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1Sera's Starter Spells Empty Sera's Starter Spells Fri May 02, 2014 12:34 am

Sera Mitsoyu

Sera Mitsoyu
Name: Gale Force Style, Burgeoning Whirlwind, Level 1
Rank: D
Magic Cost: 10
Requirements: must be holding the Claymore and knowledge of the Gale Force Style
Class: Offensive
Element: Wind
Cooldown: 2 posts
Duration: instant
Effect: a whirlwind erupts from Sera's blade as she swings it around. The whirlwind erupts in a 5 meter radius around Sera. The wind slices, causing small cuts, and can knock anyone hit back 1 meter. Can be blocked by a D rank shield, or technique.

Name: Gale Force Style, Tailwind
Rank: D
Magic Cost: 10/5 to sustain
Requirements: Grasp of the Claymore and knowledge of the Gale Force Style
Class: Supplementary
Element: Wind
Cooldown: 3 posts
Duration: 1 post - 3 posts sustained
Effect: Wind from the Claymore surrounds Sera's joints, and enable her to move faster witha 25% increase buff. However this cannot increase her attack speed, only her movement speed.

Name: Gale Force Style, Wind Wall
Rank: D
Magic Cost: 10/5 to sustain
Requirements: Grasp of the Claymore and knowledge of the Gale Force Style
Class: Defensive
Element:  Wind
Cooldown: 2 posts
Duration: 1 - 3 posts if sustained, or until broken by 2 d rank spells, or one C rank or higher
Effect: Creates a 5 meter wide, and 3 meter tall wall in front of her, that can block 2 D rank spells and 1 C rank or higher. The wind of the wall takes the hit. It can only do this for 2 d rank projectiles, and 1 c rank or higher projectile.

Name: Gale Force Style, Gale Slash, Level 1
Rank: D
Magic Cost: 10
Requirements: Grasp of the Claymore and knowledge of the Gale Force Style
Class: Supplementary
Element: Wind
Cooldown: 2 posts
Duration: instant
Effect: Coats the Claymore in wind, and speeds up the swing by 25% for one attack, if close range, can hit for small cuts and bruises, if ranged, the wind leaves the blade and becomes a projectile, that hurls at the target for a range of 5 meters, at 5 meters per second. Can be blocked by a D rank defensive, or D rank skill.

Name: Gale Force Style, Hurricane Strikes, Level 1
Rank: C
Magic Cost: 20
Requirements: Grasp of the Claymore and knowledge of the Gale Force Style
Class: Offensive
Element: Wind
Cooldown: 4 posts
Duration: Instant
Effect: Rushes at the target, slicing violently with wind behind her blade, the wind propels the blade to higher speeds.  After 3 C rank damage attacks, the flurry ends. Can be blocked by a D rank defensive or C rank or higher skill.



Last edited by Sera Mitsoyu on Sun Jun 15, 2014 1:52 pm; edited 3 times in total

2Sera's Starter Spells Empty Re: Sera's Starter Spells Mon May 26, 2014 1:21 pm

Sayuri

Sayuri
Hello, Sera.

Gale Force Style, Burgeoning Whirlwind, Level 1:
  • Cooldown: 2 posts


Gale Force Style, Tailwind:
  • Cooldown: 3 posts
  • Increases movement speed with a Buff of 25%


Gale Force Style, Wind Wall:
  • Magic Cost: 10 / 5 to sustain
  • Cooldown: 2 posts
  • "Until broken by 2 D-class spells, or 1 C-class or higher"
  • "The wind of the wall sucks the spells (if they are ranged) towards it" Leave this part out.


Gale Force Style, Gale Slash, Level 1:
  • Class: Supplementary
  • Cooldown: 2 posts
  • The speed of the attack will have a 25% Buff


Gale Force Style, Hurricane Strikes, Level 1:
  • If supplementary spell for a speed buff, add 25% buff speed.
  • Cooldown: 4 posts
  • "almost invisible to the naked eye" This could be done with a higher ranked spell.

3Sera's Starter Spells Empty Re: Sera's Starter Spells Fri Jun 13, 2014 10:10 am

Sera Mitsoyu

Sera Mitsoyu
Bump

4Sera's Starter Spells Empty Re: Sera's Starter Spells Sun Jun 15, 2014 1:59 am

Jabo Devine

Jabo Devine

Gale Force Style, Wind Wall -
Give the duration a numerical value.

Gale Force Style, Hurricane Strikes, Level 1 -
Take out, "making the strikes move 25% faster than normal attacks." unless you are going to make this solely a supplementary spell. There are no multi-function spells allowed.

Bump when edited.

5Sera's Starter Spells Empty Re: Sera's Starter Spells Sun Jun 15, 2014 2:22 am

Sera Mitsoyu

Sera Mitsoyu
edited and Bumped

6Sera's Starter Spells Empty Re: Sera's Starter Spells Sun Jun 15, 2014 3:08 am

Jabo Devine

Jabo Devine

Gale Force Style, Wind Wall -
When I say give a numerical value I meant give a number as to how long you can sustain the spell.

Tailwind -
Duration would be instant. (meaning it only last for one post basically since the sustain would be to have it last more than one)

7Sera's Starter Spells Empty Re: Sera's Starter Spells Sun Jun 15, 2014 1:53 pm

Sera Mitsoyu

Sera Mitsoyu
Bump, changed the duration to a sustained spell, and added a limit of 3 posts to both Wind Wall, and Tailwind.

8Sera's Starter Spells Empty Re: Sera's Starter Spells Sun Jun 15, 2014 7:59 pm

Jabo Devine

Jabo Devine
Approved, but for the next time you make spells you'd just have the numerical value there for the duration of something sustained. Most of the other things there are implied.

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