You are not connected. Please login or register

View previous topic View next topic Go down  Message [Page 1 of 1]

1Mannimarco Marcel Empty Mannimarco Marcel Fri Jan 31, 2014 5:03 am

Mannimarco Marcel

Mannimarco Marcel

   Mannimarco Marcel Blade01
   __________________________________________________
   "Failure will not be tolerated. Face your punishment.."
   

Name(s): Mannimarco Marcel
Nickname(s): Crown Prince
Age: 23
Sex: Male
Birthday: 1/January/X757
Sexuality: Heterosexual
Class: Cleric
Alignment: Lawful Evil
Rank: D
Guild: Eisenwald
Guild Tattoo: Right Palm - White
Face Claim: Eric Brooks - Blade

II. APPEARANCE

Height: 6'1ft
Weight: 131lbs
Hair: Black
Eyes: Red
General Appearance: As a man who is born from the land of Iceburg, his skin is shiner than others around him. The only reason that his skin is dark brown however is due to the fact that he has a father that was raised in Desierto. His frame is masculine, and it is apparent that he works out on a daily basis, and if the light refracts his eye well enough he is able to make it sparkle. He does indeed have a monster in his pants. He is tall, and fit, and he isn't the kind of man who tends to live a unhealthy lifestyle. He is endowed, masculine, toned, and has the build of a Olympic sprinter.
Extra: N/A

III. PERSONALITY

Personality: Like most other Dark Guild Mages he doesn't seem to really have a sense of loyalty to his Guild or to those around them, but at the same time he doesn't go out of his way to use them for personal gain. Mannimarco is dedicated to no-one. Though he could be persuaded if the person interests him enough.  Otherwise, he is a man whom seems to simply watch events play out around him, without ever actually caring which way they go. He has compassion but the only people lucky enough to see that or even his over-all genuine self are those whom he highly respects. He has no sense of right or wrong, and cares little about morality or standards. He lives to meet no one's goals or expectations. He isn't really a man who is going to brag about himself, but he generally gets along well with others because he listens. But where you would notice that he really does belong in a Dark Guild, only seems to be painfully obvious when he steps to battle.

When it comes to combat there isn't anymore more reckless than Mannimarco, it isn't that he lacks skill or finesse, it's just that he doesn't care about what or who gets damaged. Going so far in his fights to use his abilities in an amusing way that he doesn't even care if he damages the guild hall in the process. As he starts to accumulate damage he seems to grow more interest in the task at hand, as long as the damage is done to him. He doesn't ever really stand out on the battlefield unless one is actively looking his way, due to the type of magic he would most likely be employing. But one could tell in a less crowded fight that he was in fact fighting with nothing more than a berserk type finesse. He isn't a man whom naturally cares if his comrades become injured during their missions and it's harder for him to complete missions due to the fact that he isn't one who gives all that much care about property damage.

Likes:

  • Making Money
  • His Woman
  • Making Love
  • Killing
  • Smartarses
  • Youth


Dislikes:

  • Winter Storms
  • Boring Places
  • Isolation
  • Awkward People.
  • Stoic People.
  • Obsessive People.


Motivations:
-Stability: He wants to make sure that he has enough money to retire with.

-Revenge: He wishes to get revenge on the mages who he feels are responsible for the rise of the Magisterium. The only equivalent to that is the Magic Council, who do not name themselves as such, but he feels that they are just as responsible as the Magisterium, and are just as corrupt. Thus, he wants them to all burn.

Fears:
-Abandonment: If his friends were to ever leave him his entire world would lose purpose, he would find no reason in committing atrocities, and would lose the spark of hate and destruction that makes him what he is. He loves his friends, and they are the fuel that allows him to embrace absolute freedom.

-Confinement: He was tortured and locked away in a tower for the first ten years of his life, as a result he does not like being confined, and his fear will induce his rage to levels that are considered to be legendary. His fear generates his lack of common sense, and he lashes out at any and all near him, excluding whoever he is dating at the time. They ultimately serve as his voice of reason.

Positive Traits:

Alertness (+2): You have finely tuned senses.

Daunting Presence (+2): You are skilled at inducing fear in your opponents.

High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.

Deceitful (+2): You have a knack for disguising the truth. Your lies are difficult to distinguish from the truth.

Acrobatic (+3): You have excellent body awareness and coordination.

Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.

Zealot (+4): [Katana] This person has trained themselves to wield a specific type of weapon. This weapon can be mentioned behind the Zealot feat within brackets to claim it upon approval.

Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.

Negative Traits:

Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.

Amnesia (-1): You are unable to remember anything about your past, yourself, or your family. Your life is a blank slate. However, your past may someday come back to haunt you.
The rest of the flaws you pick are unknown to your character; over the course of your progress, your character will slowly discover them.

Arrogant (-1): You firmly believe that you are better than anyone else is. Your ideas are the best, your clothes are the most stylish, and you have to let everyone else know how much better you are. Once in a while you openly show contempt or disdain for someone else.

Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.

Branded (-2): You have fled for a crime committed and now have a prominent brand. You may have been a criminal, a slave, or some other such illicit individual. The brand is such that it cannot be easily covered, and a cursory search reveals it each time. Law enforcement agents of any lawful land will immediately take you into custody if they see the mark, for extradition or imprisonment. It is your choice as to whether or not you were falsely accused of the crime.

Bravado (-2): You are rash in combat, refusing to show weakness by falling back from your enemies' blows. You either face it and stop it, or get hit in the progress. In addition, you cannot fight defensively.

Cruel (-1): You have a sadistic streak that causes you to perform acts of cruelty for no good reason. Of course, this doesn't endear you to others. Most times you are prudent enough to carry out your cruelties on those under your thumb, rather than those you see as equals. However, you carry a constant social stigma, as rumors have their way of getting around.

Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing himsefl to the limit at every available opportunity

Derangement/Insanity (-3): [Mania] The character has a fairly constant euphoric or possibly irritable mood. Symptoms include a general increase in activity, talkativeness, increased self-esteem to the point of delusion, decreased need for sleep, being easily distracted, willingness for dangerous or imprudent activities , delusions, hallucinations, and bizarre behavior.

Extravagant (-1): You enjoy living in the lap of luxury. Ale is never good enough if you can get fine wine instead. You aren't happy with anything less than the finest room in the inn. In addition, any equipment or services you purchase cost 10% more than the standard rate for the locale you are currently in. The best of the best always costs more, after all.

Intolerance (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.

Judgmental (-1): You form opinions quickly and change them very slowly. You also have a tendency to judge people on their appearance. A man dressed as a pirate, no matter how gentlemanly, is a scoundrel and a dog as far as you is concerned. A man covered in mud is a peasant, and a woman wearing revealing clothing is a prostitute.

Overconfident (-1): Nothing is beyond your capabilities. If you wanted, you could defeat the best swordsman in the world; you just haven't had any reason to do so yet. And surely that chasm isn't too wide for you to leap across.

Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.

Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.

Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.

Trusting (-2): You don't like to believe that other people are capable of misleading and lying to you. After all, people are basically good, right?

IV. MAGIC

Magic: Ballistics Magic
Caster or Holder: Caster
Description: A Magic that allows the user to convert their magical energy into condensed spheres of chaotic energy that vary in size. This energy is volatile, and explodes to varying degrees of damage. The user is not able to change any aspect of the magic itself besides the amount of damage it makes, which makes the magic seem useless to most people. The user can make these spheres be located in one place statically, or they can send the spheres outwards in a straight line. The user casts the magic outwards from their bodies.

Strengths: The user is able to use spheres of energy that appear in any pattern that the user wishes. The orbs are restricted by their ranks on how much damage they will do, and damage will never be collectively stacked. The user does have an advantage of being immune to the explosions caused by the magic itself, allowing them to form the spheres around their hand, and letting them have a bit of use with spheres.
Weaknesses: On the flipside of the coin however, the user has no defensive or stat boosting techniques. The user can not change the shape of the spheres despite the fact that they can form the spheres around any part of their body without trouble. The spheres are limited to their rank in order to determine what damage they can dish out. The damage done to inanimate objects is stronger than it is to enemies however. The user can NOT change the path of the fired projectiles. Smallest orbs are comparable to walnuts, anything larger follows the range chart.

V. HISTORY

History: Born to a interracial couple, life in Iceburg wasn't that complicated. There were occasional thunderstorms that rolled among the hills, and it rained quite often around the northern towns, but there had been nothing exciting in the childhood of the dangerous mage, Mannimarco Marcel. He was a exceptional student of his school, and he learned as much as he could so that he could be selected for the ritual of the One. During this rite, he was able to learn the secret that made his small town so hard to locate, he learned the ability to use Smog Magic.

The magic he had learned, was at a price however. The unknowing Mannimarco was attacked and shipped off to be a slave for the Magisterium. Iceburg's Magic Council that operated without the actual knowledge of the other nations. His village had been ransacked and wiped off the known maps, and the event was blamed on a nest of hyperactive violent Vulcans. The cover up was good enough to where no one questioned it. For years Mannimarco had to fend for himself in the island prison of Draghoul. But the time locked away only made him crave power, freedom, he snapped forgetting about his past life.

By the power invested in him he brought that entire tower down over everyone who had been there. Using up all of his magic to the point of exhaustion and collapsing into the sea during a violent storm. He awoke in Bosco, and had found that his escape was caught by many witnesses, he had to get out of the country and had gotten into a caravan of merchants. It was eventually attacked by a woman who had caught his attention , and she let him go. After meeting her a second time in Fiore he took a interest in her.

After a while it seemed that his life started to gain a bit of stability. He gained entrance to a dark guild, and spent some time with the female who had freed him. It turned out that they had a lot of aspects about their lives that caused the man to feel quite happy. So after some trial and error they got married, and had formed a team with one another. Two years into their tenure as mages however his wife passed away, slain by a mage known as the Wabberjock. Seven years from that day and the memory of his wife is now just in his past, as he found and slew the Wabberjock, finding peace.



Last edited by Dusk Wraith on Sun Mar 02, 2014 6:46 pm; edited 10 times in total

2Mannimarco Marcel Empty Re: Mannimarco Marcel Sat Feb 15, 2014 9:05 am

Sayuri

Sayuri
Hello, you have one week to finish this app or it will be archived.

3Mannimarco Marcel Empty Re: Mannimarco Marcel Wed Feb 26, 2014 10:08 am

Aoi Mitsurugi

Aoi Mitsurugi
Hello Dusk. I'll be grading your app today.

Only thing really I see needing is a color for your guild tattoo. Aside from that I don't see much else wrong.

Bump when edited~

4Mannimarco Marcel Empty Re: Mannimarco Marcel Wed Feb 26, 2014 6:10 pm

Warren Dent

Warren Dent
Bump

5Mannimarco Marcel Empty Re: Mannimarco Marcel Sun Mar 02, 2014 10:37 pm

Aoi Mitsurugi

Aoi Mitsurugi
Sorry about that. My fault. Approved =3

Sponsored content


View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum


  • Total Posts:
  • Total Members:
  • Newest Member:
  • Most Online: Most users ever online was 436 on Tue Nov 05, 2024 8:31 am

In total there is 0 user online :: 0 Registered, 0 Hidden and 0 Guests
Users browsing this forum: None