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1Joshua Kyrie's Starter Magic. Empty Joshua Kyrie's Starter Magic. Wed Feb 05, 2014 8:58 am

Joshua Kyrie

Joshua Kyrie
Name: Devil Buster
Rank: C-Rank
Magic Cost: 15
Requirements: Devil Bringer Arm
Class: Offensive
Element: Dark/Fire
Cooldown: 4 posts
Duration: Instant
Effect: This spell conjures a spectral fist that reacts to the actions of the Devil Bringer arm, the spectral fist is 2 meters long and half a meter wide. Joshua then uses the spectral fist to punch, throw or smack an enemy. The attack can cause  heavy bruising and slight burns, this spell can reach an enemy up to 10 meters away.

Name: Aegis Shield
Rank: D-Rank
Magic Cost: 5
Requirements: Devil Bringer Arm
Class: Defensive
Element: Dark/Fire
Cooldown: 2 posts
Duration: 3 posts, unless destroyed
Effect: The is spell conjures a giant spectral shield  of 2 meters length and width that covers Joshua on all sides to shield him from harm. It will be broken after taking 2 D-Rank spells or 1 C-Rank spell. (Light and water spells act as one rank higher, Fire spells act as one rank lower)

Name: Evil Legacy
Rank: D-Rank
Magic Cost: 5
Requirements: Devil Bringer Arm
Class: Supplementary
Element: Dark
Cooldown: 3 posts
Duration: 2 posts
Effect: The spells allows to the conjurer to activate the Devil Bringer arm's buff ability. It will increase the strength of the fist 25% meaning that the fist can deal D-Rank damage such as bruises. while this spell is active the Devil Bringer arm will glow more brightly than usual.

Name: Red Queen
Rank: D-Rank
Magic Cost: 5
Requirements: Devil Bringer Arm
Class: Supplementary
Element: Dark/Fire
Cooldown: 2 posts unless destroyed
Duration: Until Destroyed
Effect: The caster uses the Devil Bringer to conjure forth a spectral blade. The blade is 1.5 meters in length and is 2 inches wide. The blade can deal minor cuts and burns and will break after being hit by 1 D-Rank attack.



Last edited by Joshua Kyrie on Wed Feb 12, 2014 4:08 pm; edited 2 times in total

2Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Fri Feb 07, 2014 12:04 pm

Aoi Mitsurugi

Aoi Mitsurugi
Hello Joshua, I'll be grading your spells =3

#1: -State the dimensions of the fist.
-Increase cooldown to 4 posts

#2: -Add water spells act as a rank higher as well.
-State the size of the shield

#3: Approved.

#4: -Make this spell be destroyed in one D rank spell.
-Increase cooldown to 2 posts.

Bump when edited.

3Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Fri Feb 07, 2014 4:15 pm

Joshua Kyrie

Joshua Kyrie
Bump, could you please also change my nickname to Lamia Scale's Devil Buster? or will I have to go through staff requests?

4Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Wed Feb 12, 2014 10:59 am

Aoi Mitsurugi

Aoi Mitsurugi
Approved for final review, and changed it for ya.

5Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Wed Feb 12, 2014 2:05 pm

Tali Zorah

Tali Zorah
Because of your cleric class, you can simply make your MP costs 5 less instead of making a side note.

Also, are you wanting to only start with 4 spells? You can start with 5.

6Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Wed Feb 12, 2014 4:09 pm

Joshua Kyrie

Joshua Kyrie
Bump, im fine with 4 for now i feel it would be wasted or rushed if i made use of a 5th now

7Joshua Kyrie's Starter Magic. Empty Re: Joshua Kyrie's Starter Magic. Wed Feb 12, 2014 7:59 pm

Tali Zorah

Tali Zorah
Ok if you're sure. Approved and added to profile.

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