- STARTERS -
Name: Spiritual Emission
Rank: C
Magic Cost: 20
Requirements: Heaven's Mandate
Class: Offensive
Element: Light
Cooldown: 3
Duration: Instant
Effect: The user's body glows bright white and emits light up to 10m away; any target caught in this light suffers from serious first degree burns and can only see up to 10m away for 2 post.
Name: Lesser Enlightenment
Rank: D
Magic Cost: 10 + 5 per post
Requirements: Heaven's Mandate
Class: Supplementary
Element: Light
Cooldown: 2
Duration: 2
Effect: The user concentrates heavenly magic into his fists and feet, causing them to glow white. Physical attacks can now cause bruising on impact with the target's body and light first degree burns.
Name: Consecrate
Rank: D
Magic Cost: 10 + 5 per post
Requirements: Heaven's Mandate
Class: Supplementary
Element: Light
Cooldown: 2
Duration: 2
Effect: The user embodies an ally's weaponry, boots/shoes or gloves with white magic, enabling them to deal 1st degree burns and bruises (bruises apply only to hand-to-hand combat).
Name: Starlight
Rank: D
Magic Cost: 10
Requirements: Heaven's Mandate
Class: Offensive
Element: Light
Cooldown: 1
Duration: Instant
Effect: The user creates a small (1mx1m) ball of light, which is hurled towards the opponent. It travels 5 meters and causes a bruise and first degree burns on the point of impact with the target's body.
I am aware that I can create 1 more D-rank; however, I would prefer not to at the time.
Last edited by Ichiro Aihara on Sun Aug 10, 2014 6:28 pm; edited 1 time in total