Name: Kick Debris
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 3 Posts
Duration: Instant
Effect: The caster kicks earthen debris from the ground into the target's face. The target must close their eyes for a moment (if uncovered), or they will have 10% reduced visibility for 1 post. This spell can be used when standing on an earthen terrain (stone, dirt, grass, concrete, brick, etc)
Name: Lift Rock
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster will lift a rock (less than 1 pound) with magic and throw it within 5 meters of where it rose as a means to cause a distraction.
Name: Juggernaut
Rank: D
Magic Cost: 10 Activation, 5 Sustained
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 4 Posts
Duration: Until Deactivated
Effect: The caster enhances her body as to break through walls (non-magic, made of earthen terrain) up to 6 inches thick. The breaking causes a loud noise which will alert enemies of her presence, but potentially shock enemies near the broken wall.
Name: Boost
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster will send a jolt through the ground in order to supplement her jump by increasing the distance to a maximum of 3 meters.
Name: Compress Ground
Rank: C
Magic Cost: 20
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster compresses the ground in a target area of up to 2 meters, lowering it by 1 meter. If a target is under the compressed area, they may be knocked off balance (with an increased chance if they are clumsy or running, and decreased chance if they are agile or acrobatic)
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 3 Posts
Duration: Instant
Effect: The caster kicks earthen debris from the ground into the target's face. The target must close their eyes for a moment (if uncovered), or they will have 10% reduced visibility for 1 post. This spell can be used when standing on an earthen terrain (stone, dirt, grass, concrete, brick, etc)
Name: Lift Rock
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster will lift a rock (less than 1 pound) with magic and throw it within 5 meters of where it rose as a means to cause a distraction.
Name: Juggernaut
Rank: D
Magic Cost: 10 Activation, 5 Sustained
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 4 Posts
Duration: Until Deactivated
Effect: The caster enhances her body as to break through walls (non-magic, made of earthen terrain) up to 6 inches thick. The breaking causes a loud noise which will alert enemies of her presence, but potentially shock enemies near the broken wall.
Name: Boost
Rank: D
Magic Cost: 10
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster will send a jolt through the ground in order to supplement her jump by increasing the distance to a maximum of 3 meters.
Name: Compress Ground
Rank: C
Magic Cost: 20
Requirements: Terrain Manipulation Magic
Class: Supplementary
Element: Earth
Cooldown: 2 Posts
Duration: Instant
Effect: The caster compresses the ground in a target area of up to 2 meters, lowering it by 1 meter. If a target is under the compressed area, they may be knocked off balance (with an increased chance if they are clumsy or running, and decreased chance if they are agile or acrobatic)
Last edited by Isabel Nyx on Wed Apr 02, 2014 11:36 pm; edited 2 times in total