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1Aldo's Starter Spells Empty Aldo's Starter Spells Fri Jan 17, 2014 2:09 pm

Aldo Salvatore

Aldo Salvatore
Name: Knuckle Buster
Rank: C
Magic Cost: 20/10
Requirements: Strong Arm
Class: Offensive/Supplementary
Element: Kinetic Explosions[Fire]
Cooldown: 4 Posts
Duration: 3 Posts
Effect: This spell is activated when Aldo slams his fists together creating kinetic force which encases his fists as small sparks bouncing from the gloves. Once activated this spell increases Aldo's punching strength by 50% and creates minor explosions upon impact causes deep bruises

Name: Shattering Punch
Rank: D
Magic Cost: 10
Requirements: Strong Arm
Class: Offensive
Element: Kinetic Explosions[Fire]
Cooldown: 3 Posts
Duration: Instant
Effect: Aldo will generate kinetic energy around his fist and attempt to hit a D rank barrier shattering it. This spell only can break 1 D rank shield but anything higher will cancel out the effect and send a explosive backlash towards Aldo giving him minor bruises. If used on a opponent instead of a shield it will send them flying back 5 feet. It cannot break D rank earth magic shields and also can be used on D rank armors summoned so break them.

Name: Thunder Slam
Rank: D
Magic Cost: 10
Requirements: Strong Arm
Class: Offensive
Element: Kinetic Explosions[Fire]
Cooldown: 2 Posts
Duration: Instant
Effect: By generating kinetic energy into each hand Aldo clasps his hand together and slams them down onto the ground or opponent. If used on the ground it creates a explosive shockwave going about 5 meters. If used in this fashion is is used to knock back enemies or kick up a dust cloud for cover. WHne used directly on the opponent Aldo attempts to slam the clasped hist ontop of his opponent and slamming them into the ground. If hit it causes bruises on his opponent.

Name: Punch of the Titan's
Rank: D
Magic Cost: 10
Requirements: Strong Arm
Class: Offensive
Element: Kinetic Explosions[Fire]
Cooldown: 4 Posts
Duration: 1 post to charge
Effect: Aldo focuses all his strength and Kinetic energy into one punch. This is seen by how the glove begins to glow and create sparks. Aldo holds the punch for 1 post as he generates the kinetic energy. Once fully charged Aldo attempts to punch his opponent and upon contact creates a explosion that causes bruises to the person hit and sends them flying back 5 feet. This spell can also be used with the environment such as collapsing pillars of a building or punching 7 foot in height and width holes in walls.



Last edited by Aldo Salvatore on Mon Feb 03, 2014 1:57 pm; edited 5 times in total

2Aldo's Starter Spells Empty Re: Aldo's Starter Spells Sun Feb 02, 2014 6:01 am

Sayuri

Sayuri
Hello, you have one week to finish this application or it will be archived.

3Aldo's Starter Spells Empty Re: Aldo's Starter Spells Mon Feb 03, 2014 1:49 pm

Aoi Mitsurugi

Aoi Mitsurugi
Spell #1: Change the buff to 50%. C rank buffs for all stat magics are the first set. The second set is for other magics.

Spell #2: State that a D rank earth shield cannot be broken with this spell. Can it be used offensively on a person? Include armors as well please.

Spell #3: Lower the length to 5 meters.

Spell #4: Approved.

Bump when edited.

4Aldo's Starter Spells Empty Re: Aldo's Starter Spells Mon Feb 03, 2014 1:58 pm

Aldo Salvatore

Aldo Salvatore
edits made

5Aldo's Starter Spells Empty Re: Aldo's Starter Spells Mon Feb 03, 2014 8:20 pm

Aoi Mitsurugi

Aoi Mitsurugi
Approved. This is up for final review.

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