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1Nagato Kantimine  Empty Nagato Kantimine Mon Jan 05, 2015 5:39 pm

Nagato Kantimine



 Nagato Kantimine  Cutmypic14_zps41879492
   __________________________________________________
   "A peaceful man is but a patient wolf."
   


Name(s): Kantimine, Nagato
Nickname(s): n/a
Age: 25
Sex: Male
Birthday: 3rd of April, X758
Sexuality: Demisexual
Class: Cleric
Alignment: (Determines your character's behavior. In all times you must behave like the given alignment to your character.)
Rank: D
Guild: Blue Pegasus
Guild Tattoo: Tongue
Face Claim: Reborn (adult) - Katekyo Hitman Reborn

II. APPEARANCE

Height: 6'0".
Weight: 158 Ilbs.
Hair: Black.
Eyes: Black.
General Appearance: (Include their body type, clothing etc. This should be at least 75 words.)
Extra: A few constant parts of Nagato's appearance ring true in nearly all situations - either due to emotional attachment to them or simply because he enjoys using them for attracting attention. Foremost amongst them, is a fedora hat

III. PERSONALITY

Personality: (Requires at least 200 words.)
Likes: (At least 4. It is not required to into detail. Use the list code to fill this in.)
Dislikes: (At least 4. It is not required to into detail. Use the list code to fill this in.)
Motivations: (What drives your character?)
Fears: (What does your character fear? At least two fears. No bullshit fears. They should be realistic. Use the list code to fill this in.)
Positive Traits:


  1. Diehard (+2): You can remain conscious after attacks that would fell others.
    Explanation: Allows for 1 A Rank spell to be shrugged off. Damage is still applied, but no pain is shown. Limit of once per battle.
  2. Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.
    Explanation: Passive C Rank endurance buff.
  3. Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.
    Explanation: You are capable of doing C Ranked damage with all melee attacks. This is not added to spells in any form.
  4. Swift (+3): You are fleet of foot. When running, you move three times your normal speed.
    Explanation: You have a passive C Rank speed buff at all times.
  5. High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.
    Explanation: You are capable of having threads with nobles. Those without this feat cannot.
  6. Persuasive (+2): You have a way with words and body language. Somehow you manage to persuade weaker minded people easily.
    Explanation: When using this feat, players will have to roll a bronze die. Failure to land on a number results in them agreeing with you.





Negative Traits:


  1. Aloof (-1): Your manner is cold and unapproachable, distancing you from friends and strangers alike. Your preternatural intelligence lends itself to viewing others as slow-witted and a waste of your precious time. Your charisma is lowered.
    Explanation: You can't act nice to people and you can't make friends easily.
  2. Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.
    Explanation: You can't communicate easily with non player characters. Somehow they've heard of you and the things they've heard weren't too good.
  3. Lecherous (-1): You have a lusty nature and a tendency to pursue the pleasures of the flesh. A woman or a man (however your tastes run) is an almost irresistible temptation to you. You give in to these temptations easily.
    Explanation: If fighting or RPing with someone of your sexual preference, you must act lecherous towards them once every three posts.
  4. Branded (-2): You have fled for a crime committed and now have a prominent brand. You may have been a criminal, a slave, or some other such illicit individual. The brand is such that it cannot be easily covered, and a cursory search reveals it each time. Law enforcement agents of any lawful land will immediately take you into custody if they see the mark, for extradition or imprisonment. It is your choice as to whether or not you were falsely accused of the crime.
    Explanation: You have a visible sign on your body that can not be hidden. This sign reveals itself clearly when you are in the presence of Rune Knights which will allow them to freely arrest you. Every time you get arrested you must pay a fine to the local authorities to get out. Resisting arrest will result into a larger fine.
  5. Bravado (-2): You are rash in combat, refusing to show weakness by falling back from your enemies' blows. You either face it and stop it, or get hit in the progress. In addition, you cannot fight defensively.
    Explanation: You can't create any defensive spells. Offensive spells are made to inflict damage while defensive spells do not inflict any damage at all and are made to prevent damage.
  6. Dependent (-3): You have a ward or charge that depends on you, usually a young child or elderly relative that needs you to provide for them and devote at least part of your time to them. In money terms, this will cost you five percent of your jewels a month. You may also be required to stay near home often in case you are needed.
    Explanation: You will be placed on a list and at the end of the moment five percent of your jewels will be deducted.
  7. Vulnerable (-3): You are not very good at defending yourself and moving out of harm's way. In combat you take hits easily, in roleplay terms this means that you can only dodge one out of three attacks, regardless of how easy it was.
    Explanation: You can only dodge 1 out of three attacks.
  8. Extravagant (-2): You enjoy living in the lap of luxury. Ale is never good enough if you can get fine wine instead. You aren't happy with anything less than the finest room in the inn. In addition, any equipment or services you purchase cost 10% more than the standard rate for the locale you are currently in. The best of the best always costs more, after all.
    Explanation: You will always pay 10% more when purchasing something.



IV. MAGIC

Magic: (The name of your magic)
Caster or Holder: Holder
Description: (Give a detailed description about your magic.)
Strengths: (What are the strengths of your magic? Be sure to list the honest strengths here, otherwise we might deny future spells if they weren't mentioned before as capabilities of your magic.)
Weaknesses: (What are the weaknesses of your magic? Be sure to list the honest weaknesses here. Do not give us a bs weakness. The magic should have its flaws so it could be countered somehow, whether it's some elements or something else.)

V. HISTORY

History: (At least 400 words)

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