strengths of your magic, this might include things such as:
+Able to use Iron dragon scales to reduce damage
+Able to eat metal/Iron
+(please add one more of your own)

Weaknesses:
-Motion-sickness is good
-Can't consume the element he creates (i/e: if he creates iron, he can't eat it to regain strength)
-If he tries to consume an element higher rank than Chimera is, he'll take damage rather than gain vigor.
-(Please add one more additional weakness)

History:
Currently, your history is 241 words long. It needs to be at  least 400 words in length.

Since you have room to spare, you might as well mention the brother before the war spread/took his village.
Similarly, it might be beneficial if you use ages to help define how long he was with the iron dragon, and how old he was when he found his brother/how old the brother was. It'll keep your history more organized.


Side note: Our list of dragons seems to have been misplaced. I'm working on finding it again for you. I'm unsure if Iron Dragon Slayer is available or not. I should know within the next 24 hours its availability as well as the name of the iron dragon for you to reference in your history.

If it is not, you will be able to apply for a different dragon slayer magic, and I or another staff will assist you in writing magic for it.

3Chimera Silveous Empty Re: Chimera Silveous Thu Jun 12, 2014 11:24 pm

Chimera Silveous

Chimera Silveous
FixxededededededeeeeeddddeeddeededededFCM, NKTLV,RHTWGKJRTH (that is called having a seizure XD)

4Chimera Silveous Empty Re: Chimera Silveous Fri Jun 13, 2014 12:04 am

Imogen Aeneid

Imogen Aeneid
Birthday: So close! Technically should be x761 as your character is already 18 this year, which means he will be turning 19 in October.

Alignment: Please put the whole alignment and not just the abbreviated version of 'CG'

Guild Tattoo: Please provide a color for your tattoo as well as the positioning you have stated.

Positive/Negative Traits:

Put these in the list code as well. Also, please have the whole trait written out. You may copy and paste the traits that you are using from the special characteristic's page. Quick Link Here!

Example:
Positive Traits:

  • Acrobatic (+3): You have excellent body awareness and coordination.
  • Agile (+3): You are PARTICULARLY flexible and poised.
  • Alertness (+2): You have FINELY tuned senses.
  • Animal Affinity (+2): You are good with animals.

    Total: +11


Also, for your traits: a good character cannot be considered merciful. Please remove this trait (and pick another one)

Please state your Harbinger of Ill Omen.


Magic:

Please remove the link from the wiki entirely.

History:

You are still short on words. You are at 387/400

I would suggest editing your history so it is more fluid, and better detailed. This will make it better organized and easier to follow for the reader. Start at the beginning, and work your way to present day. Consider following a structure like this:

Chimera was born and raised in a long forgotten city. His family consisted of his mother, father, and little brother _____ [give him a name], who is five years younger than Chimera. {Insert part about their childhood and what they would do} However, his childhood was not a happy one. {Insert Part about the fighting town}. When Chimera was 15, and his brother 10 {Insert Part about the war coming/happening}

New Paragraph for new event!

{This is where you would put the dragon finding Chimera, and him having no memory of his past}{insert training from dragon} When Chimera was ____ (age), {insert finding his brother}

[Add how/why Chimera was separated from his dragon as well. Did his younger brother meet her? Why or why not? (if he separated before he met his brother, put it before this event)]

{Insert bit about traveling the world [maybe give him a reason] and finding the Rune Knights}







Now you're done and should have the added word count to cover the history portion.


Bump when edited.

5Chimera Silveous Empty Re: Chimera Silveous Fri Jun 13, 2014 1:20 am

Chimera Silveous

Chimera Silveous
I FIXXED, IT! *Crosses fingers before being beaten with an iron pipe*...ironic huh?

6Chimera Silveous Empty Re: Chimera Silveous Sat Jun 14, 2014 2:18 am

Warren Dent

Warren Dent
I'm not going to actually APPROVE this, however you're able to start on your magic spells after you change this weakness.

- Use is not indestructible, just harder to hurt. <--- Actually you have a weakness to lightning based magic, this needs to be stated. On this site its your weakness.

7Chimera Silveous Empty Re: Chimera Silveous Sat Jun 14, 2014 11:05 am

Imogen Aeneid

Imogen Aeneid
Thanks for taking a look at it Warren.

The only other edit I have is that you still have 5'6" as height but state he is 6 ft tall in your description. Please change this as well as adding the weakness to lightning magic.

Bump when edited.

8Chimera Silveous Empty Re: Chimera Silveous Sat Jun 14, 2014 11:54 am

Chimera Silveous

Chimera Silveous
oopsie~ Fixxededed ^_^

9Chimera Silveous Empty Re: Chimera Silveous Sat Jun 14, 2014 12:15 pm

Imogen Aeneid

Imogen Aeneid
Approved.

Sponsored content


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