Name: Yarly
Age: 4
Race: Chief Hawk
Height: 0.5 m | 1'08"
Weight: 10.5 kg | 23.1 lbs.
Slot: Companion
Damage: D-rank
Mana: 100
Magic: Chief Hawk Magic
Personality: Yarly, while very energetic, is an extremely reckless and headstrong bird with a huge sense of pride, and even bigger dreams. It takes on any opponent, no matter how big - in hopes that it will eventually grow stronger. Outside of battle, Yarly acts cool when he can, and enjoys walking on his own instead of being on his master's arm.
Appearance: The chief hawk chiclet is a small avian creature with a blue body. A large white plume of feathers covers its head and three tail feathers extend from its lower back. The feathery ruff extends down past its neck, covering the upper third of its body. Its face is blue with five pointed tips, resembling a mask and crown in contrast to the white feathers surrounding it. Extending from its forehead is a large feather, which is red on the lower half and white on the upper half. The split between the two colors on the feather resembles a zigzag pattern.
The chief hawk chiclet's beak is short and wide, with large eyes on either side. Each eye has a thick black iris with a small white pupil. Its yellow legs and feet are large in comparison to the body. Each foot has four digits: one backwards, and three forwards. The thick, black talons on its feet are strong enough to break even the hardest of berries.
Notes:
- The chief hawk chiclet can't fly but can jump up to two meters by flapping its wings very hard.
Spells:
Name: Iron Wing
Rank: C
Magic Cost: 20
Requirements: Chief Hawk Magic
Class: Supplementary
Element: None
Cooldown: 3 posts
Duration: Instant
Effect: Yarly's wings become as hard as iron as it charges and flies past its enemy to strike them with his wing.
Name: Iron Talons
Rank: C
Magic Cost: 20
Requirements: Chief Hawk Magic
Class: Supplementary
Element: None
Cooldown: 3 posts
Duration: Instant
Effect: Yarly's talons become as hard as iron as he uses them to attack the opponent.
Name: Iron Beak
Rank: C
Magic Cost: 20
Requirements: Chief Hawk Magic
Class: Supplementary
Element: None
Cooldown: 3 posts
Duration: Instant
Effect: Yarly's beak becomes as hard as iron as he uses it to attack the opponent.
Age: 12
Height: 1.5 m | 4'11"
Weight: 41.0 kg | 90.4 lbs.
Slot: Companion
Damage: C-rank
Mana: +100
Magic: Chief Hawk Magic
Requirements
- Yarly has been in 100 posts with the user.
- Yarly has fought in 10 battles with the user.
- Yarly has been in 20 quests with the user.
Personality: Now, with the experience of battle, Yarly is able to handle bigger opponents, and in addition, is a lot more calm and calculating. Outside of battle, he is still acting cool, however has warmed up to his master - not in a loving way, but one made out of mutual respect. He will often bring his master fish as gifts.
Appearance: The grown chief hawk is a large, avian creature with dark red feathers on its back and dark blue feathers on its underside. Its tail feathers are red, turning to yellow, and then blue at the tips. The grown chief hawk's legs are long and thick with yellow feet that each have a digit facing backward, and three facing forward. Each digit is tipped by a short, thick, black claw. The grown chief hawk has a long, thick beak with a blue cere. On either side of the cere are his eyes, which are black with small white pupils.
Sprouting from above the eyes are three large, white feathers. At the base of the feathers is a red, three-pointed design that is spread across all three feathers. On each side of his face, sprouting out from behind the feathers on its forehead, are an additional three white feathers pointing horizontally and downward. Behind the three feathers on its head is a large plume of white feathers, extending most of the way down its neck. These features combined resemble a Native American war bonnet.
Notes:
- The chief hawk can fly up to 20 meters however this costs mana 1 mana per meter height per turn.
- The chief hawk can carry one person on its back.
- The costs for mana are noted under the name Yarly's flight.
- The user receives a 20% wordcount reduction on traveling threads.
Spells:
Name: Steel Wing
Rank: B
Magic Cost: 30
Requirements: Chief Hawk Magic
Class: Offensive
Element: None
Cooldown: 4 posts
Duration: Instant
Effect: Yarly's wings become as hard as steel as he charges and flies past its enemy to strike them with his wing.
Name: Steel Talons
Rank: B
Magic Cost: 30
Requirements: Chief Hawk Magic
Class: Offensive
Element: None
Cooldown: 4 posts
Duration: Instant
Effect: Yarly's talons become as hard as steel as he uses them to attack the opponent.
Name: Steel Beak
Rank: B
Magic Cost: 30
Requirements: Chief Hawk Magic
Class: Offensive
Element: None
Cooldown: 4 posts
Duration: Instant
Effect: Yarly's beak becomes as hard as steel as he uses it to attack the opponent.
Name: Tribal Wind Calling
Rank: A
Magic Cost: 40
Requirements: Chief Hawk Magic
Class: Offensive
Element: None
Cooldown: 7 posts
Duration: Instant
Effect: Yarly flaps his wings to create a powerful tornado with a radius of 3 meters and 15 meters height. The tornado travels forward in a straight line up to 20 meters. The tornado blows away anyone it hits and causes damage.
Last edited by Shinsei on Mon May 02, 2016 3:34 pm; edited 1 time in total