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1Tee [Done] Empty Tee [Done] Fri May 13, 2016 10:01 pm

Tee

Tee

   Tee [Done] 2w30w94
   __________________________________________________
   “Allow the darkness to consume you in it's entirety”
   

GENERAL INFORMATION

Name(s): Tee
Nickname(s): Tee
Age: 19
Gender: Male
Birthday: Jan 19
Sexuality: Assexual
Rank: D
Guild: Guildless
Tattoo: Middle of the chest
Face Claim: Soma Schicksal
Reference: Inzei

APPEARANCE

Height: 6 foot
Weight: 225lbs
Hair: White or Black depends on the day he changes it often
Eyes: Blue but sometimes he wears red contacts
Description: Tee is a rather dark and intimidating looking individual standing at a solid 6 foot. He is rather slender for his height and weight. His hair being white and the occasional black, changes it according to his mood. He has a circular tattoo on his hand from which he has no clue of it's origin. His eyes are a distinct blue. However during nighttime he puts in his scarlet red contacts. He often wears black clothing as it allows him to blend it easier other than the fact that he is always carrying around a huge 5 foot smoking pipe with him. He's always wearing a a comfortable pair of black shoes, and he always carriers around a 4inch knife in his back pocket just in case. He blends in rather well in any crowd and can be choose to be unseen a skill involuntarily developed after having been neglected and ignored for years of course he wouldn't remember this though. He also for some reason keeps a smooth blue rock in his pocket at all times that for some reason reminds him to strive for his goals (bettering himself) it's like a comfort item so to speak.

PERSONALITY

Personality: Tee is a rather self driven individual. Any and everything he does is to fulfill his own agenda. He is a very deceptive individual, he can smile in your face one second but his true nature is that of a sadistic and malevolent individual. He takes great satisfaction in the physical and especially the mental pain of others. The only thing he might like more than inflicting pain on others is his love for baby seals preferably raw and fresh. Tee when being deceptive is highly proper and polite however it pains him to be this way so with every nice word he speaks and every action he performs his mind accompanies these actions with violent thoughts most often to keep him sane and not from acting how he truly feels the need to act. His true nature only comes out when he feels no need to show compassion. If he feels that being nice to you doesn't better his agenda you will be treated like a slave and as if you in essence aren't shit. What he cares for most is becoming stronger so most of his goals revolve around making him stronger in some way shape or form. The only other reason that he would ever act nice or be polite to somebody for is if he fears or respects somebody. If he fears somebody, out of fear he will not disrespect them because he knows what they might be capable of or he deems them an immediate threat to him he will not show his true colors to these people. To those he respects which is really only somebody like him he will not act his true self to for the simple fact that he feels they are living their lives correct and don't deserve his limitless rudeness.
Motivations:
His main motivation is to discover his past and become stronger as a wizard. Other than that he has no motivations other than to become the most feared wizard in history.
Fears:
He fears those he knows are capable of killing him. He fears somebody who is more evil than he or more intimidating. And he fears anybody that is so pure and thinks they are so good that it might rub off on him.
Likes:
- Baby Seals
- Violence
- His Pipe
- Nighttime/Darkness
Dislikes:
- Anybody in anyway that is good
- When people believe themselves to be stronger than him.
- The way
-Day time/light

Positive Characteristics:

  • Breath Control (+3): You enjoy an almost legendary ability to master the air in your lungs. You may hold in your breath for multiple posts.
    Explanation: You may hold your breath for 3 posts.
  • Diligent (+2): Your meticulousness allows you to analyze minute details that others miss.
    Explanation: Reduces training cost of spells by 10% in word cost.
  • High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.
    Explanation: You are capable of having threads with nobles. Those without this feat cannot.
  • Stealthy (+3): You are particularly good at avoiding notice. You could be sitting somewhere in a thread at a bar and people wouldn't even notice that you were there.
    Explanation: You are able to blend into a crowd, and those entering threads cannot initiate conversation with you until you speak or state your presence in an obvious matter by doing something that draws the attention of others.

Negative Characteristics:

  • Amnesia (-1): You are unable to remember anything about your past, yourself, or your family. Your life is a blank slate. However, your past may someday come back to haunt you. The rest of the flaws you pick are unknown to your character; over the course of your progress, your character will slowly discover them.
    Explanation: You can't refer to anything about your past. The rest of your flaws or not nulled by this characteristic but rather unknown to your character.
  • Cruel (-1): You have a sadistic streak that causes you to perform acts of cruelty for no good reason. Of course, this doesn't endear you to others. Most times you are prudent enough to carry out your cruelties on those under your thumb, rather than those you see as equals. However, you carry a constant social stigma, as rumors have their way of getting around.
    Explanation: You must perform an act of cruelty one out of five posts.
  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
    Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group.
  • Derangement/Insanity (-3): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.

    Generalized Anxiety Disorder: The character suffers from a variety of physical and emotional symptoms that can be grouped into certain categories (select a single category).
    Explanation: Character has a tendency to snap at people for no reason.
  • Intolerance (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.
    Explanation: You must act very disgusted and displeased when your dislike comes into play.  ( Rune Knights)
  • Greedy (-1): Money makes your eyes light up with joy. The more, the merrier, as long as it spends. Once in a while, whenever you're divvying up shares of the loot, being offered a hefty bribe, or catching wind of some fabulous treasure, the flaw can to convince you to grab for as much money as possible.
    Explanation: You may act differently when money comes into play.
  • Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.
    Explanation: You will attempt to overthrow friends or foes alike when the opportunity rises regardless if it seems like it's not possible.


MAGIC

Magic: Black Smoke
Type: Holder
Classes: Offensive, Defensive, Supplementary
Element: N/A
Description: This ability allows Tee to manipulate smoke in any way he sees fit. Using the giant pipe he produces a great amount of smoke then shapes it into various things such as grass, hoses, boat, rabbits, and dolls. He can change the color of the smoke to make the created objects seem more realistic and can even change its consistency to the point to making them solid.
Weaknesses: Those who use wind magic can pretty much blow away the smoke unless Tee has changed the consistency to make it solid. Also smoke cannot be produced or controlled without Tee having possession of his pipe.

HISTORY

History: Ironically his entire life he has been around smokers which is where his magic originated from if he could remember this. As a kid he grew up in Daverio, the city isolated from the rest. Even if he had his memory he would never remember his drug addict parents as they were never around. They wound up selling him for drugs on the outskirts of the city so Tee grew up living in a drug house. Absolutely nothing was going for him, he was dead inside had absolutely nothing to live for and never having felt the feeling of love ever in his life. The only thing keeping him afloat from the brink of insanity was the thought of one day being strong enough to to punish those that had wronged him, because as you can imagine living in a drug home was no walk in the park.

Numerous times addicts would treat him as an ashtray and abuse him regularly. He had nowhere else to go and no power being a kid so he just took it however with each beating, and each mistreatment he would grow more and more angry. As he was attempting to enjoy a walk around the slums which isn't a rather enjoyable activity at the age of around 15 he would come across a magazine. A wizard magazine, he had knew of wizards/mages but he knew they weren't anything to look up to since they were supposed to help people like him and at one point he had hope he could be aided but that hope died long ago.

And glancing at the pages of this magazine he would see the flashy mages on there some showing off their various magical powers others simply being on there for their looks and Tee never was envious of them being in the magazine or even that they were mages, he simply wanted what they had. Power they all had power, had he been a mage he could easily kill any and all that stood before him and move on to do as he pleased.

So being as he was around smoke all the time from addicts smoking, his natural magical power would be something smoke related, reading the magazine with quotes from famous mages bragging of their powers and whatnot helped him to pretty much teach himself the art of magic. A few years later he had the power he needed to free himself from the prison of a drug house he was confined to. Twenty drug addicts would be found dead should anybody have been looking for them when Tee was done with them. And then he was to be on his way to do his own thing, but as he was leaving he fell off a minor cliff and hit his head on a boulder. This caused a brain shift and to his eventual amnesia which he holds to this day. All he knows from his past are his abilities and his feelings and impulses which haunt him frequently.



Last edited by Tee on Mon May 16, 2016 4:46 pm; edited 2 times in total

2Tee [Done] Empty Re: Tee [Done] Sun May 15, 2016 11:30 am

Tee

Tee
And I'm done

3Tee [Done] Empty Re: Tee [Done] Sun May 15, 2016 3:30 pm

Kaelyn

Kaelyn
Hello there Tee, I’ll be pre-reviewing your application!

  • Your appearance description needs approximately 20 more words. It has to be 150 words.
  • The holder in your magic will be made by Sei, so he will decide whether the pipe has the effect you described which is dealing damage your rank, or not.
  • As I read in your history, your magic is inspired by drug-related reasons, so I’m going to let you know that your smoke cannot have any effects of the drugs. They can only do what normal smoke can do.

That’s all for now. Bump when done.

4Tee [Done] Empty Re: Tee [Done] Sun May 15, 2016 4:01 pm

Tee

Tee
Done,

Ok,

And that's fine

5Tee [Done] Empty Re: Tee [Done] Sun May 15, 2016 4:03 pm

Kaelyn

Kaelyn
Alright then it's time for a mod to step in and further review this~

6Tee [Done] Empty Re: Tee [Done] Mon May 16, 2016 1:44 pm

Sayuno

Sayuno
FC: I think the picture you used isn't actually the FC you wanted as well as the FC you used in your siggy. Please change that (and your avatar) so it reflects your actual FC.

Magic:

Remove the following things please:

"...and can even change its consistency to the point to making them solid and unbreakable."

Of course you can't create unbreakable things with smoke. It's kind of far fetched to say that smoke can be solid, but I guess I'll let it slide.

"The pipe deals damage equal the mage's rank."

^ Remove that completely. You'll get your holder later on from Sei, that will contain all the necessary information.

"however his smoke can still be controlled as long as there is preexisting smoke of his creation. "

You need to be in possession of your holder weapon no matter what, so remove this as well. Especially since this is your only actual weakness.

Rest is fine, bump when done.

7Tee [Done] Empty Re: Tee [Done] Mon May 16, 2016 4:46 pm

Tee

Tee
Bumpity bump bump bumpy

8Tee [Done] Empty Re: Tee [Done] Tue May 17, 2016 5:29 am

Sayuno

Sayuno
Tee [Done] KiOtOfN
Well done! Please provide Shinsei all the necessary information needed for your holder magic and post in that thread.

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