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"Everyone has limits, but how will you know 'em if you don't test 'em?"
Name(s): Jikumo Atsukai
Nickname(s): Fullmetal
Age: 17
Sex: Male
Birthday: 6/9/X763
Sexuality: Heterosexual
Class: Cleric
Alignment: Chaotic Good
Rank: C
Guild: Crime Sorcière
Guild Tattoo: Right Pectoral
Face Claim:
II. APPEARANCE
Height: 4' 11''
Weight: 110 lbs.
Hair: Golden Blonde
Eyes: Gold
General Appearance: Jikumo wears his golden-blond hair long - usually tied in a braid that hangs down to his shoulders, but sometimes forgoing the braid for a simpler ponytail. He parts his bangs in the middle so that they frame his face on either side as they fall and, in the center of the parting, he leaves a single strand of hair sticking up like an antenna. Jikumo is small for his age, standing at only 149 cm (4'11"), however his body is that of an experienced martial artist, with noticeable muscles and a wealth of agility. One noticeable feature is his right arm, which was replaced with a metal prosthetic.
Jikumo usually dresses with as minimal clothes as possible during missions, to avoid ripping them apart while using his magic, but he rarely does this to show off. Although when he isn't fighting or on a mission, he'll usually wear something that conserves his body. Usually a red trench coat, long black shiny pants and a matching sleeveless shirt under the coat, which shows off his muscles unintentionally. On his waist with this outfit comes a large brown belt that keeps his pants up. To finish off the look is a pair of black leather boots that he wears to make himself just a bit taller. His Crime Sorcière mark is black, on his right pectoral.
Extra:
III. PERSONALITY
Personality: Jikumo is a pretty straightforwards guy, quite literally in everything he does. He seems quirky because he's so open about everything, even stripping down to just his underwear wouldn't be weird to him if he had a reason to do it. That's not his only defining feature, however, oh no. He's annoyingly realistic in everything he does. Insulting one's religion for being stupidly unrealistic isn't far beyond his standards, especially considering his history with the stuff. Jikumo, while he doesn't actively look for fights, considering them to be only needed at certain times, will happily accept any challenge. Everything he does, he does to the best of his ability, no matter how silly the activity. Jikumo isn't the perfect guy, though. His strange attachment to his friends could be considered his biggest flaw, including his tendency to always see the good in people. He's also a terrible flirt, breaking down the minute a woman would come into his sights, preferring to not be noticed because of it. Although when it comes down to it, he's good at using his body to attract attention or get what he wants. Last but not least, he's plagued by the memories of his time in his prison, and has a strong dislike for religion and religious people.
Likes:
- Steak
- Friends
- Mechanics
- Magic
- Reading
- Fishing
- Chocolate(With a passion)
- Crime Sorcière
- Challenge
Dislikes:
- Loners
- Fashion Police
- Height
- People who hurt his friends
- Thieves
- Vegetables
- Milk
- Religion
Motivations: Jikumo aims to find his ultimate limit, and then break it. He wants to get to a point where nothing can stand up to him, and to do that, he always tries to find a challenge in everything. Whether it be not using his hands, or hopping on one foot the whole time, he won't fight someone weaker than him without a crutch. Due to his history, he never wants to feel weak when trying to protect his friends, and works to become strong enough to never feel that way. Inherited from one of his greatest friends, Jikumo has a motivation to protect others, and make his guild the strongest by making himself the strongest.
Fears:
- Magnets
- Finding his limit is unbreakable
- Unable to protect others
- Losing his will to fight
Positive Traits:
- Acrobatic (+3): You have excellent body awareness and coordination.
- Alertness (+2): You have finely tuned senses.
- Agile (+3): You are particularly flexible and poised.
- Athletic (+3): You have a knack for athletic endeavors.
- Swift (+3): You are fleet of foot. When running, you move three times your normal speed.
- Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.
- Daunting Presence (+2): You are skilled at inducing fear in your opponents.
Total(P) - 19
Negative Traits:
- Allergies (-1)[Flowers]: You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application.
- Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing himsefl to the limit at every available opportunity.
- Hedonistic (-1): You love a good time. You party too much, drink too much, and eat too much. You have trouble resisting an invitation to join someone in a drink and sometimes shirk your duty if offered a more enjoyable time elsewhere. Whenever a good time is presented you let your guard. You're also not capable to resist seduction of any sort. It's just not in your nature to resist such opportunities.
- Trusting (-2): You don't like to believe that other people are capable of misleading and lying to you. After all, people are basically good, right?
- Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense.
This forces you to investigate something unusual, even if it looks like it might be dangerous. - Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.
- Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.
- Lecherous (-1): You have a lusty nature and a tendency to pursue the pleasures of the flesh. A woman or a man (however your tastes run) is an almost irresistible temptation to you. You give in to these temptations easily.
- Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.
- Branded - [Enslaved for five years] (-2): You have fled for a crime committed and now have a prominent brand. You may have been a criminal, a slave, or some other such illicit individual. The brand is such that it cannot be easily covered, and a cursory search reveals it each time. Law enforcement agents of any lawful land will immediately take you into custody if they see the mark, for extradition or imprisonment. It is your choice as to whether or not you were falsely accused of the crime.
- Greedy (-1): Money makes your eyes light up with joy. The more, the merrier, as long as it spends. Once in a while, whenever you're divvying up shares of the loot, being offered a hefty bribe, or catching wind of some fabulous treasure, the flaw can to convince you to grab for as much money as possible.
- Judgmental (-1): You form opinions quickly and change them very slowly. You also have a tendency to judge people on their appearance. A man dressed as a pirate, no matter how gentlemanly, is a scoundrel and a dog as far as you is concerned. A man covered in mud is a peasant, and a woman wearing revealing clothing is a prostitute.
- Righteous (-1): The end justifies the means. You are willing to perform morally repugnant actions in order to achieve noble goals. Unfortunately, this can alienate those people who might support your cause if you didn't use such heavy-handed methods.
- Lazy (-1): You will never do any more work than is absolutely necessary. You will rely on your companions to do things such as build campfires, cook, and keep watch throughout the night. Generally, you will neglect details of preparedness in order to grab a few extra minutes of sleep. Failure indicates that you think the time would be better spent napping or laying under the shade.
- Overzealous (-1): You are incapable of having a weak opinion. Everything you believe, you believe as if your life depended on it. Everything you don't believe in, you hate with a passion. Once in a while your flaw gets you to strongly defend one of your opinions, no matter how inappropriate the time and place, nor what the circumstances of such an outburst may be.
Total(N) - 19
IV. MAGIC
Magic: Blade-Form Magic
Caster or Holder: Caster
Description: Blade-Form Magic is a unique type of magic that is utilized to change parts if one's body into various blades. Scythes, chain-sickles, greatswords, you name it! There's nearly no limit on the amount of blades that can be on the body at once, but it cannot transform the entire head into any type of blade.
Strengths: The strengths of this magic are put out there very well, the mains ones being a ready weapon available at any time. Using this combined with extremely coordinated body movements is what makes this magic powerful, however. Literally dancing with blades, you can become almost untouchable with this magic by any physical means...of course, if you know how to use it to the best of its ability. Strategically, this element is powerful against fire mages, because steel is unaffected by fire unless it is extreme heat, and ice or other fragile magics, being able to cut right through them.
Weaknesses: Obviously, making your arm a katana sounds cool in theory, but again, it takes dedication and practice to use this magic to its full capabilities. Unless you're a master in the "Dancing with the Blades" style, this will only serve to give you some extra damage to your attacks. In addition, breaking the blades is like breaking a part of the body, and causes extreme pain. A huge weakness is lightning magic, because metal conducts electricity. It is also weak to other metal magics, which are hard to break through for the blades. It also can't be used for many long-range attacks.
V. HISTORY
History: Oh, you've never met a motherf*cker like Jikumo. You've never seen the things he's seen. He used to have a great life, at least a decent one. When he was merely five years old, though, he and his little brother Al were taken away by a group of insane cultists, who worshiped a false prophet. Their home was burned down, taken away forcibly from them for no logical reason. All they said was, "For the glory of Shurasha...for the glory of Shurasha..." It was sickening. Jikumo and Al were both locked away, their tears nearly flooding the very cell they were trapped within. As they soon found out, many children were taken from their homes and put in prisons, to be set to work as slaves for the "great" Shurasha, a deity whom they believed would take them from this world and bring them to a life where they would each rule.
One day, it happened. It was well known around those prisons that whenever one child collapsed from exhaustion and weren't able to get up, they were sent to a special chamber where they were sacrificed. Jikumo and Al watched for five years while their friends were sent off into the chamber, hearing screams that rang through the halls all night until they were snuffed out in a quick second. They dreaded the day it would be one of them in that chamber...so when it did happen, Jikumo pleaded with his life for his brother's.
"Take anything! My arm, my leg, my soul! Take it all!! Just give me my brother baaaaack!!!"
It seemed they had listened to him. Soon, Jikumo was in the chamber, with the cultists in their black and purple hooded robes staring down at him. They strapped him down and took a large, bloody knife. Holding it up to his right arm, right below the shoulder, they cackled before delivering the blow. After minutes of intense screaming, tears streaming down the young boy's face, they turned him to another table, where his little brother sat. Al had tears on his face as well, but he was gagged as to not scream. When they realized what the cultists' intentions were, Jikumo struggled against his bonds despite his pain. A gun was pulled out...
Bang.
Jikumo discovered his talents that day, as the large amount of emotional stress caused his body to unleash its magical power. What was left of his body grew various blades, scythes, broadswords, kusarigamas...and broke his bonds. In a fit of fury, Jikumo flew through the room, cutting up everything in sight, his eyes blinded by tears for his lost brother. Soon, Jikumo knelt in a room full of fresh blood, scarlet drops coming off the edges of his blades as he looked at the disfigured face of his dead brother, his eyes wide opened in fear, with the bullet right in the side of his skill. After closing Al's eyes, Jikumo stumbled through the hallways, and out of nowhere, he heard voices.
"Don't worry, Crime Sorcière is here. It's over, now."
The voice was so calm and soothing...it was the voice of an angel to Jikumo's ears. What seemed like days later that he would soon find out was weeks, Jikumo woke up in a comfortable bed. The blades that had spontaneously grown out of his body were gone, now. A man walked up to the room and sat next to him, smiling down at him, "You're quite exceptional, aren't you? To survive five years with the cultists of Shurasha...and to be able to kill most of their followers in one fell swoop. I have a proposition for you...join Crime Sorcière. We're a magician's guild, and you've already shown exceptional magical power for such a young-un." Jikumo agreed to join Crime Sorcière, and was even given a magical arm to commemorate his acceptance into the guild...into the family.
Last edited by Jikumo Atsukai on Sat Apr 19, 2014 10:27 pm; edited 5 times in total