Name: Undead Summoning: Skeleton
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Offensive
Element: Non-elemental
Cooldown: 3 post
Duration: Until destroyed{2D or 1C ranked spells} or dismissed
Effect: This spell summons a thrall of undead magic, it takes the form of a skeleton which uses blunt weaponry made of bone marrow. Summon can be controlled remotely or can be set to agro closest enemy.
Name: Berserking
Rank: D
Magic Cost: 5 MP
Requirements: Undead Magic
Class: Buff
Element: Non-elemental
Cooldown: 3 post
Duration: 2 post
Effect: Causes the magic that constructs the summon to go berserk and collapse up itself, granting the summon greater strength for a short time but it will implode on itself cause minor AoE damage within 3m-5m around itself[AoE damage radius depends on the strength of the summon].
Name: Withering
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Debuff
Element: Non-elemental
Cooldown: 3 post
Duration: 2 post
Effect: Forms a sickly green 5m dome of saturated air laced with undead magic that causes all opponents to move slowly by 5%. The castor cannot move and is the center of the dome.
Name: Undead Summoning: Vulcan
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Supplementary
Element: Non-elemental
Cooldown: 3 post
Duration: Until destroyed {2D or 1C ranked spells} or dismissed
Effect: Summons a Undead Vulcan, They possess gargantuan arms, and sequentially, large hands that is used to catch enemies. They also have a pointed head that resemble a single horn on top of their head in which they can use. Vulcan is unable to use magic.
Name: Drain
Rank: C
Magic Cost: 20 MP
Requirements: Undead Magic
Class: Supplementary
Element: Non-elemental(Questionable?)
Cooldown: 4 post
Duration: 1 post
Effect: Causes the summon to consume another, and allow the consumer gain some appearance and traits of the consumed for a short time. Limited to once consumption per summon[not including the newly formed summon by this spell]
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Offensive
Element: Non-elemental
Cooldown: 3 post
Duration: Until destroyed{2D or 1C ranked spells} or dismissed
Effect: This spell summons a thrall of undead magic, it takes the form of a skeleton which uses blunt weaponry made of bone marrow. Summon can be controlled remotely or can be set to agro closest enemy.
Name: Berserking
Rank: D
Magic Cost: 5 MP
Requirements: Undead Magic
Class: Buff
Element: Non-elemental
Cooldown: 3 post
Duration: 2 post
Effect: Causes the magic that constructs the summon to go berserk and collapse up itself, granting the summon greater strength for a short time but it will implode on itself cause minor AoE damage within 3m-5m around itself[AoE damage radius depends on the strength of the summon].
Name: Withering
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Debuff
Element: Non-elemental
Cooldown: 3 post
Duration: 2 post
Effect: Forms a sickly green 5m dome of saturated air laced with undead magic that causes all opponents to move slowly by 5%. The castor cannot move and is the center of the dome.
Name: Undead Summoning: Vulcan
Rank: D
Magic Cost: 10 MP
Requirements: Undead Magic
Class: Supplementary
Element: Non-elemental
Cooldown: 3 post
Duration: Until destroyed {2D or 1C ranked spells} or dismissed
Effect: Summons a Undead Vulcan, They possess gargantuan arms, and sequentially, large hands that is used to catch enemies. They also have a pointed head that resemble a single horn on top of their head in which they can use. Vulcan is unable to use magic.
Name: Drain
Rank: C
Magic Cost: 20 MP
Requirements: Undead Magic
Class: Supplementary
Element: Non-elemental(Questionable?)
Cooldown: 4 post
Duration: 1 post
Effect: Causes the summon to consume another, and allow the consumer gain some appearance and traits of the consumed for a short time. Limited to once consumption per summon[not including the newly formed summon by this spell]
Last edited by Yasu Ren on Thu Apr 03, 2014 9:14 am; edited 3 times in total