__________________________________________________
"I'm a monster, no good blood sucker."
Name(s): Azabel B. Poppins
Nickname(s): God of Twerk
Age: 20
Sex: Male
Birthday: 28 April X761
Sexuality: Heterosexual
Class: Cleric
Alignment: Chaotic Neutral
Rank: D
Guild: Fairy Tail
Guild Tattoo: Between his lower back dimples in white.
Face Claim: Prince Soma - Black Butler
II. APPEARANCE
Height: 6'5
Weight: 250lbs
Hair: Long, Purple, Elegant
Eyes: Auburn
General Appearance: Azabel is perhaps one of the few gorgeous people left in the world. He is a stunning individual who seems to attract the lust of male and females alike, at least those who have average-to-exceptionally high iq's. Those who find him unattractive are typically not that smart due to their inability to see the subtle perfections within his figure. Like a porcelain doll, it seems that the rather tall individual is smashing in his good looks and slender frame. His skin as soft as the smoothest smoothie. Oh yes, he is quite the masterpiece, and everyone around him knows it. He knows it, and even monsters know it. C'mon now, he is the apex of all mankind. At least he thinks he is.
Extra: He can be confused for a horse when the lights are out. Cause you know, horses are sturdy large animals.
III. PERSONALITY
Personality: Azabel is a enigma who wades through life doing whatever it is that he pleases on a whim. He is a very determined person, who wishes to raise up in fame so that people know his name. He is at the very least a person who does whatever he sets out to do, rarely ever changing his mind once its made up. He thinks that hypocritical behaviors are worthless and the people who make them are therefore worthless. In every sense of the word he is a free spirit, and it brings him joy to act out his own beliefs.
There are few people who are like Azabel in the world, as he is unique in both his endless motives and his dashing charm. His elegance and subtle mannerisms are confusing at best, and he tends to allow everyone around him to wonder about him, though they never do. In fact, he is ignored so often by the people around him that he gets away with living his life how he wants it too. Rarely has there been any controversy over the actions he has done, and rarely has anyone stepped up to him with distaste in their mouths.
Azabel might be a party-goer, a walking symbol of all that is wickedly fun and uniquely violent about the world, but his ability to hide his true nature is perhaps his strongest capability. Rarely has anyone cared enough about him to be around him, and that allowed for him to be a member of the guild for a long time without actually doing anything of note. It was quite the exotic thrillride for him to be accepted into the guild and given the most awkward of quests to complete, but Azabel knows that his true power stims from his inability to be figured out.
Likes:
- Flirting with females due to the belief that he is god's gift to women.
- Hanging with his friends that he considers 'family' (Eventually will be Ani and Koba)
- Partying with people due to the fact that he loves to let go and have some fun even when things are dire or serious.
- His favorite thing that he likes to do is look at females who have really nice butts and checking them out. It is not because he is a pervert, but because he knows that he wants to touch all the butts, especially if the girl has a nice one and is very cute.
Dislikes:
- He dislikes people who are overly violent towards people. He thinks that violence is fun and all but there has to be a line drawn somewhere. That line for him is innocent people, though what makes a person innocent is situational because he is a totalitarian.
- He dislikes people who are overweight. He does not like the hefty and he especially does not like the elderly. Those are both things that he finds to be disgusting, he wants everyone to remain youthful, like he.
- He absolutely hates people who have a holier than thou attitude, refusing to work with them or take them seriously. Due to his nature, he has no qualms with taking lives, and will do so on a whim if not for the fact that honors what Fairy Tail stands for, this does not mean however he wouldn't go as far as to beat someone near death if it fit his fancy, especially those who have ego problems.
- He dislikes people who change their mind often, he figures if you make a decision on something you shouldn't renege on it. It causes him great frustration and makes him become quite hostile towards those people. He acts like characters with the indecisive trait are mentally slow, broken, defective, and generally stupid. He is very harsh about it.
Motivations:
- He wants to become immortal, or at least to have eternal youth. For this reason he is sometimes contemplating becoming a vampire, but he is iffy on if he actually wants to commit or not.
- He wants to have a girlfriend who is as free spirited as he is. One that knows how to have fun and that lives life to the fullest, he is determined to find this woman, although she may not exist according to what he has seen.
- He wants to become a famous mage, and Fairy Tail in his mind is the best guild to achieve that goal. With fame perhaps he will be able to overcome his infamy. Though that is something that he shall never be able to accomplish.
Fears:
- People finding out about his Cannibalistic tendencies. He hates that he has the hunger deep within him and it drives him to be a better person. It is the main reason he joined a legal guild over a dark guild, he didn't want to become infested with the dark thoughts that plague his mind. He forces himself not to indulge in the cravings, yet he will slip into them if he happens upon an already slain body.
- He has a fear of being isolated away from the people that he knows and cares about. He doesn't want to be alone.
Positive Traits: -21-
- Acrobatic (+3): You have excellent body awareness and coordination.
Explanation: Character can perform flashy moves such as back flips, cartwheels and various other moves when dodging an attack. - Daunting Presence (+2): You are skilled at inducing fear in your opponents.
Explanation: Players of lesser rank cannot initiate combat against you, but are capable of defending themselves. - Deceitful (+2): You have a knack for disguising the truth. Your lies are difficult to distinguish from the truth.
Explanation: Players must roll a bronze die. Failure to land on a number results in inability to detect the lie. - Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.
Explanation: You are capable of doing C Ranked damage with all melee attacks. This is not added to spells in any form. - Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.
Explanation: Passive C Rank endurance buff. - High Society (+2): You know good manners and were trained to handle social interactions in noble circles. This is useful in requests involving members of the highest levels of society, such as monarchs, nobles, courtiers, lords and ladies, and high-ranking clerics.
Explanation: You are capable of having threads with nobles. Those without this feat cannot. - Persuasive (+2): You have a way with words and body language. Somehow you manage to persuade weaker minded people easily.
Explanation: When using this feat, players will have to roll a bronze die. Failure to land on a number results in them agreeing with you. - Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.
Explanation: C Rank damage healed every post.
Negative Traits: -21-
- Amnesia (-1): You are unable to remember anything about your past, yourself, or your family. Your life is a blank slate. However, your past may someday come back to haunt you. The rest of the flaws you pick are unknown to your character; over the course of your progress, your character will slowly discover them.
Explanation: You can't refer to anything about your past. The rest of your flaws or not nulled by this characteristic but rather unknown to your character. - Arrogant (-1): You firmly believe that you are better than anyone else is. Your ideas are the best, your clothes are the most stylish, and you have to let everyone else know how much better you are. Once in a while you openly show contempt or disdain for someone else.
Explanation: You must at least act arrogant one out of five posts. - Derangement/Insanity (-6): Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.
- Spoiler:
- -Mania: The character has a fairly constant euphoric or possibly irritable mood. Symptoms include a general increase in activity, talkativeness, increased self-esteem to the point of delusion, decreased need for sleep, being easily distracted, willingness for dangerous or imprudent activities , delusions, hallucinations, and bizarre behavior.
Explanation: Character must be affected by their mania once every three posts. [Euphoria]
-Bipolar Mood Disorder: The character oscillates between the mood states mentioned above, sometimes staying in one mood for weeks at a time, sometimes rapidly switching from one to another. Also known as manic depressive.
Explanation: Character must bounce between emotional highs and lows once every three posts. Happy to sad, anger to happiness, etc.
- Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense. This forces you to investigate something unusual, even if it looks like it might be dangerous.
Explanation: You will walk deeper into the forest you have never been before. You won't turn around from the castle that you have never seen. This can result into getting you into very dangerous situations. - Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group. - Dark Secret (-1) [Cannibalistic]: You have some sort of secret that, if revealed, would make you an outcast amongst your society and companions. While this secret is on your mind at all times, it will come up in topics only once in a while, but when it does, watch out!
Explanation: You must think about your dark secret at least one out of ten posts. When things that are relevant to the dark secret are brought up you can't stop thinking about it. - Hedonistic (-1): You love a good time. You party too much, drink too much, and eat too much. You have trouble resisting an invitation to join someone in a drink and sometimes shirk your duty if offered a more enjoyable time elsewhere. Whenever a good time is presented you let your guard down. You're also not capable to resist seduction of any sort. It's just not in your nature to resist such opportunities.
Explanation: You always give in when a good time is offered such as drinks, women and other things. Even in the midst of a dangerous raid through a castle you decide to stay in the room that has wine and beautiful girls in them even though they could be monsters. - Inattentive (-1): Your mind has a habit of drifting off at inopportune moments. It flits from one thought to the next so fast that you have trouble getting it to concentrate on the here and now. As such, you are particularly unaware of your surroundings.
Explanation: You must drift off at least one out of five posts. - Intolerance (-1): (Indecisive Characters) You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed.
Explanation: You must act very disgusted and displeased when your dislike comes into play. - Judgmental (-1): (Indecisive Characters) You form opinions quickly and change them very slowly. You also have a tendency to judge people on their appearance. A man dressed as a pirate, no matter how gentlemanly, is a scoundrel and a dog as far as you is concerned. A man covered in mud is a peasant, and a woman wearing revealing clothing is a prostitute.
Explanation: You must act very disgusted and displeased when your dislike comes into play. - Lecherous (-1): You have a lusty nature and a tendency to pursue the pleasures of the flesh. A woman or a man (however your tastes run) is an almost irresistible temptation to you. You give in to these temptations easily.
Explanation: If fighting or RPing with someone of your sexual preference, you must act lecherous towards them once every three posts. - Overconfident (-1): Nothing is beyond your capabilities. If you wanted, you could defeat the best swordsman in the world; you just haven't had any reason to do so yet. And surely that chasm isn't too wide for you to leap across.
Explanation: You are easily goaded, and anyone attempting to taunt you will succeed. - Overzealous (-1): You are incapable of having a weak opinion. Everything you believe, you believe as if your life depended on it. Everything you don't believe in, you hate with a passion.
Once in a while your flaw gets you to strongly defend one of your opinions, no matter how inappropriate the time and place, nor what the circumstances of such an outburst may be.
Explanation: If someone goes against your beliefs, you violently defend the beliefs, even if the person is your ally. - Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.
Explanation: You win 10% less jewels from wheel spins. - Righteous (-1): The end justifies the means. You are willing to perform morally repugnant actions in order to achieve noble goals. Unfortunately, this can alienate those people who might support your cause if you didn't use such heavy-handed methods.
Explanation: Your beliefs guide you so strongly that you are willing to kill an entire village that's harboring a thief, if it kills the thief too.
IV. MAGIC
Magic: Ballistics Magic
Caster or Holder: Caster
Description: A Magic that allows the user to convert their magical energy into condensed spheres of chaotic energy that vary in size. This energy is volatile, and explodes to varying degrees of damage. The user is not able to change any aspect of the magic itself besides the amount of damage it makes, which makes the magic seem useless to most people. The user can make these spheres be located in one place statically, or they can send the spheres outwards in a straight line. The user casts the magic outwards from their bodies.
Strengths: The user is able to use spheres of energy that appear in any pattern that the user wishes. The orbs are restricted by their ranks on how much damage they will do, and damage will never be collectively stacked. The user does have an advantage of being immune to the explosions caused by the magic itself, allowing them to form the spheres around their hand, and letting them have a bit of use with spheres. Combustion to flammable material will result from being hit by the explosions.
Weaknesses: On the flipside of the coin however, the user has no defensive or stat boosting techniques. The user can not change the shape of the spheres despite the fact that they can form the spheres around any part of their body without trouble. The spheres are limited to their rank in order to determine what damage they can dish out. The damage done to inanimate objects is stronger than it is to enemies however. The user can NOT change the path of the fired projectiles. Smallest orbs are comparable to walnuts, anything larger follows the range chart.
V. HISTORY
History:
Azabel was born the son of a court jester. Not just any court jester mind you, but one who was considered to be an noteable dark mage in his time. The Jester was responsible for using his transformation magic to disguise himself as the high-lord of the castle and spent a great deal of time having his way with some of the servant girls. As a result for his treachery the man was tried, tarred, feathered, and then killed mercilessly. Known as the Cock of Fools. Because the man had slept with many females, no one knew that the princess was pregnant from him, rather than the actual lord.
When Azabel was born he was treated like a little prince for the majority of his life. He was amazing at most of the activities he was trained too do, and in the small island off the coast of Joya, where he was raised, he seemed to be beloved by everyone around him. The only issue was that he had unusually dark skin, a trait of the jester. It wasn't until he was ten that it was discovered that he was not of the lord's blood. So he was sent away.
Upon arriving in Fiore the trauma of having the only man he'd known as father attempt to kill him overtook him, broke him, and left him a different person. If it were not for the fact that fairy tail took him in, he could have easily become a very evil mage. It was in Fairy Tail that he learned to tolerate people again, that his free spirit flourished and erupted. Despite the magic that he had decided to learn, he was a peaceful lad. Who did as he pleased and enjoyed the company of his fairy tail counterparts. If anything, he was happy.
Now of age, he has been wanting to solidify himself as a proud and powerful fairy tail mage. To make his companions proud and happy with him. In jest, the darkness in his heart was not completely destroyed, seeping out of him like a broken faucet. No one was yet aware of the destructive nature he would come to hold, and he was not even sure himself if his heart would remain pure. If left unchecked the chaos will reign supreme within him once again. As he has tried to repress this anger and darkness, it swelled within, giving him a dark hunger. He has tasted flesh before, but the memories avoid him, he does not recall the feast of his crew to survive the journey to fiore, and that is for the best.