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1Electra's starter spells Empty Electra's starter spells Wed Dec 25, 2013 12:29 pm

Electra Gilante

Electra Gilante
Name: Emerald Defense
Rank: D
Magic Cost: 10 (-5  sustain cost)
Requirements:Energy Manipulation magic
Class: defensive
Element: Energy
Cooldown: 4 posts
Duration: Until broken or called off.
Effect: Electra places her hands out and they glow with a green energy creating a green barrier which is 3 meters wide and 3.7 meters tall. It can then negate attacks of the enemy. It can defend against 2- D ranks.


Name: Emerald sphere
Rank: D
Magic Cost: 10
Requirements:energy manipulation magic
Class: offensive
Element:Energy
Cooldown:2 posts
Duration: instant
Effect: Electra gathers all her energy into a sphere shaped ball made of dense pure energy which is 1 meter wide and explodes into sharp 1ft shards on contact . She fires this towards her enemy at a speed of 10 m/s, all shards together deal D-class damage,The spell could causes a bruises on impact. This attack can be blocked by 2 D-class or 1 C-class or higher spells.

Name:Emerald grasp
Rank: D
Magic Cost:10
Requirements: Energy manipulation
Class: Supplementary
Element: Energy
Cooldown: 4 posts
Duration: 1 post
Effect:Electra fires a green beam from her hands binding the opponent arms and legs restricting them from moving . It can be broken by 2-D or 1-C ranked spell or higher. Can cause bruising. bind last for one post.


Name: Emerald Rapier
Rank: C
Magic Cost: 20 (-10 Sustain cost)
Requirements: Energy manipulation magic
Class: Offensive
Element: Energy
Cooldown: 5
Duration: Until called off or destroyed
Effect:Electra sticks her right hand out and an emerald sword made of pure energy forms in her hand. The blade is 2 meters long and 2.5 centimeters wide and can be destroyed by 4-D or 2 C-ranked spells or 1-B or higher. Can Cause deep cuts.

Name:Emerald lash
Rank:D
Magic Cost:10/ 5 (Sustain cost)
Requirements:Energy manipulation magic
Class:Offensive
Element:Energy
Cooldown:3 posts
Duration:Until called off or destroyed
Effect:Electra focuses her Energy manipulation magic into her hand forming it into a Emerald whip made of pure green energy and reaches up to 5 meters. The whip can be destroyed by 2-D or 1 C-ranked spell or higher. Can cause bruising.



Last edited by Electra Gilante on Sat Jan 18, 2014 7:36 pm; edited 8 times in total

2Electra's starter spells Empty Re: Electra's starter spells Thu Dec 26, 2013 12:50 pm

Electra Gilante

Electra Gilante
~Bump for completion~

3Electra's starter spells Empty Re: Electra's starter spells Fri Dec 27, 2013 5:13 am

Sayuri

Sayuri
Hello, Electra.

Could you follow the right template for spells, I posted it down below.
Spoiler:
Also, could you work with meters instead of feet and inches? We use meters in our regulations and systems as well.

Once this is fixed, I will review the rest.

Eve

4Electra's starter spells Empty Re: Electra's starter spells Mon Dec 30, 2013 6:04 pm

Electra Gilante

Electra Gilante
~Bump~ for edit

5Electra's starter spells Empty Re: Electra's starter spells Mon Dec 30, 2013 6:31 pm

Tali Zorah

Tali Zorah
Emerald Defense-
The shield can negate, but I'm all but certain they cannot be reflected back at the caster. I will check with Lucius to verify.

Emerald Sphere-
It should be solid to be able to bruise and in that case, would not have sharp edges to cut with.

Emerald Grasp-
Make it so 2 D rank spells OR 1 C rank spell can break it, not a combination of the two.

Emerald Rapier-
3 meters is slightly long for a rapier. 2 meters would be more accurate.
If it can be destroyed be 2 C rank spells, then it would alternatively take 4 D ranks to destroy

Emerald Lash-
15 meters is too long for D rank
The whip can be destroyed by 2 D ranks OR 1 C rank

6Electra's starter spells Empty Re: Electra's starter spells Wed Jan 01, 2014 3:41 pm

Electra Gilante

Electra Gilante
~Bump for completion of edit~

7Electra's starter spells Empty Re: Electra's starter spells Wed Jan 01, 2014 6:12 pm

Tali Zorah

Tali Zorah
Emerald Lash-The max range of D rank is 5 meters.

The rest are ready for approval pending final review

8Electra's starter spells Empty Re: Electra's starter spells Wed Jan 01, 2014 6:15 pm

Electra Gilante

Electra Gilante
~ Bumpo :) ~

9Electra's starter spells Empty Re: Electra's starter spells Fri Jan 03, 2014 6:44 pm

Alyssa Strauss

Alyssa Strauss
Hello Electra,

There is a major problem with your magic application. First of all, you need to identify in your spells that the number next to your magic application is a sustain cost. Otherwise, people would mistake it as violation of the site's magic rules. For your emerald grasp, please state how long the bind lasts for. In addition, there needs to be a bigger drawback to this spell because it provides crowd control for a D-Ranked spell. Those major issues aside, please make sure that you unify the Requirements in every spell into Energy Manipulation Magic. Otherwise, it becomes confusing for the reader. PLEASE PLEASE PLEASE make sure you identify that the number next to your magic cost is the sustain cost.

If you have any questions or concerns, do not hesitate to contact either Tali Zorah or me. We'd be more than happy to help. Do your best!

Yours,

Alyssa.

10Electra's starter spells Empty Re: Electra's starter spells Mon Jan 06, 2014 4:18 pm

Electra Gilante

Electra Gilante
~BUmp for Completion~

11Electra's starter spells Empty Re: Electra's starter spells Fri Jan 10, 2014 7:13 am

Sayuri

Sayuri
Emerald Defense: This is approved.

Emerald Sphere: This is approved.

Emerald grasp: It can be broken with 2 D-class spells, 1 C-class spell or higher. Add what kind of damage it deals.

Emerald Rapier: It can be destroyed with 4 D-class spells, 2 C-class spells or higher. Add what kind of damage it deals.

Emerald Lash: The coding of the spell template is off, please fix this. The whip can be destroyed with 2 D-class spells, 1 C-class spell or higher. Also add what kind of damage it deals.

12Electra's starter spells Empty Re: Electra's starter spells Sat Jan 11, 2014 2:23 pm

Electra Gilante

Electra Gilante
"Bump for Edit" :)

13Electra's starter spells Empty Re: Electra's starter spells Tue Jan 14, 2014 8:36 am

Kazuki Kobayashi

Kazuki Kobayashi
Emerald Grasp: State how long this bind lasts for. Also state 2 D rank spells OR 1 C Ranked higher can brake it.

Emerald Rapier: State this spell can be broken by 4 D Rank spells, 2 C Rank spells or 1 B rank or higher spell.

Emerald Lash: State this spell can be broken by 2 D Rank spells or 1 C Rank spell or higher.

Bump when edited.


14Electra's starter spells Empty Re: Electra's starter spells Fri Jan 17, 2014 6:57 pm

Electra Gilante

Electra Gilante
~Bump ~
I dont really understand what to change seems like I have everything.

15Electra's starter spells Empty Re: Electra's starter spells Fri Jan 17, 2014 8:12 pm

Alyssa Strauss

Alyssa Strauss
Electra,

Your Emerald Defence should not be able to block a C-Rank spell seeing as how it is a D-Rank spell. So edit that.

For Emerald Sphere, please give exact measurements of the shards and also mention that it can be blocked by a D-Rank or higher barrier.

Emerald Grasp: Fix the requirements to Energy Manipulation Magic. This spell locks your opponent for one post with a mere three post cooldown, meaning that essentially it is only a two post cooldown. Too strong. You need to nerf this immediately by adding a bigger drawback.

Emerald Rapier: State the width of the blade. Also, make it so that it can be destroyed by 3 D-Ranks, 2 C-Ranks, or 1 B-Rank and higher. Since it is a rapier, please state that it may not be used for slashing as rapiers are only used for stabbing.

Emerald Lash is fine. All in all, please check spelling, grammar, and capitalisation throughout your application. To the reader, it is mind boggling to have to try to understand your application.

Thank you.

16Electra's starter spells Empty Re: Electra's starter spells Sat Jan 18, 2014 7:25 pm

Electra Gilante

Electra Gilante
~BUmp~ Edits made

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