Name: Stone Prism
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Defensive
Element: Earth
Cooldown: 2
Duration: Instant
Effect: The user strikes the ground with their axe and raises a slab of earth that is five meters tall and five meters wide from the location in which the blade of the axe had stabbed the earth. It is capable of blocking two D-rank spells and a single C-rank spell before it buckles and is destroyed. The requirements are equal to one less when dealing with opposing elements.
Name: Granite Strike
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Offensive
Element: Earth
Cooldown: 3
Duration: Instant
Effect: By slamming the blade of her axe into the ground again the user is able to unleash a rising pillar of sharp shards that do d-rank damage to whatever may be in their path. It can only move in a straight line and does not curve. The rising shards are black in color and at the maximum distance of five meters from where the axe touches the ground the shards peak at a height of five meters upwards. For every meter they cross they raise higher out of the ground by a meter. Each shard is twelve inches wide. The path itself is five meters long and one meter wide.
Name: Crumbles
Rank: D
Magic Cost: 5 | 5
Requirements: Earth Magic
Class: Supplementary
Element: Earth
Cooldown: 5
Duration: 4
Effect: The user is able to encase her axe in a very thin layer of stone increasing the damage output by 25% for the duration of the technique.
Name: Crusted Wave
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Offensive
Element: Earth
Cooldown: 4
Duration: 1
Effect: The user generates energy within her foot and as she stomps the ground and thrusts her ax in a corresponding direction the user is able to launch a small yet powerful wave of earth that is five meters wide, five meters upwards from the ground and that travels outwards five meters causing D-rank damage to whatever object is hit. It can only move in a straight line and can not curve.
Name: Submerge
Rank: C
Magic Cost: 15 / 10
Requirements: Earth Magic
Class: Supplementary
Element: Earth
Cooldown: 7
Duration: 6
Effect: Allows the user to sink ten meters underground as if it were water, allowing the user to both breath and swim underground without any hindrance to their clothing or whatever items they are wearing. The user can see anything above ground perfectly. They can remain underground without problem for as long as they still have the duration of the spell active. This works on any earthen substance including stone walls.
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Defensive
Element: Earth
Cooldown: 2
Duration: Instant
Effect: The user strikes the ground with their axe and raises a slab of earth that is five meters tall and five meters wide from the location in which the blade of the axe had stabbed the earth. It is capable of blocking two D-rank spells and a single C-rank spell before it buckles and is destroyed. The requirements are equal to one less when dealing with opposing elements.
Name: Granite Strike
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Offensive
Element: Earth
Cooldown: 3
Duration: Instant
Effect: By slamming the blade of her axe into the ground again the user is able to unleash a rising pillar of sharp shards that do d-rank damage to whatever may be in their path. It can only move in a straight line and does not curve. The rising shards are black in color and at the maximum distance of five meters from where the axe touches the ground the shards peak at a height of five meters upwards. For every meter they cross they raise higher out of the ground by a meter. Each shard is twelve inches wide. The path itself is five meters long and one meter wide.
Name: Crumbles
Rank: D
Magic Cost: 5 | 5
Requirements: Earth Magic
Class: Supplementary
Element: Earth
Cooldown: 5
Duration: 4
Effect: The user is able to encase her axe in a very thin layer of stone increasing the damage output by 25% for the duration of the technique.
Name: Crusted Wave
Rank: D
Magic Cost: 5
Requirements: Earth Magic
Class: Offensive
Element: Earth
Cooldown: 4
Duration: 1
Effect: The user generates energy within her foot and as she stomps the ground and thrusts her ax in a corresponding direction the user is able to launch a small yet powerful wave of earth that is five meters wide, five meters upwards from the ground and that travels outwards five meters causing D-rank damage to whatever object is hit. It can only move in a straight line and can not curve.
Name: Submerge
Rank: C
Magic Cost: 15 / 10
Requirements: Earth Magic
Class: Supplementary
Element: Earth
Cooldown: 7
Duration: 6
Effect: Allows the user to sink ten meters underground as if it were water, allowing the user to both breath and swim underground without any hindrance to their clothing or whatever items they are wearing. The user can see anything above ground perfectly. They can remain underground without problem for as long as they still have the duration of the spell active. This works on any earthen substance including stone walls.
Last edited by Beyonder Prime on Tue May 27, 2014 1:17 am; edited 1 time in total