Name: Lily Pad
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Attack
Element: Wood
Cooldown: Two Turns
Duration: Instant.
Effect: An autumn-coloured magic circle appears at the caster's feet. If there is no water nearby, this spell will always fail. In combat, three lily pads will grow in the water if enough space is present. If that is not the case then only one will grow and of the appropriate size. After growing, each lily pad will detach from the stem and fly towards a chosen target. These plants have been reinforced with magic and have leaves capable of cutting. After flying at the target, the plant will rot.
Appearance:
Name: Wisteria
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Attack
Element: Wood
Cooldown: Two Turns
Duration: Up To Six Turns
Effect: An autumn-coloured magic circle appears at the caster's feet. Assuming there is a wall nearby, a wisteria vine will begin to climb it. It will take one full turn for the vine to completely cover the wall, trellis, etc. Each turn after that up to five consecutive turns, the vine will throw seeds at the foe using its tendrils. The opponent must be within five meters of the caster. If no target is available, the vines will simply wither after the caster ends the spell.
Appearance:
Name: Morel
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Healing
Element: Wood
Cooldown: Two Turns
Duration: Instant
Effect: An autumn-coloured magic circle appears at the caster's feet. Around the caster's feet, one morel mushroom sprouts. He/she must then eat it to gain a D-Rank healing buff. If the enemy tries to grab the fungus, it will turn to black ash in their hand..
Appearance:
Name: Meddling Meadow
Rank: C
Magic Cost: Twenty Mana
Requirements: Nature Magic
Class: De-Buff
Element: Wood
Cooldown: Three Turns
Duration: Up to Six Turns
Effect: An autumn-coloured magic circle appears at the caster's feet. In a circle around the caster with a ten meter radius, flowers begin to pop up. These flowers continue to multiply until the entire circle is full of them. If anyone aside from the caster steps into the circle, the flowers latch onto their feet, slowing them by twenty percent. After the spell ends, the flowers slowly wilt away to nothing.
Appearance:
Name: Forbidden Fruit
Rank: C
Magic Cost: Twenty Mana
Requirements: Nature Magic
Class: Healing
Element: Wood
Cooldown: Three Turns
Duration: Instant
Effect: An autumn-coloured magic circle appears at the caster's feet. Either beside the caster or beside a nearby ally, a tree with fall foliage will grow to its adult size. Following its maturation, apples will grow to full size and drop from the tree. The caster and his/her allies can eat one piece of fruit each to recover some health, but the apples will disappear after every ally has eaten. If an enemy tries to pick up an apple, or an ally tries to grab another, the fruit will rot away to nothing in their hand. Each piece of fruit will provide one D-Rank healing spell.
Appearance:
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Attack
Element: Wood
Cooldown: Two Turns
Duration: Instant.
Effect: An autumn-coloured magic circle appears at the caster's feet. If there is no water nearby, this spell will always fail. In combat, three lily pads will grow in the water if enough space is present. If that is not the case then only one will grow and of the appropriate size. After growing, each lily pad will detach from the stem and fly towards a chosen target. These plants have been reinforced with magic and have leaves capable of cutting. After flying at the target, the plant will rot.
Appearance:
- Lily Pad:
Name: Wisteria
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Attack
Element: Wood
Cooldown: Two Turns
Duration: Up To Six Turns
Effect: An autumn-coloured magic circle appears at the caster's feet. Assuming there is a wall nearby, a wisteria vine will begin to climb it. It will take one full turn for the vine to completely cover the wall, trellis, etc. Each turn after that up to five consecutive turns, the vine will throw seeds at the foe using its tendrils. The opponent must be within five meters of the caster. If no target is available, the vines will simply wither after the caster ends the spell.
Appearance:
- Wisteria:
Name: Morel
Rank: D
Magic Cost: Ten Mana
Requirements: Nature Magic
Class: Healing
Element: Wood
Cooldown: Two Turns
Duration: Instant
Effect: An autumn-coloured magic circle appears at the caster's feet. Around the caster's feet, one morel mushroom sprouts. He/she must then eat it to gain a D-Rank healing buff. If the enemy tries to grab the fungus, it will turn to black ash in their hand..
Appearance:
- Morel:
Name: Meddling Meadow
Rank: C
Magic Cost: Twenty Mana
Requirements: Nature Magic
Class: De-Buff
Element: Wood
Cooldown: Three Turns
Duration: Up to Six Turns
Effect: An autumn-coloured magic circle appears at the caster's feet. In a circle around the caster with a ten meter radius, flowers begin to pop up. These flowers continue to multiply until the entire circle is full of them. If anyone aside from the caster steps into the circle, the flowers latch onto their feet, slowing them by twenty percent. After the spell ends, the flowers slowly wilt away to nothing.
Appearance:
- Meddling Meadow:
Name: Forbidden Fruit
Rank: C
Magic Cost: Twenty Mana
Requirements: Nature Magic
Class: Healing
Element: Wood
Cooldown: Three Turns
Duration: Instant
Effect: An autumn-coloured magic circle appears at the caster's feet. Either beside the caster or beside a nearby ally, a tree with fall foliage will grow to its adult size. Following its maturation, apples will grow to full size and drop from the tree. The caster and his/her allies can eat one piece of fruit each to recover some health, but the apples will disappear after every ally has eaten. If an enemy tries to pick up an apple, or an ally tries to grab another, the fruit will rot away to nothing in their hand. Each piece of fruit will provide one D-Rank healing spell.
Appearance:
- Forbidden Fruit: