Project Dusk
Weapon Spells:
- Spoiler:
- Name: Death Mark
Rank: X
Magic Cost: 75
Requirements: Project Dusk
Class: Offensive
Element: Shadow (Darkness)
Cooldown: Once per thread
Duration: Instant
Effect: Upon hitting someone with any spell Geno can choose to activate this spell at that given moment. Upon activation the spell places a mark on the target. A black X will appear on their forehead. When this happens the mark will detonate causing the mark to ignite and a black orb will engulf them crushing them under the pressure. This move requires a shadow medium or the user to physically touch the target. These shadow spikes will pierce down to the bone and through muscle. “You are already dead.”
Name: Shadow Shuriken
Rank: A
Magic Cost: 40
Requirements: Project Dusk
Class: Offensive/Supplementary
Element: Shadow (Darkness)
Cooldown: 5
Duration: Instant
Effect: Geno launches a rather large shuriken that is 4 pronged. It is held together by a ring in the middle where one can hold onto. Each blade is roughly 1 meter long and .5 meters wide. The shuriken is jet black and has multi usage. Its first function is that it can be launched at a target as a ranged weapon. It spins through the air like a buzzsaw. The second usage is this attack can act as a medium for other shadow based attacks. Geno can have a shadow attached to the shuriken so he can manipulate its trajectory and where it attacks from. This attack can cut deep into the muscle but not through bone. It can travel up to 30 meters with no drawback.
Armor Spells:
- Spoiler:
- Name: Doppelganger
Rank: A
Magic Cost: 40
Requirements: Project Dusk
Class: Offensive
Element: Shadow (Darkness)
Cooldown: 5
Duration: Instant
Effect: Geno can choose to clone any of his offensive spells used to have them inflict a A ranked worth of damage on top of the damage being done. The doppelganger gains the attribute of the spell being cloned.
Name: Shadow Dance
Rank: A
Magic Cost: 40 (20)
Requirements: Project Dusk
Class: Supplementary
Element: Shadow (Darkness)
Cooldown: 5
Duration: Sustained 6 posts
Effect: Upon activation this allows Geno to dash around at increased speeds. A-RANK: User can run 16 m/s, dash 10 m/s and can dash once per two posts
Name: Shadow Walk
Rank: D
Magic Cost: 10 (5)
Requirements: Project Dusk
Class: Supplementary
Element: Shadow (Darkness)
Cooldown: 1
Duration: Sustained 6 Posts
Effect: As long as this spell is active, tiny black spikes appear on Geno’s body allowing for sticky walk. This allows Geno to walk/run on any surface at his own pace. Or he could stick too the walls and climb them all stealthy like.
Last edited by The End on Wed Mar 09, 2016 1:02 pm; edited 1 time in total