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1Myran's Starting abilities Empty Myran's Starting abilities Thu Jan 22, 2015 9:57 am

Myran Willingston


Name: Hell Reapers Flames
Rank: C
Magic Cost: 20 mp/ 10mp sustained
Requirements: Scythe Magic
Class: Offensive
Element: Fire
Cooldown: 4 posts
Duration: 3 posts
Effect: Channeling fire magic through the blade of the scythe the user launches a mid range. (3m at 5ms) blade of fire hitting a single target and deals C-Rank damage (For flames I guess that would be 2nd or 1st degree burns)

Name: Carterizing Strike
Rank: D
Magic Cost: 10 mp/ 5mp suatained
Requirements: Scythe Magic
Class: Offensive
Element: Fire
Cooldown: 4 posts
Duration: 2 posts
Effect: The user channels Fire to the blade coating the cutting surface with fire, strikes dealing D-Rank damage (Minor burns, or 1st degree burns) also have the chance of minor carterization.

Name: Reaping Explosion
Rank: D
Magic Cost: 10 mp
Requirements: Scythe Magic
Class: Offensive
Element: Fire
Cooldown: 2 posts
Duration: Instant
Effect: The user channels the fire  to the blade of the scythe, and upon contact with the target the flames will burst in an outward explosion (4m diameter) cuasing D-Rank damage.

Name: Reapers Defense
Rank: D
Magic Cost: 10 mp
Requirements: Scythe Magic
Class: Defensive
Element: Fire
Cooldown: 2 posts
Duration: 1 post
Effect: The user hits the ground with the hilt of the scythe channeling fire the whole time causing a wall of fire (5m wide) to appear before the user nullifying D-Rank attacks, and weakening C-Rank attacks.

Name: Reapers Tornado
Rank: D
Magic Cost: 10 mp
Requirements: Scythe Magic
Class: Offensive
Element: Fire
Cooldown: 2 posts
Duration: Instant
Effect: The user Channels fire through the blade of his scythe a slice in mid air releasing a small tornado of fire that will cover a distance of 3m travelling at 5ms. Anyone hit by this suffer D-Rank damage.



Last edited by Myran Willingston on Thu Jan 29, 2015 7:24 pm; edited 1 time in total

2Myran's Starting abilities Empty Re: Myran's Starting abilities Thu Jan 29, 2015 1:00 pm

Ardere Kasai

Ardere Kasai
-You can make it 3 posts, and give it a sustain cost

-Add a sustain cost

-How large is the blast?

-Take out the part about ice spells, it's true but it's not needed. Also, how large is it? And defensive spells cannot deal damage.

-Approved

3Myran's Starting abilities Empty Re: Myran's Starting abilities Thu Jan 29, 2015 7:24 pm

Myran Willingston


I believe that is everything.

4Myran's Starting abilities Empty Re: Myran's Starting abilities Thu Jan 29, 2015 7:42 pm

Ardere Kasai

Ardere Kasai
Looks good, approved.

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