Getting approved so we can start training. Thanks
Name: Grand Finale: Laser Circus
Rank: A
Magic Cost: 40 mana to activate, 20 mana per beam
Requirements: Lightning Magic (Sion) & Water Make Magic (Hinata)
Class: Offensive
Element: Lightning & Water
Cooldown: Once per thread
Duration: One post
Effect: This spell creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around Hinata and Sion's hands as they hold it together and the spell is activated, then the spell encircles the their hand and from that the beams are shot out towards the enemy. Hinata and Sion are able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. Hinata and Sion can increase the number of beams to a great amount to pin down an enemy. Besides the initial 40 cost from both users to activate this spell, it costs 20 mana per beam. Hinata and Sion can attempt to cast as many beams as they wish from the circle as long as they can fuel it with their mana. Each beam does C-level damage.
Name: Grand Finale: Laser Circus
Rank: A
Magic Cost: 40 mana to activate, 20 mana per beam
Requirements: Lightning Magic (Sion) & Water Make Magic (Hinata)
Class: Offensive
Element: Lightning & Water
Cooldown: Once per thread
Duration: One post
Effect: This spell creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around Hinata and Sion's hands as they hold it together and the spell is activated, then the spell encircles the their hand and from that the beams are shot out towards the enemy. Hinata and Sion are able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. Hinata and Sion can increase the number of beams to a great amount to pin down an enemy. Besides the initial 40 cost from both users to activate this spell, it costs 20 mana per beam. Hinata and Sion can attempt to cast as many beams as they wish from the circle as long as they can fuel it with their mana. Each beam does C-level damage.